Dungeon Sprint DCSS version 0.17.0-28-g6e173f8 (webtiles) character file. 1114 onono the Grappler (level 8, -6/68 HPs) Began as a Troll Transmuter on Nov 23, 2015. Mangled by an eight-headed hydra (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:41 (383 turns). onono the Grappler (Troll Transmuter) Turns: 383, Time: 00:05:41 Health: -6/68 AC: 5 Str: 21 XL: 8 Next: 12% Magic: 3/8 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 20 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity + b - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR +.... L - amulet of Xuluom {Clar rC+ Stlth+} Stlth ++++++.... D - +6 ring of dexterity P - ring "Sekk" {rN+ MR+ Dex+4 Stlth+} @: especially stealthy, very slightly contaminated, invisible, somewhat resistant to hostile enchantments, very stealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were very full. You visited 1 branch Inventory: Hand Weapons K - a +2 blowgun O - the +5 triple crossbow of a treasure trove {freeze, rPois Str+2 Dex-5} (You found it in the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-5). It protects you from poison. Missiles a - 1012 arrows Armour b - a +0 robe (worn) Jewellery D - a +6 ring of dexterity (right claw) E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength J - an uncursed ring of flight L - the amulet of Xuluom (around neck) {Clar rC+ Stlth+} (You took it off an orc in the Dungeon) [amulet of clarity] It provides mental clarity. It protects you from cold. It makes you more stealthy. P - the ring "Sekk" (left claw) {rN+ MR+ Dex+4 Stlth+} (You found it in the Dungeon) [ring of positive energy] It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. U - an uncursed ring of protection from cold Wands y - a wand of disintegration (7) A - a wand of fire (1) B - a wand of cold (5) C - a wand of draining (4) Scrolls j - 3 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 9 potions of curing f - 8 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 M - Boics's Collected Works on Self-Improvement (You found it in the Dungeon) Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 R - a book of Party Tricks Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Tukima's Dance Hexes 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Invisibility Hexes 6 T - a book of Transfigurations Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Irradiate Conjuration/Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 Miscellaneous n - a disc of storms Q - a lamp of fire Comestibles d - 6 bread rations x - 42 fruits z - 4 meat rations S - 3 chunks of flesh Skills: - Level 0.7 Fighting - Level 1.5 Dodging * Level 13.5 Unarmed Combat - Level 1.2 Spellcasting + Level 9.3 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ###... 1% 1 ##..... b - Sticks to Snakes Trmt ###....... 1% 2 ###.... c - Blade Hands Trmt ###....... 24% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History The eight-headed hydra closely misses you. Sorry, you're not good enough to have a special ability. Drink which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: C - a wand of draining (5) Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (moderately wounded) The bolt of negative energy hits the eight-headed hydra. The eight-headed hydra is drained! The eight-headed hydra is heavily wounded. This wand has 4 charges left. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! You die... ▓..8©8...▓..8©8...▓ ▓..)[....▓..|.)...▓ ▓........▓....[...▓ ▓........▓........▓ ▓).......▓........▓ ▓.▓....▓.▓.÷......▓ ▓........▓........▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@D8©8..▓ ▓..%}}..▓ ▓..)|?..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓..††...▓ ▓.▓...▓.▓ ▓.......▓ You could see an eight-headed hydra. Vanquished Creatures A spiny frog (D) A polar bear (D) A naga (D) A water moccasin (D) 2 giant frogs (D) 5 adders (D) A river rat (D) 4 white imps (D) An adder skeleton (D) 3 orcs (D) A jackal (D) A ball python (D) 22 creatures vanquished. Vanquished Creatures (collateral kills) A polar bear (D) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | onono the Troll Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a radiant altar of Vehumet. 2 | D | Found a shimmering altar of Xom. 20 | D | Reached skill level 6 in Unarmed Combat 20 | D | Reached XP level 2. HP: 26/26 MP: 2/2 58 | D | Learned a level 2 spell: Sticks to Snakes 91 | D | Entered arena 1. 102 | D | Entered arena 2. 113 | D | Got the amulet of Xuluom {Clar rC+ Stlth+} 126 | D | Identified Boics's Collected Works on Self-Improvement (You found it in the Dungeon) 128 | D | Entered arena 3. 134 | D | Reached XP level 3. HP: 23/32 MP: 3/3 151 | D | Reached skill level 7 in Unarmed Combat 151 | D | Reached skill level 5 in Transmutations 168 | D | Got the +5 triple crossbow of a treasure trove {freeze, rPois Str+2 Dex-5} 172 | D | Got the ring "Sekk" {rN+ MR+ Dex+4 Stlth+} 202 | D | Entered arena 4. 202 | D | Noticed a water moccasin 202 | D | Noticed a naga 211 | D | Killed a water moccasin 211 | D | Reached skill level 8 in Unarmed Combat 211 | D | Reached XP level 4. HP: 40/40 MP: 4/4 211 | D | Reached XP level 5. HP: 46/46 MP: 5/5 216 | D | Killed a naga 216 | D | Reached skill level 10 in Unarmed Combat 216 | D | Reached XP level 6. HP: 51/54 MP: 6/6 275 | D | Entered arena 5. 275 | D | Noticed a polar bear 275 | D | Noticed a polar bear 280 | D | Killed a polar bear 280 | D | Reached skill level 11 in Unarmed Combat 280 | D | Reached XP level 7. HP: 47/61 MP: 7/7 283 | D | Killed a polar bear 283 | D | Reached skill level 12 in Unarmed Combat 364 | D | Learned a level 5 spell: Blade Hands 365 | D | Entered arena 6. 365 | D | Noticed a spiny frog 365 | D | Noticed a giant frog 365 | D | Noticed an eight-headed hydra 365 | D | Noticed a giant frog 369 | D | Killed a giant frog 371 | D | Killed a giant frog 382 | D | Killed a spiny frog 382 | D | Reached skill level 13 in Unarmed Combat 382 | D | Reached XP level 8. HP: 36/68 MP: 3/8 383 | D | Mangled by an eight-headed hydra Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 34 | 10 | 14 || 58 Cast: Beastly Appendage | 1 | | || 1 Blade Hands | | | 1 || 1 Evoke: Deck | 2 | | 3 || 5 Disc of storms | 1 | | 1 || 2 Wand | | 3 | 2 || 5 Lamp of fire | | 1 | 1 || 2 Use: Potion | 5 | | || 5 Scroll | | | 1 || 1 Stab: Distracted | | | 1 || 1 Invisible | | | 1 || 1 Eat: Chunk | 4 | 2 | 3 || 9