qwarkbark Level 1 of the Dungeon (13, 29, D:1) a +0 club (15, -5, D:1) a +0 spear (18, 14, D:1) a +0 hand axe (20, 25, D:1) a +0 whip 3 stones (20, 30, D:1) a +0 short sword (21, 33, D:1) a +0 ring mail (30, 5, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -7, D:2) a +1 pair of boots of rampaging (3, -13, D:2) a +0 scale mail (11, -22, D:2) a +0 cloak (12, -28, D:2) a +0 scythe a flux talisman a +0 leather armour a +0 whip a +0 robe (12, -4, D:2) a +0 ring mail (19, -15, D:2) a +0 club (31, -37, D:2) a +0 leather armour Level 3 of the Dungeon (1, -22, D:3) a +0 dagger a +0 robe (6, -19, D:3) the +0 scale mail of a Labyrinth {rC- Str+8 Int+3 Slay-3} Str+8: It affects your strength (+8). Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC-: It makes you vulnerable to cold. (15, -7, D:3) a +0 ring mail (17, 15, D:3) a +0 spear (18, 14, D:3) a +0 spear a +0 whip (18, 15, D:3) a +0 whip (26, -12, D:3) a +0 club (26, 15, D:3) a +0 helmet (36, -4, D:3) a +0 whip a +0 dagger 8 poisoned darts a +0 club a +0 spear (37, -23, D:3) a +0 dagger (38, -23, D:3) a +0 halberd (41, -23, D:3) a +0 spear (41, -22, D:3) a +0 club (47, 20, D:3) a +0 club (49, 21, D:3) a +0 falchion a +0 ring mail a +0 leather armour a +0 short sword a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, 9, D:4) a +0 leather armour a +0 club (17, 9, D:4) a +0 hand axe (18, -14, D:4) a +0 trident (18, 9, D:4) a +0 leather armour a +0 dagger (27, 12, D:4) a +0 leather armour a +0 trident (28, 12, D:4) a +0 flail a +0 flail (32, -10, D:4) a +0 leather armour (32, 17, D:4) a beast talisman (37, 18, D:4) a +0 short sword (44, 14, D:4) a +0 giant spiked club a +0 short sword (44, 15, D:4) a +0 club (45, 17, D:4) a +0 leather armour a +0 war axe a +0 leather armour a +0 flail (45, 18, D:4) a +0 mace (52, 15, D:4) a +0 whip (59, -19, D:4) a +0 spear Level 5 of the Dungeon [Shop] Mume's Firing Range a +0 arbalest (54 gold) 4 large rocks (72 gold) a +0 triple crossbow (120 gold) 4 large rocks (72 gold) a throwing net (36 gold) 4 large rocks (72 gold) a +2 heavy hand cannon (219 gold) (0, 0, D:5) a +0 sling (6, 6, D:5) a +0 dagger (12, -19, D:5) a +0 club a +0 leather armour (14, -22, D:5) a +0 hand axe a +0 club (15, -22, D:5) a +0 club (21, 23, D:5) a +0 leather armour (22, 23, D:5) a +0 rapier (29, -24, D:5) a +0 ring mail (29, -23, D:5) a +0 sling (31, 4, D:5) a +0 giant club of venom a +0 rapier a +0 chain mail a +0 flail (32, 0, D:5) a +0 leather armour (45, -23, D:5) a +0 leather armour (59, -7, D:5) a +2 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar a +0 plate armour (0, 1, D:6) a +0 club a +0 leather armour (0, 2, D:6) a +0 whip (0, 9, D:6) a +0 robe (1, 0, D:6) a +0 club a +0 whip a +0 dagger (5, -5, D:6) a +0 club (5, -4, D:6) a +0 robe a +0 club (5, 5, D:6) a maw talisman (6, -5, D:6) a +0 leather armour a +0 whip (19, 21, D:6) a +0 whip (24, 6, D:6) a +0 giant spiked club (26, 1, D:6) a +0 ring mail a +0 hand axe (34, 19, D:6) a +0 robe (35, 16, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 chain mail a +0 falchion a +0 hand axe a +0 leather armour a +0 flail a +0 robe a +0 dagger (17, -35, D:7) a +0 quarterstaff a +0 club (18, -35, D:7) a +0 leather armour a +0 whip (18, -34, D:7) a +0 spear (18, -19, D:7) a +0 club (21, -34, D:7) a +0 club (21, -12, D:7) a +0 flail (21, -11, D:7) a +0 scale mail a +0 spear (21, -10, D:7) a +0 spear (22, -11, D:7) a +0 whip (31, -16, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -11, D:8) a staff of death (unseen) (8, -7, D:8) a +0 whip a +3 leather armour (10, -4, D:8) a +0 short sword 6 poisoned darts a +0 dagger (11, -10, D:8) a +0 flail (11, -9, D:8) a +0 club a +0 leather armour a +0 short sword (15, -9, D:8) a +0 hand axe a +0 leather armour a +0 dire flail a +0 chain mail (16, -11, D:8) a +0 dagger a +0 chain mail (16, -7, D:8) a +0 club a +0 ring mail (17, -7, D:8) a +0 dagger a +0 short sword (18, -6, D:8) a +0 short sword 2 stones Level 9 of the Dungeon [Shop] Yjekkim's Antique Weapon Boutique a +4 flail of protection (576 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (778 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +4 heavy flail (622 gold) a +2 rapier of speed (528 gold) a +0 great sword (143 gold) a +0 falchion (66 gold) a +0 long sword (77 gold) (19, -3, D:9) a yak corpse (skeletalised by now) (23, 5, D:9) a +0 short sword (24, 6, D:9) a +0 short sword a +0 leather armour (26, 5, D:9) a +0 flail a +0 plate armour (29, 4, D:9) a +0 whip a +0 leather armour (30, 3, D:9) a +0 club (32, 19, D:9) a +0 great mace a +0 giant spiked club (37, 16, D:9) a +0 whip a +0 leather armour (38, 15, D:9) a +0 whip (40, -10, D:9) a +0 falchion (40, -4, D:9) a +0 giant club a +0 giant club (41, 13, D:9) a +2 flail of protection (41, 14, D:9) a +0 flail (41, 33, D:9) a +0 club (48, 26, D:9) a +0 whip +2 swamp dragon scales (49, 27, D:9) a +0 flail a +0 scale mail (52, 46, D:9) a +0 robe (55, 30, D:9) a shapeshifter corpse (57, -2, D:9) a +0 short sword (58, 27, D:9) a +0 short sword a +0 short sword a +0 leather armour (60, 27, D:9) a +0 flail (64, 20, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (10, -2, D:10) 12 gold pieces the Ecumenical Temple