p0wl Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a stone (1, 2, D:1) a +0 short sword (2, 0, D:1) a stone (2, 2, D:1) a +0 hunting sling (3, 0, D:1) a stone (5, 37, D:1) a +2 vampiric short sword (9, 7, D:1) a +0 dagger (9, 36, D:1) a +0 hunting sling (14, 10, D:1) a +0 ring mail (17, 3, D:1) a +0 short sword (18, 8, D:1) a +0 short sword (18, 9, D:1) a +0 animal skin (23, 22, D:1) a +0 helmet (25, 4, D:1) a +0 club (26, 0, D:1) a stone (29, 0, D:1) a stone (30, 8, D:1) 23 arrows (33, 2, D:1) a +0 whip (34, 18, D:1) 30 stones (34, 35, D:1) a stone (35, 35, D:1) a stone (37, 9, D:1) a +0 short sword (37, 18, D:1) a +0 club (38, 35, D:1) a +0 short sword (40, 19, D:1) a cursed -1 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +2 whip of Kel Xung {flame, rPois MR+ Str+3 Int-2} (3040 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-2). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +6 spear of the Saviour {vorpal, Dex+3} (4780 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). the +8 whip "Hawiem" {elec, *Noise rElec rPois rF++} (7840 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may make noises in combat. the +4 mace "Comp" {venom, +Rage Str+6 Int-5} (3620 gold) It poisons the flesh of those it strikes. It affects your strength (+6). It affects your intelligence (-5). It lets you go berserk. (0, 0, D:2) 23 stones (4, -7, D:2) a +0 club (9, 11, D:2) 19 bolts (13, 15, D:2) a +0 club (14, 15, D:2) a +0 dagger (15, 5, D:2) 14 bolts (16, 16, D:2) a +0 dagger 2 stones (19, -9, D:2) a potion of brilliance (21, 3, D:2) 16 poisoned darts (21, 34, D:2) 12 bolts (24, -7, D:2) 17 arrows (28, 30, D:2) a +0 dagger (29, 33, D:2) a +0 club (39, 5, D:2) a +3 short sword (39, 27, D:2) 13 stones (41, 27, D:2) a +0 dagger (46, 38, D:2) a +0 robe Level 3 of the Dungeon (6, -1, D:3) a scroll of amnesia (12, 20, D:3) a stone (13, 21, D:3) 2 stones (14, 38, D:3) a +0 trident (19, 15, D:3) a +0 short sword (23, -10, D:3) a +0 club (27, -10, D:3) 19 stones (27, -7, D:3) a +0 club a +0 robe (28, 22, D:3) 7 javelins (30, 4, D:3) a +0 club (30, 6, D:3) a +0 hand axe (30, 31, D:3) 14 arrows (38, 9, D:3) 8 stones (48, 22, D:3) 19 stones (52, -5, D:3) a +0 whip a +0 robe (60, 0, D:3) a +0 rapier (62, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (3, -20, D:4) 21 stones (4, -5, D:4) 2 potions of degeneration a potion of magic (7, -9, D:4) 19 stones (19, 39, D:4) a +0 buckler (31, -2, D:4) a +0 halberd (32, 0, D:4) a +0 flail a +2 robe (36, -1, D:4) 17 stones (48, -11, D:4) a +0 dagger (57, -10, D:4) a +1 hand axe (57, -9, D:4) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 leather armour a +0 giant club a +0 naga barding (57, -8, D:4) a +0 leather armour (60, 5, D:4) a +0 dagger a +0 robe (60, 6, D:4) a cursed -2 dagger a +0 robe (60, 37, D:4) a +0 leather armour (61, 5, D:4) a +0 mace a cursed +0 ring mail Level 5 of the Dungeon (6, 13, D:5) a +0 shortbow 2 arrows (7, 9, D:5) 2 arrows (7, 10, D:5) 2 arrows (7, 11, D:5) an arrow (8, 28, D:5) 5 javelins (15, 17, D:5) 18 bolts (15, 19, D:5) a +0 dagger (15, 38, D:5) 8 datura-tipped darts (18, 29, D:5) 10 arrows (19, 18, D:5) a +0 great sword (19, 29, D:5) a +0 giant club (21, -7, D:5) a scroll of immolation (21, 41, D:5) 19 stones (34, 22, D:5) a +0 scale mail (38, 9, D:5) a book of Flames (44, 19, D:5) a cursed -2 whip (47, 4, D:5) a potion of brilliance Level 6 of the Dungeon (0, 19, D:6) an uncursed staff of earth (5, 14, D:6) a +0 ring mail a +0 club (5, 16, D:6) a +0 mace (6, 6, D:6) an uncursed ring of fire (6, 14, D:6) a +0 hand axe (7, 15, D:6) a +0 club (8, 18, D:6) a +0 leather armour (16, 36, D:6) a +0 whip a +0 leather armour (17, 36, D:6) a +0 hand axe a +0 club a +0 scale mail (18, 36, D:6) a +0 club (19, 36, D:6) a +0 whip (22, 16, D:6) a +0 giant club (22, 17, D:6) a potion of degeneration (25, -6, D:6) 13 sling bullets (25, 2, D:6) 26 arrows (25, 23, D:6) a +0 chain mail (34, -3, D:6) 24 stones (38, 16, D:6) a +0 giant club (41, 17, D:6) the cursed +1 arbalest of Invincibility {venom, *Drain rElec Str+8 Dex-3} It poisons the ammo it fires. It affects your strength (+8). It affects your dexterity (-3). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (46, 33, D:6) a +0 leather armour Level 7 of the Dungeon (0, 11, D:7) an arrow (0, 28, D:7) 8 arrows (1, 10, D:7) an arrow (1, 28, D:7) 2 arrows (2, 19, D:7) an arrow (2, 20, D:7) an arrow (2, 28, D:7) 4 arrows (3, 21, D:7) a +0 scimitar a +0 shortbow (3, 22, D:7) a +0 shortbow 3 arrows (3, 28, D:7) 4 arrows (4, 10, D:7) 2 arrows (4, 27, D:7) an arrow (4, 28, D:7) an arrow (5, 21, D:7) 2 arrows (5, 27, D:7) 4 arrows (6, 10, D:7) an arrow (6, 19, D:7) a +0 shortbow an arrow (6, 20, D:7) a +0 shortbow (6, 21, D:7) 2 arrows (6, 27, D:7) 4 arrows (7, 20, D:7) 3 arrows (7, 26, D:7) 3 arrows (8, 18, D:7) a +0 shortbow 2 arrows (8, 19, D:7) a +0 shortbow (8, 26, D:7) 2 arrows (9, 26, D:7) an arrow (10, 25, D:7) an arrow (10, 26, D:7) an arrow (12, 25, D:7) 3 arrows (13, 25, D:7) 10 arrows (14, 18, D:7) 2 arrows (14, 25, D:7) 5 arrows (15, -11, D:7) a +0 shortbow 17 arrows (15, -8, D:7) an arrow (15, -6, D:7) an arrow (15, -5, D:7) 2 arrows (15, 18, D:7) an arrow (15, 25, D:7) 4 arrows (16, 18, D:7) 2 arrows (20, -19, D:7) a cursed -3 hand axe a +0 animal skin (23, 14, D:7) a scroll of amnesia (28, -20, D:7) a +0 robe (30, -20, D:7) a +0 club (38, -18, D:7) a +0 chain mail a scroll of amnesia (38, -17, D:7) a +0 leather armour (38, -16, D:7) a +2 vampiric short sword a cursed -3 flail a +0 chain mail (38, 16, D:7) 18 stones (39, 17, D:7) a +0 shortbow 10 arrows (40, 16, D:7) 2 arrows (46, 21, D:7) 18 stones (51, 7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 2 large rocks (2, -4, D:8) 22 bolts (2, -2, D:8) a +5 vorpal falchion (3, -7, D:8) a cursed +0 short sword (4, 16, D:8) a +0 hunting sling (11, 25, D:8) a manual of Summonings (23, -14, D:8) 12 stones (24, 13, D:8) 17 stones (25, 14, D:8) 21 stones (27, 6, D:8) a +0 quarterstaff (30, -3, D:8) 18 gold pieces (31, -4, D:8) a scroll of vulnerability (33, -1, D:8) a +0 robe (37, 9, D:8) a +0 ring mail (39, 16, D:8) 17 bolts (40, -1, D:8) a scroll of teleportation (40, 0, D:8) 8 gold pieces (40, 1, D:8) a scroll of vulnerability (43, 5, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 17 stones (15, 0, D:9) 19 stones (20, -2, D:9) a jackal skeleton (21, -4, D:9) a +0 giant club a +0 robe (21, -3, D:9) a jackal skeleton (21, -2, D:9) a jackal skeleton (22, -2, D:9) a jackal skeleton (26, -14, D:9) a ration (27, -15, D:9) 12 gold pieces (27, -10, D:9) a potion of curing