Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 6736686633569954904 2202 qqlele the Thaumaturge (level 9, -3/60 HPs) Began as a Djinni Conjurer on June 16, 2023. Was an Initiate of Makhleb. Slain by a water moccasin (7 damage) ... summoned by an orange crystal statue ... on level 7 of the Dungeon. The game lasted 01:01:57 (7347 turns). qqlele the Thaumaturge (Djinni Conjurer) Turns: 7347, Time: 01:01:58 Health: -3/60 AC: 7 Str: 6 XL: 9 Next: 60% Gold: 428 EV: 17 Int: 20 (23) God: Makhleb [......] SH: 0 Dex: 13 rFire + + . s - +2 flail (drain) rCold . . . (no shield) rNeg . . . v - +1 leather armour {Will+} rPois ∞ p - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.30/turn j - +5 ring of evasion MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 428 gold pieces. Inventory: Hand Weapons b - a +0 dagger of chaos s - a +2 flail of draining (weapon) Missiles d - 2 datura-tipped darts Armour a - a +0 robe n - a +0 kite shield p - a +2 helmet (worn) v - a +1 leather armour of willpower (worn) Magical Staves B - a staff of fire Jewellery f - a ring of protection from cold (left hand) h - a ring of protection from fire j - a +5 ring of evasion (right hand) q - a +6 ring of dexterity Wands w - a wand of flame (20) Scrolls e - 4 scrolls of identify g - a scroll of fog {unknown} i - 2 scrolls of poison {unknown} k - 2 scrolls of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of magic mapping {unknown} y - a scroll of amnesia {unknown} A - 2 scrolls of noise {unknown} C - a scroll of vulnerability {unknown} Potions c - a potion of curing o - a potion of heal wounds r - a potion of lignification t - a potion of cancellation u - 2 potions of invisibility x - a potion of flight {unknown} z - 2 potions of brilliance {unknown} D - a potion of berserk rage {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Armour - Level 3.0 Dodging - Level 2.0 Stealth + Level 9.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Dazzling Flash Conj/Hex 90% N/A 1% 3 d - Fulminant Prism Conj/Hex 22% 3d12 2% 4 e - Iskenderun's Mystic Conj/Tloc 45% 2d10 2% 4 f - Beastly Appendage Tmut 90% N/A 1% 1 g - Static Discharge Conj/Air 90% 2-6/arc 1% 2 h - Tukima's Dance Hex 45% N/A 1% 3 i - Frozen Ramparts Ice 90% 1d14 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bullfrog! The bullfrog's corpse dissolves into shadows! * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you but does no damage. The water moccasin barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (water, heavily wounded, summoned, 70% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. The water moccasin closely misses you. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (water, almost dead, summoned, 70% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ##### ###≈≈≈### ###≈≈≈≈≈≈≈### ###≈≈≈≈≈≈≈≈≈≈≈# ##≈≈≈≈≈≈###≈≈≈≈≈# ##≈≈≈≈≈≈## ###≈≈≈.8# ###≈≈≈S#### #≈~~## ##≈≈≈≈@## ≈≈~~# #≈≈≈≈### ≈≈): ##≈≈≈## #≈}= ###≈≈≈## ### ###≈≈≈≈≈### ###≈≈≈≈≈≈≈~≈####### ~≈≈≈≈≈≈≈≈≈~.~....... ###..≈~≈≈≈≈≈~.......... .....~.~~~~............ You could see a water moccasin (summoned). Vanquished Creatures Menkaure (D:7) Duvessa (D:4) 2 ice beasts (D:7) A sky beast (D:7) 2 centaurs (D:7) 2 phantoms 3 bullfrogs 4 scorpions Dowan (D:4) 2 electric eels (D:7) 2 howler monkeys (D:7) A crimson imp (D:4) 5 jellies 3 hounds A gnoll bouda (D:6) 2 iguanas (D:4) A sleepcap (D:5) 2 orc wizards (D:5) Robin (D:4) 7 gnolls 9 adders A shadow imp (D:7) 2 white imps 3 worms A dart slug (D:2) 19 orcs 10 ball pythons 8 bats 11 endoplasms 5 giant cockroaches 17 goblins 7 hobgoblins 4 jackals (D:1) 9 kobolds 4 quokkas 3 frilled lizards 5 rats A fulminant prism (D:7) 163 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:4) 7 fulminant prisms (D:7) 8 creatures vanquished. Grand Total: 171 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qqlele the Djinni Conjurer began the quest for the Orb. 0 | D:1 | qqlele set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 447 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 447 | D:1 | Learned a level 1 spell: Beastly Appendage 1285 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1343 | D:2 | Reached skill level 4 in Spellcasting 2218 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 2218 | D:3 | Learned a level 2 spell: Static Discharge 2249 | D:3 | Found a faded altar of an unknown god. 2623 | D:3 | Found a sacrificial altar of Ru. 2822 | D:4 | Reached skill level 5 in Spellcasting 2862 | D:4 | Reached XP level 6. HP: 37/40 MP: 0/0 2923 | D:4 | Noticed Robin 3042 | D:4 | Found a shimmering altar of Xom. 3043 | D:4 | Found a burning altar of Makhleb. 3168 | D:4 | Killed Robin 3247 | D:4 | Noticed Duvessa 3253 | D:4 | Noticed Dowan 3259 | D:4 | Killed Duvessa 3260 | D:4 | Reached XP level 7. HP: 16/45 MP: 0/0 3260 | D:4 | Learned a level 3 spell: Tukima's Dance 3286 | D:5 | Entered Level 5 of the Dungeon 3391 | D:4 | Killed Dowan 3392 | D:4 | Reached skill level 6 in Spellcasting 3952 | D:5 | Reached skill level 1 in Fighting 3952 | D:5 | Reached skill level 1 in Armour 4169 | D:5 | Reached XP level 8. HP: 51/52 MP: 0/0 4269 | D:5 | Found an ornate altar of the Wu Jian Council. 5186 | D:6 | Reached skill level 7 in Spellcasting 5863 | D:7 | Reached XP level 9. HP: 55/60 MP: 0/0 5863 | D:7 | Learned a level 3 spell: Frozen Ramparts 5931 | D:7 | Found a staircase to the Ecumenical Temple. 5932 | D:7 | Noticed Menkaure 5940 | D:7 | Killed Menkaure 5941 | D:7 | Reached skill level 8 in Spellcasting 6103 | Temple | Entered the Ecumenical Temple 6404 | D:4 | Became a worshipper of Makhleb the Destroyer 6451 | D:7 | Found a glowing silver altar of Zin. 6811 | D:7 | Reached skill level 9 in Spellcasting 7045 | D:7 | Noticed an orange crystal statue 7347 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minmay_pentomino_o2 D:2: layout_basic, minmay_misc_feat_more_columns D:3: layout_basic, lemuel_coloured_pillars_altar, ebering_ecumenical_altar_petrified D:4: layout_cave_pools, grunt_temple_overflow_champion_of_chaos, minmay_circle_x, uniq_duvessa, uniq_robin D:5: layout_basic, mainiacjoe_overflow_24_doors, minmay_misc_feat_roman, minmay_misc_feat_diagonals D:6: layout_gridville, mainiacjoe_overflow_paths, nicolae_vehumet_altar_sigil D:7: statuecave_lemuel, layout_gridville, lemuel_doored_altar, minmay_temple_entry_sparse_star, minmay_between, uniq_menkaure Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 9 | 9.1 Fighting | 1 3 | 3.0 Armour | 1 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 18 | 1 | || 19 Falchion | | 5 | || 5 Flail | | | 60 || 60 Punch | | | 1 || 1 Cast: Magic Dart | 63 | 91 | 122 || 276 Searing Ray | 2 | 26 | 30 || 58 Tukima's Dance | | | 2 || 2 Static Discharge | | | 2 || 2 Dazzling Flash | | | 1 || 1 Iskenderun's Myst | | | 3 || 3 Fulminant Prism | | | 8 || 8 Beastly Appendage | | | 1 || 1 Frozen Ramparts | | | 1 || 1 Use: Scroll | | 4 | 2 || 6 Potion | | | 2 || 2 Armour: Robe | 6 | 3 | || 9 Leather armour | | | 36 || 36 Dodge: Dodged | 21 | 22 | 127 || 170