pantherbaby Level 1 of the Dungeon (7, 24, D:1) a +0 whip (10, 24, D:1) a stone (11, 24, D:1) a stone (13, 24, D:1) a stone (24, 20, D:1) a +0 helmet (25, 14, D:1) a +0 dagger (26, 12, D:1) a cursed -3 dagger (29, -2, D:1) a +0 club (29, 29, D:1) a +0 club (33, 7, D:1) 23 bolts (34, -5, D:1) a +0 leather armour (36, 11, D:1) a cursed -1 short sword (38, 2, D:1) a +0 leather armour (40, -1, D:1) a +0 leather armour (51, 12, D:1) a +0 dagger (56, 18, D:1) 24 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -12, D:2) a +0 club (7, -6, D:2) a cursed +0 club (8, -2, D:2) a +0 ring mail (9, -16, D:2) a +0 whip (9, -10, D:2) a +0 short sword (11, -23, D:2) a +0 hand axe (35, 0, D:2) a +0 dagger (45, 11, D:2) 29 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -6, D:3) a +0 club (2, -36, D:3) a +0 short sword (3, -26, D:3) 22 sling bullets (10, -42, D:3) a +0 dagger (13, -44, D:3) a cursed -3 hand axe (16, -12, D:3) 22 stones (21, -39, D:3) a +0 quarterstaff (24, -39, D:3) a stone (24, -32, D:3) a stone a +2 dagger of speed (25, -37, D:3) a stone (29, 7, D:3) a +0 club (32, -35, D:3) a +0 quarterstaff (32, -3, D:3) 30 stones (42, -38, D:3) a +0 falchion (44, -25, D:3) a +0 club (52, -41, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dydiali's Book Shoppe a Young Poisoner's Handbook (520 gold) a book of Power (585 gold) a book of Maledictions (325 gold) a book of Flames (455 gold) a book of Minor Magic (260 gold) a book of Conjurations (390 gold) a book of Cantrips (260 gold) a book of Cantrips (260 gold) a book of Clouds (585 gold) a book of Necromancy (390 gold) the Handbook of Shifting Contamination (572 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Sticks to Snakes Transmutation 2 no d - Spider Form Transmutation/Poison 3 no e - Venom Bolt Conjuration/Poison 5 no Trog disapproves of the use of such an item. a book of Necromancy (390 gold) (15, 0, D:4) a +2 ring mail of magic resistance (18, -37, D:4) a +0 animal skin (19, -19, D:4) 8 stones (29, -24, D:4) a +0 spear (30, 7, D:4) a +0 mace a +0 chain mail (31, 6, D:4) a +0 dagger a +0 robe (32, 5, D:4) a +0 club a +0 leather armour (38, -37, D:4) a +0 hunting sling (38, -13, D:4) a +0 spear (39, -42, D:4) a +0 morningstar (39, -17, D:4) a +2 spear of venom (39, -13, D:4) a +1 trident of pain (39, -12, D:4) a +0 spear (40, -17, D:4) a +0 whip (40, -13, D:4) a +0 club (42, -22, D:4) a +0 whip a +0 robe (43, -20, D:4) a +1 spear of venom (51, -45, D:4) a +0 dagger a +0 robe (53, -45, D:4) a +0 trident (54, -45, D:4) a +0 trident (58, -31, D:4) a +0 mace (59, -37, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 27 arrows (7, -8, D:5) a cursed +0 trident (8, -8, D:5) a +0 dagger a +0 leather armour (8, -7, D:5) a +0 falchion a +0 ring mail (8, -6, D:5) a +0 hand axe (10, -8, D:5) a +0 dagger a +1 hand axe of flaming a +0 leather armour (10, -7, D:5) a +0 dagger a +0 robe (12, -13, D:5) a +0 dagger (15, -17, D:5) a +0 hand axe a +0 leather armour (19, -8, D:5) a cursed +0 ring mail (27, -4, D:5) 25 bolts (28, -15, D:5) a +0 giant club (31, 10, D:5) a +0 ring mail (31, 17, D:5) a +0 war axe (35, -17, D:5) 12 stones 22 arrows (44, 11, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) 18 stones (9, 17, D:6) 22 arrows (16, -26, D:6) a +0 club a +0 leather armour (16, -25, D:6) a +0 dagger a +0 war axe a +0 chain mail (17, -27, D:6) a +0 hand axe (17, -26, D:6) a +0 club (20, -5, D:6) a +0 dagger a +0 robe (22, -27, D:6) a +0 war axe (22, -6, D:6) a +0 rapier a +0 scale mail (22, 13, D:6) a +0 quarterstaff a +0 rapier a +0 hunting sling (22, 14, D:6) a +0 plate armour a +0 battleaxe (26, 6, D:6) a +0 buckler (29, -17, D:6) 29 stones (35, -25, D:6) an arrow (36, -27, D:6) an arrow (36, -25, D:6) an arrow (37, -29, D:6) a +0 shortbow 12 arrows (42, 23, D:6) a cursed -1 ring mail (43, 0, D:6) 15 bolts (46, -8, D:6) a +0 spear (47, -9, D:6) a +0 club (51, 0, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 22 arrows (1, -25, D:7) 28 stones (7, 13, D:7) a book of Air (17, 15, D:7) 23 sling bullets (18, -25, D:7) an uncursed amulet of harm (18, 0, D:7) a +0 giant spiked club (24, -13, D:7) the +6 great mace "Zoab" {freeze, rC++ rN+ Int+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It greatly protects you from cold. It protects you from negative energy. a +5 great mace (25, -12, D:7) a +0 giant club (26, -24, D:7) 21 arrows (26, -13, D:7) a +0 giant club (26, 11, D:7) a +0 whip (28, -25, D:7) a +0 dagger Level 8 of the Dungeon (4, 7, D:8) 23 sling bullets (16, 15, D:8) a +0 dagger a stone (16, 16, D:8) a +0 dagger a +0 club a stone (17, 16, D:8) a +0 falchion (18, -13, D:8) a cursed +0 long sword a +0 robe (18, 16, D:8) a stone (19, -15, D:8) a +0 hand axe a +0 robe (19, -14, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (19, -13, D:8) a +0 whip (19, -6, D:8) a +0 chain mail (19, 15, D:8) a +0 dagger (19, 16, D:8) a stone (20, -13, D:8) a +0 morningstar (20, 16, D:8) a stone (21, -12, D:8) a +5 hand axe a +1 robe of magic resistance (21, 17, D:8) a stone (22, 17, D:8) a stone (23, 16, D:8) 3 stones (23, 17, D:8) 2 stones (24, -5, D:8) a +0 robe (24, 17, D:8) a stone (27, 10, D:8) a book of Changes (41, -16, D:8) 27 stones (57, -5, D:8) 17 stones (57, -1, D:8) a +0 dagger (57, 0, D:8) a +0 dagger (58, -10, D:8) a +0 club Level 9 of the Dungeon [Shop] Wuiso's Weapon Emporium a +0 rapier (52 gold) 27 stones (35 gold) a +3 battleaxe of freezing (373 gold) a +0 dagger (26 gold) a +5 hand crossbow of freezing (432 gold) 17 stones (22 gold) a +0 whip (32 gold) a +0 club (13 gold) a +0 hand axe (39 gold) a +2 rapier of draining (249 gold) a +6 hunting sling of flaming (451 gold) the +9 staff of Olgreb {rPois} (1300 gold) It protects you from poison. a +0 long sword (45 gold) a +0 morningstar (52 gold) a +0 hand crossbow of velocity (93 gold) (0, 0, D:9) a +0 whip a +0 chain mail a +0 whip a +0 ring mail a +0 trident (7, -13, D:9) a +0 leather armour a +0 club a +0 club a +0 leather armour (7, -12, D:9) a +0 plate armour a +0 long sword (7, -11, D:9) a +0 chain mail a +0 short sword (8, -20, D:9) a +0 plate armour a +0 scimitar (8, -13, D:9) a +0 war axe (8, -11, D:9) a +0 robe a +0 dagger a +0 falchion a +0 dagger a +0 robe (9, -26, D:9) a +0 cloak a +0 short sword a +0 chain mail a +0 war axe (12, -4, D:9) a +0 hand axe (17, 7, D:9) a +0 giant spiked club (26, 11, D:9) a +0 chain mail a +0 war axe (27, -20, D:9) a +0 shortbow (45, 12, D:9) a +0 giant club a +0 shortbow 15 arrows (48, 4, D:9) a +0 flail (49, 4, D:9) a +0 dagger (49, 5, D:9) a cursed +0 whip (50, 3, D:9) a +0 trident (51, 2, D:9) a +0 dagger a +0 robe (59, -7, D:9) a +0 giant club (59, 29, D:9) 24 stones Level 10 of the Dungeon (0, 0, D:10) 18 stones (31, 13, D:10) 7 arrows (40, -5, D:10) a +0 mace a +0 leather armour (41, -5, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -5, D:10) a cursed -3 dagger (47, -7, D:10) a +0 mace (55, 29, D:10) 17 stones Level 11 of the Dungeon (16, 1, D:11) a +0 morningstar (16, 6, D:11) 18 stones (17, -4, D:11) 31 bolts (20, -5, D:11) a +0 giant club a +0 giant spiked club (22, 21, D:11) a +0 robe a +0 dagger a +0 dagger (22, 22, D:11) a +4 scale mail a +0 chain mail a +0 short sword a +0 dire flail (28, -3, D:11) a +0 chain mail a +0 robe a +0 hand axe a +0 dagger of holy wrath (28, -2, D:11) a +0 leather armour a +0 dagger (29, -15, D:11) 20 arrows (36, -18, D:11) a +0 robe a +4 dagger of chaos (49, -13, D:11) a +0 buckler (50, -13, D:11) a cursed +0 robe a +0 halberd (50, 24, D:11) a +0 hand crossbow (51, -13, D:11) a +0 robe a cursed +0 hand axe of flaming (53, -12, D:11) a +0 robe a +1 flail a +0 robe a +0 short sword a cursed +0 robe a +0 flail Level 12 of the Dungeon (4, 16, D:12) a +0 whip (10, 16, D:12) 16 stones (13, 29, D:12) 3 potions of magic (15, 3, D:12) 2 boomerangs (18, 7, D:12) a +0 spear (18, 36, D:12) +0 acid dragon scales (19, 39, D:12) a +0 dire flail a cursed -1 giant spiked club (20, 11, D:12) a +0 giant club (26, -8, D:12) 19 stones (28, 2, D:12) a +0 chain mail (28, 7, D:12) a fan of gales (30, 5, D:12) a +0 club (31, 5, D:12) a +0 mace (32, 5, D:12) a +0 flail a +0 leather armour a +0 club (33, 5, D:12) a +0 scale mail (37, 18, D:12) a book of Necromancy (39, 33, D:12) a +0 mace (43, -2, D:12) a +0 plate armour (44, 15, D:12) a +0 robe (48, 28, D:12) a +0 shortbow 27 arrows (48, 29, D:12) a +0 shortbow 14 arrows (48, 30, D:12) a +0 shortbow 16 arrows (49, 29, D:12) an arrow (49, 30, D:12) a +0 shortbow 19 arrows (50, 29, D:12) a +0 giant club (50, 30, D:12) a +0 shortbow 18 arrows (51, 28, D:12) 20 bolts (51, 29, D:12) 5 arrows (52, 29, D:12) an arrow (57, -13, D:12) 5 javelins (58, 10, D:12) the +1 leather armour "Xuzef" {MR+ Dex+7} It affects your dexterity (+7). It affects your resistance to hostile enchantments. (60, 4, D:12) a +0 giant spiked club (61, 1, D:12) a +0 long sword (69, 24, D:12) a scroll of noise Level 13 of the Dungeon [Shop] Vetric's Antique Armour Shop the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (1000 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +2 scale mail of poison resistance (450 gold) the +9 plate armour of Sexkywk {*Corrode rElec rPois Str-4} (1805 gold) It affects your strength (-4). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +2 robe of cold resistance (442 gold) a +2 plate armour of poison resistance (925 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 buckler (112 gold) (0, 0, D:13) a +0 whip (3, -29, D:13) a +0 flail (9, -5, D:13) a cursed +0 scale mail (9, -3, D:13) a cursed -1 broad axe a +0 chain mail (10, -14, D:13) a +0 long sword a +0 giant spiked club a +0 giant spiked club (10, -5, D:13) 21 stones (10, -4, D:13) a scroll of amnesia (10, 0, D:13) a +0 morningstar a +0 robe (10, 2, D:13) a crystal ball of energy (11, -14, D:13) a +4 antimagic long sword (11, -13, D:13) the +6 mace "Wilaegg" {crush, -Tele rElec rN+ Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. (11, 1, D:13) 25 stones (13, -23, D:13) +0 steam dragon scales (15, -1, D:13) 14 arrows (16, 1, D:13) 18 arrows (20, -14, D:13) a +0 longbow 17 arrows (22, -12, D:13) an arrow (23, -11, D:13) 2 arrows (23, -10, D:13) an arrow (23, -4, D:13) a +0 morningstar (24, -8, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 44 arrows (24, -7, D:13) a +0 shortbow a +0 shortbow 17 arrows (24, -6, D:13) a +0 shortbow 17 arrows (25, -52, D:13) a +0 robe a +0 giant spiked club (25, -48, D:13) a +0 hand axe (25, -7, D:13) 8 arrows (26, -58, D:13) a book of Misfortune (26, -9, D:13) 3 arrows (26, -8, D:13) 5 arrows (37, -33, D:13) 19 sling bullets (40, 0, D:13) 8 boomerangs (44, -5, D:13) a +0 chain mail (62, -27, D:13) a +0 robe a +0 war axe (62, -26, D:13) a +0 leather armour a +0 war axe a +0 robe a +0 hand axe (67, -18, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) a crystal ball of energy (10, -11, D:14) a wand of random effects (19) 12 javelins (16, 12, D:14) 9 stones (17, 12, D:14) a +0 troll leather armour (19, -39, D:14) 25 arrows (19, 2, D:14) 2 potions of magic (23, -16, D:14) a +0 hunting sling (23, 14, D:14) a +0 leather armour (43, -36, D:14) a +0 shortbow 20 arrows (45, -35, D:14) an arrow (47, -34, D:14) 2 arrows (49, -33, D:14) an arrow (49, -16, D:14) a +2 demon blade of venom (50, -16, D:14) a manual of Shields 3 scrolls of enchant armour (59, -37, D:14) a +0 shortbow a cursed -1 shortbow 32 arrows (59, -36, D:14) a +0 shortbow 23 arrows (60, -37, D:14) a +0 shortbow a +0 shortbow 43 arrows (60, -36, D:14) 4 arrows (61, -36, D:14) an arrow (62, -36, D:14) 2 arrows (67, -9, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon (1, 1, D:15) a +3 chain mail of fire resistance a +0 chain mail of cold resistance (1, 2, D:15) an uncursed ring of flight (1, 3, D:15) +0 ice dragon scales (2, 2, D:15) a -2 ring of intelligence (3, -11, D:15) a scroll of torment (16, 33, D:15) a potion of magic (29, 29, D:15) a +0 ring mail (33, 3, D:15) +0 fire dragon scales (35, 7, D:15) an uncursed ring of magical power a throwing net (36, 8, D:15) 5 sling bullets (38, -7, D:15) a +0 long sword (40, 21, D:15) a +0 chain mail a cursed +0 mace (56, -6, D:15) 19 arrows (58, -15, D:15) a +0 mace a +0 leather armour a +0 halberd a +0 plate armour (59, -15, D:15) a +0 flail (60, -15, D:15) a +0 club (64, -1, D:15) 15 stones (65, 7, D:15) a +0 dagger a +0 robe Level 1 of the Orcish Mines [Shop] Wawkerch's Weapon Emporium a +0 dire flail (48 gold) a +0 bardiche (108 gold) the +4 trident of Hospitality {pierce, Str+5 Dex+3} (588 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+3). a +0 trident (42 gold) 21 stones (25 gold) 8 datura-tipped darts (38 gold) a +0 quarterstaff of crushing (96 gold) a +0 hand axe (36 gold) a +1 trident of flaming (159 gold) 29 sling bullets (174 gold) a +0 hand axe of venom (67 gold) the +3 hunting sling of Extinguishment {velocity, -Tele MR+ Str+6 Dex+3} (517 gold) Any stone fired from it inflicts extra damage. It affects your strength (+6). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (0, 0, Orc:1) a +0 troll leather armour (1, 0, Orc:1) a +0 giant club a +0 giant spiked club (1, 1, Orc:1) a +0 scimitar a +0 chain mail (2, 0, Orc:1) a +0 war axe a +0 chain mail (2, 2, Orc:1) a cursed +0 giant spiked club (5, 2, Orc:1) a +0 dagger a +0 robe (6, 1, Orc:1) a +0 dagger 4 boomerangs (6, 2, Orc:1) a +0 hand axe a +0 leather armour a +0 halberd a +0 plate armour (7, -8, Orc:1) a +0 giant spiked club (42, 17, Orc:1) a +0 giant club (45, 17, Orc:1) a +0 hand axe (53, 20, Orc:1) a +0 flail a +3 ring mail (54, 21, Orc:1) a +0 hand axe a cursed +0 leather armour (55, 21, Orc:1) a +0 halberd a +0 plate armour Level 2 of the Orcish Mines [Shop] Puramen's Weapon Boutique a +3 falchion of draining (224 gold) a +0 scimitar (40 gold) the +12 flail of Cocytus {drain, rElec rF+ MR++} (957 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 long sword (35 gold) 2 datura-tipped darts (8 gold) a +0 battleaxe (65 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +1 hunting sling of flaming (97 gold) a +0 longbow (45 gold) 20 stones (20 gold) [Shop] Qiostrom's Antique Weapon Boutique a +0 battleaxe (182 gold) the +4 hunting sling of the Tired Songs {velocity, +Fly rPois Str-4 Dex+4} (994 gold) Any stone fired from it inflicts extra damage. It affects your strength (-4). It affects your dexterity (+4). It protects you from poison. It lets you fly. the +7 triple crossbow "Jonar" {speed, rC+ rN+ Dex-5} (2035 gold) Attacks with this weapon are significantly faster. It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. a +2 mace of draining (487 gold) a +0 war axe (98 gold) a +0 short sword (84 gold) a +0 great sword (182 gold) a +0 whip (70 gold) [Shop] Ivannoo's Distillery a potion of flight (48 gold) a potion of degeneration (16 gold) a potion of magic (128 gold) a potion of mutation (128 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) [Shop] Woaw's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Qeedd's Magic Scroll Shop a scroll of amnesia (49 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) (0, 0, Orc:2) a +0 hand axe a +0 leather armour (2, -24, Orc:2) a +0 chain mail a cursed -3 long sword (3, -27, Orc:2) a +0 broad axe a +0 arbalest 18 bolts (3, -26, Orc:2) a +0 plate armour a +0 long sword (3, -25, Orc:2) a bolt (3, -24, Orc:2) 2 bolts (3, -23, Orc:2) 2 bolts (3, -22, Orc:2) a bolt (3, -21, Orc:2) a +0 plate armour a cursed +0 hand axe (4, -26, Orc:2) a +0 hand axe 8 bolts a +0 arbalest (4, -22, Orc:2) a +0 chain mail a +0 war axe (4, -21, Orc:2) a bolt (5, -21, Orc:2) a bolt (7, -21, Orc:2) a bolt (7, -19, Orc:2) 15 bolts 14 arrows a +0 shortbow a +0 great mace a +0 arbalest (7, -18, Orc:2) a +0 hand axe a +0 arbalest 8 bolts (8, -19, Orc:2) 20 arrows a +0 arbalest 8 bolts a +0 shortbow a +0 war axe (8, -18, Orc:2) 41 bolts an arrow a +0 broad axe a +0 arbalest a +0 great mace a +0 arbalest (9, -20, Orc:2) a cursed -2 mace a +0 arbalest 17 bolts (9, -19, Orc:2) 13 arrows a cursed -2 arbalest 12 bolts a +0 shortbow a +0 trident (9, -18, Orc:2) 5 bolts 4 arrows (9, -17, Orc:2) 13 arrows a +0 battleaxe 21 bolts a +0 arbalest a +0 shortbow (9, -16, Orc:2) an arrow (10, -19, Orc:2) a +0 chain mail a +0 hand axe (10, -18, Orc:2) 5 arrows (10, -15, Orc:2) an arrow (11, -27, Orc:2) a +0 scimitar of draining (11, -18, Orc:2) an arrow (11, -13, Orc:2) an arrow (12, -18, Orc:2) an arrow (13, -18, Orc:2) 2 arrows a +0 plate armour a +0 mace a +0 chain mail a +0 short sword a bolt (13, -17, Orc:2) an arrow (13, -16, Orc:2) a bolt (14, -19, Orc:2) 15 arrows a +0 shortbow (14, -18, Orc:2) a bolt an arrow (14, -15, Orc:2) 2 arrows a bolt (14, -14, Orc:2) an arrow a cursed -2 arbalest a +0 great mace 11 bolts (15, -19, Orc:2) 17 arrows a +0 shortbow (15, -18, Orc:2) a +0 battleaxe a +0 arbalest 11 bolts (15, -17, Orc:2) a bolt a +2 shortbow of velocity 12 arrows (16, -20, Orc:2) a +0 trident a +0 great mace a +0 arbalest a +0 arbalest 32 bolts (17, -20, Orc:2) 12 arrows a +0 shortbow (17, -19, Orc:2) 2 arrows (17, -18, Orc:2) an arrow (17, -4, Orc:2) a +0 robe a +0 dagger of venom (17, -3, Orc:2) a cursed -3 giant spiked club a +0 short sword (18, -4, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (18, 3, Orc:2) a +0 ring mail a +0 falchion (18, 6, Orc:2) a +0 halberd a +0 plate armour (19, -35, Orc:2) an arrow (19, -26, Orc:2) 3 arrows a +0 arbalest 10 bolts a +0 broad axe (19, -4, Orc:2) a +0 robe a cursed -3 dagger (19, 4, Orc:2) a +0 leather armour a +0 chain mail a +0 club a +0 scale mail a +0 war axe a +0 hand axe (19, 5, Orc:2) a +0 short sword (20, -34, Orc:2) 2 arrows (20, -26, Orc:2) 3 arrows (20, -23, Orc:2) a +0 mace a +0 plate armour (20, -21, Orc:2) an arrow a +0 trident a +0 plate armour (20, -20, Orc:2) a cursed -2 broad axe a +0 arbalest 13 bolts (20, -19, Orc:2) a +0 great mace a +0 arbalest 18 bolts (21, -33, Orc:2) an arrow (21, -27, Orc:2) a +0 trident a +0 arbalest 20 bolts (21, -26, Orc:2) 2 arrows a +0 arbalest a +0 hand axe 23 bolts (21, -22, Orc:2) a bolt (21, -21, Orc:2) 3 bolts an arrow (22, -32, Orc:2) an arrow (22, -31, Orc:2) an arrow (22, -23, Orc:2) a bolt (22, 4, Orc:2) a +0 ring mail (23, -30, Orc:2) an arrow (23, -29, Orc:2) a bolt (23, -26, Orc:2) a +0 shortbow 8 arrows (23, -25, Orc:2) a bolt (23, -24, Orc:2) 3 bolts (23, -21, Orc:2) a bolt (23, 3, Orc:2) a +0 ring mail a +0 hand axe (23, 4, Orc:2) a +0 leather armour a +0 war axe a +0 mace a +0 plate armour (24, -28, Orc:2) a +0 shortbow 3 arrows (24, -27, Orc:2) a bolt (24, -26, Orc:2) a bolt (24, -21, Orc:2) a +0 broad axe a +0 arbalest a bolt (24, 4, Orc:2) a +0 flail a +0 ring mail (37, -1, Orc:2) a +0 flail (38, -1, Orc:2) a +0 leather armour a +0 mace (39, -1, Orc:2) a +0 chain mail a +0 long sword (39, 0, Orc:2) a +0 mace Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (1, 0, Elf:1) a +0 short sword a +0 ring mail (2, 0, Elf:1) a +0 short sword a +0 leather armour (3, 0, Elf:1) a cursed -3 rapier (3, 1, Elf:1) a +0 long sword a +0 leather armour (5, 16, Elf:1) an arrow (7, 16, Elf:1) an arrow a +0 rapier a +0 leather armour (8, 16, Elf:1) an arrow (9, 15, Elf:1) an arrow (11, 13, Elf:1) 2 arrows (12, 12, Elf:1) an arrow (12, 13, Elf:1) a +0 long sword a +0 long sword a +0 ring mail (13, 12, Elf:1) 5 arrows (13, 13, Elf:1) a +0 long sword an arrow a +0 long sword (13, 15, Elf:1) a +0 short sword a +3 shortbow an arrow a +0 leather armour (21, 32, Elf:1) a +0 plate armour (22, 37, Elf:1) 22 gold pieces (25, 9, Elf:1) 2 silver javelins (26, 33, Elf:1) a +0 short sword (28, 34, Elf:1) a +0 long sword (28, 37, Elf:1) a +0 long sword (unseen) (28, 44, Elf:1) the Incunabulum of Conjuration Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Conjure Flame Conjuration/Fire 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Iron Shot Conjuration/Earth 6 no Trog disapproves of the use of such an item. (29, 35, Elf:1) a cursed -2 long sword (29, 36, Elf:1) a +2 trident of protection (29, 37, Elf:1) a +2 long sword of holy wrath (30, 34, Elf:1) a +8 mace of crushing (35, 38, Elf:1) a ration (39, 23, Elf:1) a +0 dagger a +0 leather armour (41, 23, Elf:1) a +1 vampiric halberd (45, 22, Elf:1) a +0 long sword a +0 ring mail an elf corpse (51, 11, Elf:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (13, -20, Lair:1) a +0 ring mail (14, -5, Lair:1) a +0 long sword (19, -2, Lair:1) a +0 robe (32, -17, Lair:1) a +0 leather armour (54, -11, Lair:1) a +0 dagger (56, -22, Lair:1) a +0 leather armour (59, -13, Lair:1) a +2 antimagic great sword (64, -37, Lair:1) a fan of gales Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (10, -16, Lair:2) a +0 flail (14, -34, Lair:2) 25 stones (18, -31, Lair:2) a +1 leather armour of cold resistance (26, -29, Lair:2) a +0 robe (37, 4, Lair:2) a +0 arbalest (40, 5, Lair:2) a +0 great mace (43, -1, Lair:2) a +0 dagger a +0 robe (44, -33, Lair:2) a scroll of random uselessness a scroll of amnesia the +3 rapier of the Omega Point {pain, -Tele rN++ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. 2 potions of degeneration 2 potions of magic (53, 6, Lair:2) 28 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 ring mail (0, 4, Lair:3) 24 stones (3, -19, Lair:3) a +0 giant spiked club (5, 3, Lair:3) an uncursed ring of poison resistance (9, -35, Lair:3) 17 stones (15, -1, Lair:3) 23 sling bullets (29, -36, Lair:3) a +0 trident (38, -9, Lair:3) a +0 flail (41, -23, Lair:3) a +0 spear (45, -21, Lair:3) a +0 chain mail (48, -40, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 sling bullets (2, 8, Lair:4) 24 stones (5, -9, Lair:4) a cursed +0 leather armour (14, -7, Lair:4) a +0 leather armour (21, -17, Lair:4) a +0 ring mail (22, -15, Lair:4) 16 stones (41, -7, Lair:4) a +0 rapier (44, -8, Lair:4) a fan of gales (46, -8, Lair:4) a +0 dagger a +0 robe (50, 7, Lair:4) a book of Flames Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (2, 2, Lair:5) a +0 robe (5, -16, Lair:5) 18 stones (5, -6, Lair:5) a +0 arbalest (7, -41, Lair:5) a +3 scale mail (10, 8, Lair:5) 12 arrows (14, -42, Lair:5) a +0 halberd (20, -24, Lair:5) a cursed -2 ring of slaying (21, -24, Lair:5) a manual of Throwing (21, -20, Lair:5) the +2 trident of Sosch {vamp, *Drain rC++ Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It greatly protects you from cold. It causes draining when unequipped. (22, -24, Lair:5) 5 gold pieces (24, -20, Lair:5) a +0 spear (29, -20, Lair:5) a +0 cloak (32, -36, Lair:5) a +0 glaive (36, -32, Lair:5) a +0 scale mail (38, -23, Lair:5) a +0 scale mail (39, -29, Lair:5) a +0 scimitar (43, -38, Lair:5) a +2 leather armour of fire resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 bolts (3, -48, Lair:6) a cursed staff of poison (9, 0, Lair:6) a +0 robe (18, -26, Lair:6) a +0 shortbow (20, 3, Lair:6) a +1 antimagic long sword (29, -46, Lair:6) a +5 short sword of venom (35, 1, Lair:6) a +0 quarterstaff (51, -32, Lair:6) a book of Minor Magic (57, -1, Lair:6) a +0 trident (58, 3, Lair:6) a cursed +0 long sword