Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12648137179216113005 1 paradise the Conjurer (level 1, -5/7 HPs) Began as a Felid Conjurer on Oct 31, 2023. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (81 turns). paradise the Conjurer (Felid Conjurer) Turns: 81, Time: 00:00:13 Health: -5/7 AC: 1 Str: 3 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 19 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.49/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Jewellery b - an amulet of magic regeneration (around neck) Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History c - a scroll labelled ZEKHIW YQIL A hobgoblin comes into view. You scratch the hobgoblin but do no damage. You bite the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You scratch the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a hobgoblin corpse. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! The gnoll shouts! The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Unknown command. You barely miss the gnoll. You bite the gnoll, but do no damage. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... #..########## #....g@.....# #.#########.# #.# ##.##### .#######..†...# ..........###.# .######....##.# #..##.##.# #.....##.# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paradise the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 81 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 3 Dodge: Dodged || 2