patman Level 1 of the Dungeon (0, 0, D:1) a +0 orcish leather armour a potion of curing (21, 0, D:1) 19 arrows (5, 3, D:1) a potion of cure mutation (13, 3, D:1) a giant gecko corpse (6, 7, D:1) a meat ration (8, 7, D:1) a +0,+0 club (18, 7, D:1) a pear (3, 13, D:1) a rotting bat corpse (13, 13, D:1) a -1,+0 orcish club (14, 13, D:1) a potion of brilliance (33, 18, D:1) a hobgoblin corpse (rotten by now) a kobold corpse (rotten by now) a rat corpse (rotten by now) (9, 19, D:1) a rotting hobgoblin corpse (-6, 23, D:1) a potion of agility (34, 24, D:1) a potion of magic (30, 29, D:1) a bat corpse (rotten by now) (-3, 30, D:1) a -1,+0 orcish club (-4, 31, D:1) an adder skeleton (12, 32, D:1) a hobgoblin corpse (rotten by now) (14, 32, D:1) a potion of flight (14, 34, D:1) a +0,+0 club (29, 34, D:1) a +0,+0 dagger (30, 34, D:1) a bat corpse (rotten by now) (22, 36, D:1) a rat corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (-5, 1, D:2) a bread ration (7, 4, D:2) a +0,+0 whip (-21, 9, D:2) a bat corpse (-18, 14, D:2) a +0,+0 dwarven dagger