Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 13287496084275488159 16 pedritolo the Conjurer (level 2, -2/19 HPs) Began as a Coglin Conjurer on May 13, 2024. Was an Initiate of Vehumet. Slain by a ribbon worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (1372 turns). pedritolo the Conjurer (Coglin Conjurer) Turns: 1372, Time: 00:03:58 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 1/5 EV: 11 Int: 17 God: Vehumet [......] Gold: 55 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of might {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 32% 2x1d5 9% 1 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 4% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet The Shining One Beogh Annotations: D:2 Terence D:3 exclusions: door, orc and ribbon worm Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are caught in a web! You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #...#...########.# .._.....# .# #...#...# ###.# #r.# ##.###.#######..รท# #..# #...#............# #..# .......######....# #..# ######## #.#.## #..# .#### ###.#.###+# #..# ....# ##...#.@w..# #..# ###.# ####..#.#.##### #..# #.###....##.......# #..# #.....<...........####..# ###.........P...........# ##........P.###.#####.# #### #........P.# #.......# .'.# #.>......P.# ######### .#.# #..........# You could see a ribbon worm. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:3) A giant cockroach (D:2) 3 hobgoblins (D:3) 4 ball pythons (D:2 D:1) 3 rats (D:2 D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pedritolo the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:1 | Found a faded altar of an unknown god. 324 | D:2 | Reached XP level 2. HP: 13/19 MP: 1/5 405 | D:2 | Learned a level 2 spell: Searing Ray 472 | D:2 | Noticed Terence 586 | D:3 | Found a roughly hewn altar of Beogh. 741 | D:3 | Found a glowing golden altar of the Shining One. 1203 | D:3 | Found a radiant altar of Vehumet. 1249 | D:3 | Became a worshipper of Vehumet 1372 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms, ebering_ecumenical_altar_rust D:2: layout_loops_ring, nicolae_grassy_gnolls, uniq_terence D:3: layout_basic, trog_three_pillars_becter, mainiacjoe_overflow_boulevard, vehumet_crystals, kennysheep_nondescript, kennysheep_orc_chapel Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 30 Punch || 2 Throw: Dart || 1 Cast: Magic Dart || 25 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1372 | 1220 | 152 | 227 | 519 | 3 | 457.3 | Dungeon | 1372 | 1220 | 152 | 227 | 519 | 3 | 457.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 833 daAuts D:2: 509 daAuts D:1: 28 daAuts