osmosisch Level 1 of the Dungeon (3, -16, D:1) a +0 hunting sling (12, 1, D:1) 31 arrows (17, -39, D:1) 3 stones a +0 whip (19, -36, D:1) 17 arrows (20, -36, D:1) 2 stones a +0 club (21, -34, D:1) a stone (21, -32, D:1) a +0 short sword (21, -30, D:1) 3 stones (21, -24, D:1) 27 sling bullets (26, -18, D:1) a +0 spear (28, -24, D:1) a +0 whip (36, -41, D:1) a stone (37, -41, D:1) 2 stones (39, -31, D:1) a +0 robe (41, -28, D:1) a stone (41, -27, D:1) 2 stones (43, -44, D:1) a cursed -2 whip 2 stones (44, -35, D:1) a stone (45, -34, D:1) 2 stones (54, -40, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 29 stones (0, 11, D:2) a +0 ring mail (0, 13, D:2) a +0 club (8, -5, D:2) a +2 flail of holy wrath a +0 scale mail (13, 22, D:2) a potion of degeneration (23, 3, D:2) a +0 club (28, -8, D:2) a +0 club (29, 5, D:2) a +0 club (30, 17, D:2) a +0 short sword 3 stones a +0 club (34, 18, D:2) a +0 spear (35, 18, D:2) a +0 scythe a +0 robe (42, 27, D:2) a +0 robe (45, 1, D:2) a +0 club (46, 25, D:2) a +0 robe Level 3 of the Dungeon (4, -1, D:3) a +0 chain mail (6, 9, D:3) 24 stones (13, 16, D:3) 16 stones (17, 17, D:3) 9 stones (40, -2, D:3) a cursed -3 trident (41, 23, D:3) a +0 whip a +0 leather armour (44, 24, D:3) a +0 chain mail a +0 leather armour a +0 club a +0 flail a +3 flail a +0 hand axe a +0 chain mail Level 4 of the Dungeon [Shop] Anwopna's Weapon Emporium the +6 long sword "Beahate" {venom, rElec rPois} (628 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. a +0 battleaxe of chopping (140 gold) a +0 war axe (42 gold) a cursed +0 trident (6 gold) the cursed +3 hunting sling "Sykkin" {flame, Str+4} (361 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It has a curse placed upon it. the +8 great mace "Ruhaf" {vamp, -Tele rC++ MR+ Dex+2} (1058 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +2 hand crossbow of velocity (206 gold) a +0 trident (42 gold) a +0 spear (36 gold) (0, 0, D:4) a +0 giant club (5, -22, D:4) a +4 spear (13, -12, D:4) a +0 war axe (35, 0, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 dagger (2, 0, D:5) a +0 dagger a +0 robe (10, 19, D:5) a potion of degeneration (29, 2, D:5) a +0 trident (43, -25, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 short sword (unseen) (10, -19, D:6) the +1 chain mail of the Hunter {rN++ Str-5 Stlth+} It affects your strength (-5). It greatly protects you from negative energy. It makes you more stealthy. (11, -14, D:6) a +0 short sword (unseen) (12, -24, D:6) 21 stones (12, -19, D:6) a book of Frost (12, -16, D:6) a +0 hand axe (13, -12, D:6) a javelin (still there?) a worker ant corpse (still there?) (15, -3, D:6) a worker ant corpse Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (3, -13, D:7) a scroll of noise (6, -1, D:7) a scroll of enchant armour (6, 8, D:7) 18 arrows (8, 7, D:7) 17 gold pieces (12, 4, D:7) a giant frog corpse (14, 6, D:7) 14 gold pieces (15, 5, D:7) 24 arrows (17, 4, D:7) a +0 hand axe (18, 3, D:7) a +2 hand axe of venom (18, 5, D:7) a +0 hand axe (19, 4, D:7) a +0 hand axe (21, 0, D:7) 13 gold pieces (21, 13, D:7) 3 gold pieces