rastmirit Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -9, D:1) a +0 leather armour (8, 18, D:1) a +0 spear (11, -7, D:1) a +0 robe (16, -17, D:1) 8 sling bullets (19, -14, D:1) a +0 hand axe (19, -13, D:1) a stone (20, -1, D:1) a +0 club (21, -8, D:1) 4 tomahawks (22, -8, D:1) 2 stones (22, 11, D:1) 2 needles of paralysis (27, -12, D:1) a +0 club (33, -21, D:1) an uncursed ring of wizardry (51, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 arrows (4, 4, D:2) 12 bolts (5, -7, D:2) 13 stones (7, 5, D:2) a stone (9, 4, D:2) a stone (12, 4, D:2) a +0 dagger a stone (14, -5, D:2) a +0 dagger (21, 13, D:2) 8 arrows (26, -19, D:2) 17 poisoned needles (27, -2, D:2) a +0 mace (27, 6, D:2) a +0 spear of pain (28, -16, D:2) a +0 hunting sling (29, -14, D:2) a +0 whip (36, -2, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (7, 0, D:3) a +0 flail a +0 short sword (8, 1, D:3) a +0 spear (8, 2, D:3) a +0 club a +0 spear (13, 19, D:3) a +0 whip (17, 0, D:3) 8 bolts (20, -13, D:3) 23 stones (22, -2, D:3) a +0 falchion (22, 16, D:3) a +0 club (24, -9, D:3) 17 stones (36, 8, D:3) a +0 club (38, 9, D:3) a +0 short sword (49, -13, D:3) a +0 flail (49, -6, D:3) a +0 leather armour (51, 29, D:3) a +0 robe (61, 29, D:3) a sling bullet (63, 29, D:3) a +0 dagger a +0 hunting sling 21 sling bullets Level 4 of the Dungeon (0, 0, D:4) 7 stones (4, 3, D:4) a +0 falchion (5, 3, D:4) a +0 mace a +0 leather armour (13, -7, D:4) a +0 giant club (14, -7, D:4) a scroll of noise (22, -12, D:4) a +0 whip of freezing a +0 robe a +0 animal skin (23, -13, D:4) a +0 animal skin (29, -12, D:4) 12 stones (37, -18, D:4) 20 stones (42, 3, D:4) a +0 morningstar a cursed +0 ring mail (46, -8, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 7 arrows (2, 1, D:5) an arrow (3, 1, D:5) an arrow (4, 1, D:5) an arrow (5, 2, D:5) 2 arrows (7, 2, D:5) an arrow (7, 3, D:5) an arrow (14, 36, D:5) 7 stones (40, -4, D:5) a cursed -3 short sword (42, 5, D:5) 11 arrows (48, -18, D:5) the +1 leather armour of Courage {+Inv rF+ MR- Int+6} It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (50, -12, D:5) a +0 club a +0 leather armour (50, 16, D:5) a +0 whip (50, 18, D:5) a +0 halberd (58, -2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a howler monkey skeleton (11, 5, D:6) an uncursed ring of sustain attributes (15, -6, D:6) a giant frog corpse (skeletalised by now) (15, 29, D:6) a +0 spear (17, 23, D:6) a +0 pair of boots (17, 29, D:6) a +0 club 17 stones (20, 30, D:6) a stone a +0 dagger (21, 33, D:6) a +0 spear a +0 shield (22, 29, D:6) a +0 pair of gloves (22, 35, D:6) a +0 quarterstaff a +0 robe a +0 whip (24, 29, D:6) 2 stones (24, 39, D:6) 26 stones (25, 32, D:6) a +1 rapier of draining (32, 7, D:6) a giant frog corpse (34, -1, D:6) a throwing net (47, 1, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 24 stones (5, -3, D:7) a giant gecko corpse (8, -9, D:7) a +1 robe of positive energy (28, -2, D:7) a +2 quarterstaff of speed a +1 hunting sling of evasion 10 sling bullets a +0 ring mail the human corpse of Joseph