onono the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) an uncursed staff of wizardry (36, 1, D) an uncursed ring of protection from fire (38, 1, D) an uncursed ring of stealth (40, 1, D) a plain deck of wonders (41, 1, D) a +2 ring mail of cold resistance (42, 1, D) a disc of storms (49, 1, D) a +0 spear of piercing (50, 1, D) a +1 dire flail of draining (51, 1, D) an uncursed staff of poison (52, 1, D) the cursed +1 scale mail of Seomnaenes {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (53, 1, D) a +5 longbow of velocity (54, 1, D) a +2 lajatang of pain (55, 1, D) an uncursed ring of poison resistance (63, 1, D) a +1 scale mail of cold resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (36, 2, D) a +3 great sword of holy wrath (38, 2, D) a +6 ring of strength (39, 2, D) a lamp of fire (40, 2, D) an uncursed staff of wizardry (42, 2, D) a crystal ball of energy (49, 2, D) an uncursed staff of air (50, 2, D) an uncursed staff of power (51, 2, D) the +6 scale mail "Kyohatec" {rCorr} It protects you from acid and corrosion. (52, 2, D) a plain deck of changes (53, 2, D) the +4 ring mail of Abstinence {rElec Str-4 Dex-2 Stlth+} It affects your strength (-4). It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. (54, 2, D) the cursed +3 arbalest "Hell-Harrower" {venom, +Inv} It poisons the ammo it fires. It lets you turn invisible. It has a curse placed upon it. (62, 2, D) a +3 leather armour of cold resistance (73, 2, D) a disc of storms (75, 2, D) a +2 plate armour of magic resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (34, 3, D) a +2 rod of destruction (11/11) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (36, 4, D) a +0 antimagic executioner's axe (4, 5, D) a +5 broad axe (61, 5, D) a +0 dagger a cursed +0 robe a +0 club (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a dryad corpse (39, 6, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (40, 6, D) a +0 quarterstaff a +0 robe a +0 hand axe a +0 animal skin a wasp corpse (52, 6, D) a +1 whip of holy wrath a +0 robe (63, 6, D) a +0 dagger (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (39, 7, D) a +3 antimagic executioner's axe a +3 battleaxe of chopping (40, 7, D) a +0 robe (41, 7, D) a +0 longbow a +0 spear 20 arrows (52, 7, D) 3 javelins of penetration (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (40, 8, D) a +0 dagger of speed a cursed +0 robe a +0 antimagic flail a +0 animal skin a +0 robe a spriggan skeleton an inedible chunk of flesh a spriggan corpse (41, 8, D) a +3 antimagic battleaxe an arrow (42, 8, D) a +2 flail of holy wrath a +0 robe a +2 buckler (61, 9, D) a crystal ball of energy (63, 9, D) a cursed ring of loudness (70, 9, D) a +0 hand axe of freezing (71, 9, D) the +0 shield of the Prince {rElec rF- rN+} It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (72, 9, D) a +2 battleaxe of chopping (62, 10, D) a +1 spear of piercing (70, 10, D) a disc of storms (72, 10, D) a +1 great sword of electrocution (61, 11, D) a +0 trident a +0 robe (62, 11, D) a +0 scythe a +0 robe (62, 12, D) a +4 quarterstaff of chaos (63, 12, D) a +0 dagger a +0 robe (49, 13, D) a +2 chain mail of poison resistance (50, 13, D) an uncursed staff of energy (51, 13, D) a +1 shortbow of flaming (52, 13, D) a fan of gales (54, 13, D) an uncursed amulet of the gourmand (55, 13, D) a +0 shield of protection (51, 14, D) the +5 trident of Giwowel {holy, rElec Dex+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (54, 14, D) a +1 lajatang of electrocution (55, 14, D) a +0 helmet of intelligence (71, 14, D) 4 needles of slowing (35, 15, D) a +2 buckler (unseen) (36, 15, D) a +1 leather armour of positive energy (37, 15, D) the cursed +0 pair of gloves of Jeqihece {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (38, 15, D) a +1 flail of flaming (39, 15, D) an uncursed staff of wizardry (41, 15, D) a +0 robe (42, 15, D) the ring of the Raven {+Blink MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you blink. (43, 15, D) a box of beasts (53, 15, D) a +2 antimagic battleaxe (35, 16, D) the +0 ring mail of Degank {rF- Regen+ Str+4 SInv} It affects your strength (+4). It makes you vulnerable to fire. It lets you see invisible. It increases your rate of regeneration. (36, 16, D) an uncursed ring of wizardry (37, 16, D) a potion of might (38, 16, D) an uncursed staff of air (40, 16, D) the +6 quarterstaff of Fuejuf {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (41, 16, D) the cursed +3 quarterstaff of the Old World {flame, rElec rF- Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. (61, 17, D) a cursed staff of summoning (62, 17, D) a +2 scimitar of electrocution (63, 17, D) a manual of Staves a book of the Warp the Guide on Feathers Spells Type Level a - Silence Hexes/Air 5 b - Tornado Air 9 Trog disapproves of the use of such an item. an uncursed ring of poison resistance (71, 17, D) the +0 buckler of Packerio {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (72, 17, D) a box of beasts (62, 18, D) a +5 hand axe of electrocution (72, 18, D) the +1 scale mail "Tephou" {rElec Str+2} It affects your strength (+2). It insulates you from electricity. (53, 19, D) a +2 hand axe of venom (63, 20, D) a +0 arbalest (39, 21, D) a stone (62, 21, D) a +1 great mace of draining a +0 chain mail a +0 dire flail a +0 dire flail (63, 21, D) a +1 antimagic hand axe a +0 short sword (39, 22, D) a stone (62, 22, D) a wand of polymorph (4) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (63, 22, D) a +0 battleaxe of freezing (72, 22, D) a +0 animal skin a +0 mace (74, 24, D) the +6 short sword "Ugamon" {speed, rF+ Str+2 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+2). It protects you from fire. It makes you more stealthy. (50, 25, D) a +0 trident (51, 25, D) an uncursed staff of fire (52, 25, D) a crystal ball of energy (55, 25, D) a +1 flail of crushing (49, 26, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (52, 26, D) the +1 spear "Meawas" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (53, 26, D) a +2 chain mail of magic resistance (54, 26, D) a fan of gales (51, 27, D) an uncursed ring of fire (61, 27, D) a +4 trident of piercing (62, 27, D) a +1 dagger of speed (65, 27, D) a +6 glaive of pain (72, 27, D) a +7 hunting sling of velocity (73, 27, D) an uncursed staff of wizardry (53, 28, D) a +1 demon trident of electrocution a +0 leather armour (62, 28, D) a plain deck of defence (63, 28, D) a +0 large shield of reflection (64, 28, D) a +2 shortbow of flaming (71, 28, D) a +2 whip of flaming (73, 28, D) an uncursed staff of death (52, 29, D) a +3 hunting sling of freezing (50, 31, D) a +0 trident a throwing net (64, 31, D) a +0 trident a +0 robe (65, 31, D) a +0 trident (51, 32, D) a +0 shortbow 9 arrows (52, 32, D) a +2 battleaxe of distortion (62, 32, D) (unseen) (52, 33, D) 3 arrows 3 tomahawks 3 javelins (63, 33, D) a +4 war axe of chopping (50, 37, D) an uncursed amulet of faith (51, 37, D) an uncursed staff of cold (53, 37, D) a +2 scale mail of magic resistance (54, 37, D) a +2 longbow of flaming (59, 37, D) a +2 ring of protection (61, 37, D) the +4 trident "Reops" {drain, +Blink rPois rN+ Str-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It protects you from poison. It protects you from negative energy. It lets you blink. (63, 37, D) an uncursed ring of stealth (72, 37, D) an uncursed ring of positive energy (73, 37, D) a +0 antimagic morningstar (49, 38, D) a +2 rapier of freezing (52, 38, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (53, 38, D) a +2 dagger of protection (55, 38, D) 7 potions of magic (59, 38, D) a +3 great sword of holy wrath (60, 38, D) the +10 falchion of the Desert {drain, rC- rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (61, 38, D) an uncursed staff of fire (62, 38, D) the +10 dagger of Noon {drain, *Rage +Inv Str+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It lets you turn invisible. It may make you go berserk in combat. (63, 38, D) a +5 battleaxe (71, 38, D) an uncursed ring of sustain attributes (72, 38, D) a +1 war axe of freezing (73, 38, D) a disc of storms (49, 39, D) 3 potions of berserk rage (51, 39, D) a +2 war axe of distortion (61, 39, D) a +4 ring of evasion (71, 39, D) 3 silver javelins (62, 41, D) a +4 scimitar of holy wrath a +0 large shield (63, 42, D) a +1 antimagic halberd (62, 43, D) a +3 whip of holy wrath a +0 robe (63, 43, D) a +5 scimitar of holy wrath a +2 large shield (71, 43, D) a +1 antimagic battleaxe (51, 44, D) a +1 scimitar of flaming (52, 44, D) a +4 scimitar of flaming a cursed ring of loudness (50, 45, D) a +3 war axe of electrocution (52, 45, D) a +1 great sword of flaming