rayg00n Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 15, D:1) 14 stones (5, 24, D:1) 22 sling bullets (6, 1, D:1) a stone (7, 28, D:1) a +0 whip (18, 12, D:1) 20 stones (23, 17, D:1) a +0 dagger (30, 41, D:1) 25 stones (31, 36, D:1) a +0 hunting sling Level 2 of the Dungeon (13, -33, D:2) a +0 whip (13, -6, D:2) 18 sling bullets (14, -22, D:2) a +0 short sword (14, 13, D:2) 8 boomerangs (19, 11, D:2) a +0 trident (24, -34, D:2) 13 sling bullets (31, -13, D:2) a +0 club (35, -25, D:2) a +0 club (52, -35, D:2) a +0 hunting sling (57, -36, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 12, D:3) a +0 club (11, 28, D:3) a +0 dagger a +0 robe (12, 19, D:3) 30 arrows (12, 29, D:3) a +0 leather armour (13, 14, D:3) a +0 tower shield (13, 27, D:3) a +0 trident a +0 whip (20, -11, D:3) 18 arrows (20, 15, D:3) a +0 whip (23, 6, D:3) a +0 hunting sling (24, 27, D:3) 21 bolts (40, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, -21, D:4) a +0 short sword (20, -14, D:4) a cursed -3 club (20, -13, D:4) a +0 leather armour (20, -3, D:4) a +0 leather armour a +0 mace a +0 robe a +0 dagger (27, -23, D:4) a +0 quarterstaff (32, -34, D:4) a +0 mace (32, -32, D:4) a +0 falchion (32, 13, D:4) a cursed +0 robe (34, -34, D:4) a cursed -1 spear (34, -32, D:4) a +0 hand axe (34, -15, D:4) 4 boomerangs (38, -11, D:4) a +0 scale mail (41, -9, D:4) a +0 plate armour (41, -5, D:4) 16 bolts (42, -13, D:4) a +0 club (45, -20, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Ygec's Antique Weapon Emporium a +0 scythe (93 gold) a +0 dagger (62 gold) the +3 short sword of Extremism {vorpal, rElec} (1038 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +3 vorpal spear (666 gold) a +0 dagger (62 gold) a +0 trident (108 gold) a +0 mace (93 gold) a +0 hand axe (93 gold) a cursed -2 shortbow (3 gold) a +0 hand axe (93 gold) (0, 0, D:5) a +0 dagger (7, -44, D:5) a +0 helmet (22, 2, D:5) a +0 war axe (25, -17, D:5) a +0 club a +0 robe (25, -16, D:5) a +0 spear a +0 whip (25, -12, D:5) a +0 flail (28, -40, D:5) a +0 hunting sling (31, -36, D:5) a +0 spear (31, -12, D:5) a +0 club (33, -40, D:5) a +0 club (35, -42, D:5) a +0 robe (40, -6, D:5) a +0 ring mail a +0 falchion (40, -5, D:5) a +0 leather armour 3 boomerangs (40, -4, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Fupa's Antique Weapon Emporium a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +1 vorpal battleaxe (400 gold) a +0 battleaxe (156 gold) a +0 morningstar (96 gold) a +0 flail (84 gold) a +5 mace of holy wrath (777 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1776 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (0, 0, D:6) 17 bolts (5, -26, D:6) the +5 dagger "Xugge" {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). (13, -13, D:6) a +0 club (14, 23, D:6) a +0 spear (15, 13, D:6) a +0 leather armour (16, -19, D:6) a +0 spear (19, -26, D:6) a +0 hunting sling (19, 21, D:6) a potion of degeneration (20, 9, D:6) a +0 ring mail (21, 11, D:6) a +0 dagger a +0 robe a +0 club (22, -6, D:6) 21 sling bullets a +0 dagger (24, 8, D:6) a +0 leather armour (25, 11, D:6) a +0 mace (25, 13, D:6) a +0 giant spiked club (26, -26, D:6) a +0 dagger (27, 15, D:6) a +0 chain mail (28, -4, D:6) a +0 flail (29, -30, D:6) a +0 robe (29, 10, D:6) a +0 leather armour (32, 17, D:6) a +0 club (48, -10, D:6) a +0 robe (49, -10, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, -10, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon [Shop] Dusut's Antique Armour Boutique a +0 leather armour (62 gold) the +11 fire dragon scales of Foim {rElec rF++ rC- MR+++ Int-4 Dex-2} (3676 gold) It affects your intelligence (-4). It affects your dexterity (-2). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +0 plate armour of Inference {+Blink rF+ rN+ Str-5} (1168 gold) It affects your strength (-5). It protects you from fire. It protects you from negative energy. It lets you blink. a +0 robe (21 gold) a +1 ring mail of poison resistance (403 gold) a +0 helmet of see invisible (356 gold) the +5 troll leather armour "Taptimm" {rF+ rN+ Regen+ Str+3} (1999 gold) It affects your strength (+3). It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. a +4 plate armour of magic resistance (1550 gold) a +2 leather armour of magic resistance (589 gold) a +0 leather armour (62 gold) a cursed +0 plate armour (620 gold) a +2 pair of gloves (511 gold) (0, 0, D:7) 23 arrows (1, -27, D:7) a +0 ring mail (2, -14, D:7) a +0 spear (2, -12, D:7) a +0 whip of electrocution (4, -29, D:7) 18 sling bullets (7, -33, D:7) a +0 giant club (9, -21, D:7) a +0 robe (13, -6, D:7) a +0 ring mail (17, -34, D:7) a throwing net (22, -12, D:7) an uncursed ring of flight (23, -14, D:7) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 mace a +0 leather armour (25, -18, D:7) a cursed -2 dagger (25, -15, D:7) a +0 short sword a +0 ring mail (30, -36, D:7) a +0 flail (33, -12, D:7) a +1 vorpal broad axe Level 8 of the Dungeon [Shop] Cubaang's Demolitions Depot the Volume of Attacks (730 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Hailstorm Conjuration/Ice 4 no c - Fulminant Prism Conjuration/Hexes 4 yes d - Sticky Flame Conjuration/Fire 4 no e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Irradiate Conjuration/Transmutation 5 no g - Freezing Cloud Conjuration/Ice/Air 6 no h - Iron Shot Conjuration/Earth 6 no a book of Annihilations (1656 gold) the Collected Works on Confrontation (1005 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Orb of Destruction Conjuration 7 no e - Spellforged Servitor Conjuration/Summoning 7 no a book of Fire (975 gold) a wand of disintegration (8) (180 gold) a wand of iceblast (6) (150 gold) an uncursed staff of conjuration (375 gold) a book of Air (525 gold) (0, 0, D:8) a +0 giant spiked club a +0 giant club (11, 1, D:8) a +0 whip (12, -6, D:8) a +0 robe a +2 trident of pain (12, -1, D:8) a +1 chain mail of cold resistance a +0 dire flail (38, 4, D:8) a +0 flail (39, 4, D:8) a +0 spear a +0 scale mail (39, 5, D:8) a +0 whip (40, 20, D:8) a +0 leather armour a +0 flail (41, 20, D:8) a +0 plate armour a cursed -2 trident (42, 20, D:8) a +0 robe a +0 dagger (51, 6, D:8) a throwing net (52, 15, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 dire flail (0, 4, D:9) a +0 giant spiked club a +0 robe a +0 dagger (1, 3, D:9) a +0 short sword a +0 leather armour a +0 dagger (2, 3, D:9) a +0 dagger (3, 1, D:9) a +0 dagger (3, 3, D:9) a +0 flail (4, 6, D:9) a cursed -2 short sword (4, 7, D:9) a cursed -3 dagger a +0 chain mail (5, 5, D:9) a +0 short sword (5, 6, D:9) a +0 leather armour (5, 7, D:9) a cursed -1 short sword a +0 leather armour (7, 9, D:9) a +0 short sword (8, 8, D:9) a +0 club (9, 10, D:9) a +0 dagger (9, 24, D:9) a +0 club a +0 robe (18, 31, D:9) a +0 hand axe of freezing (19, 30, D:9) a +0 long sword (23, -2, D:9) a +0 robe a +0 dagger (34, -1, D:9) a +0 chain mail a +0 halberd (34, 1, D:9) a +0 whip (35, 0, D:9) a +0 club (36, 1, D:9) a +0 robe a +0 dagger (42, 17, D:9) a +0 hand axe (45, 31, D:9) a +0 scale mail (46, 19, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Tauguf's Jewellery Shop the ring "Omykojiz" {rElec rC+ Slay+4} (1485 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It insulates you from electricity. an uncursed ring of protection from cold (375 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of flight (262 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of positive energy (300 gold) a +4 ring of protection (540 gold) an uncursed ring of fire (375 gold) a cursed ring of resist corrosion (255 gold) (0, 0, D:10) a +0 robe (0, 7, D:10) 14 arrows (0, 22, D:10) a +0 hand axe (0, 26, D:10) 24 arrows (8, 34, D:10) a tin of tremorstones (3/3) (14, -20, D:10) a +0 robe a +0 dagger (15, -23, D:10) a cursed +0 leather armour (15, -17, D:10) a +0 robe a +0 dagger (15, -16, D:10) a +0 ring mail (20, 29, D:10) a +0 shortbow (21, 17, D:10) 8 boomerangs (28, 20, D:10) 15 arrows (33, -17, D:10) 14 arrows (34, 16, D:10) a +0 robe a +2 long sword of draining (39, 21, D:10) a +0 robe a +4 great sword (40, 21, D:10) a cursed +0 robe a +3 dire flail a +0 robe a cursed +3 mace of freezing a +0 robe a +2 scimitar (56, 1, D:10) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (27, -19, Lair:1) 12 sling bullets (30, -29, Lair:1) 8 boomerangs (41, -9, Lair:1) 15 bolts (48, -16, Lair:1) a +0 long sword (49, -41, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (12, 13, Lair:2) a potion of degeneration (18, 0, Lair:2) a +0 hand axe (26, 33, Lair:2) a +0 ring mail (37, 30, Lair:2) a +0 hunting sling (39, 19, Lair:2) a +0 rapier (52, 1, Lair:2) 22 sling bullets (54, 2, Lair:2) a +0 flail Level 3 of the Lair of Beasts (18, -22, Lair:3) a +0 hunting sling (21, -45, Lair:3) 18 arrows (22, -23, Lair:3) a cursed +0 robe (28, -38, Lair:3) 11 arrows (29, -23, Lair:3) a cursed +0 scimitar (31, -25, Lair:3) a +0 flail (57, -46, Lair:3) a +0 executioner's axe Level 4 of the Lair of Beasts (2, 2, Lair:4) the +5 chain mail of the Moon {rF+ rC- Stlth+} It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (6, -8, Lair:4) a rime drake corpse (8, -15, Lair:4) a rime drake corpse (10, -14, Lair:4) a hydra corpse (18, -9, Lair:4) a wolf skeleton (18, -8, Lair:4) a wolf skeleton (19, -8, Lair:4) a porcupine skeleton (21, -9, Lair:4) a porcupine skeleton (46, 18, Lair:4) a +0 plate armour (47, -7, Lair:4) an uncursed ring of fire