pipel the Dungeon (0, 0, D) a +0 trident (still there?) a +0 flail (still there?) (7, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +2 rapier of draining (39, 0, D) a +0 giant club (46, 0, D) a +0 dagger a +0 club 2 stones (50, 0, D) a stone