Dungeon Sprint DCSS version 0.13-a0-2600-g811f1de (webtiles) character file. 69 runewalsh the Sneak (level 2, -7/17 HPs) Began as a Vampire Wizard on Aug 3, 2013. Mangled by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:27 (805 turns). runewalsh the Sneak (Vampire Wizard) Turns: 805, Time: 00:03:27 HP -7/17 AC 2 Str 6 XL: 2 Next: 89% MP 9/9 EV 12 Int 20 God: Gold 43 SH 0 Dex 12 Spells: 5 memorised, 0 levels left Res.Fire : . . . See Invis. : + g - +2,+0 elf short sword Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 23 gold pieces. Inventory: Hand weapons g - a +2,+0 elven short sword (weapon) Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) e - a +0 buckler k - a +0 elven ring mail Scrolls j - a scroll of blinking m - a scroll of torment {unknown} n - a scroll of curse armour {unknown} o - 4 scrolls of remove curse s - a scroll of holy word {unknown} Potions d - a potion of blood f - a potion of heal wounds i - a potion of berserk rage l - a potion of mutation {unknown} p - a potion of curing q - 2 potions of flight r - 3 potions of strong poison {unknown} t - 2 potions of cure mutation u - a potion of slowing {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 *Call Imp Summoning 2 *Repel Missiles Charms/Air 2 *Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 0.7 Short Blades - Level 2.1 Dodging + Level 6.0 Stealth Level 0.0 Shields + Level 4.2 Spellcasting - Level 2.4 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Call Imp Summ #......... 14% 2 #...... c - Blink Tloc N/A 17% 2 #...... d - Slow Hex #....... 21% 2 #...... e - Repel Missiles Chrm/Air #......... 21% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Your skin tingles. The water elemental closely misses you. Your magical contamination has completely faded away. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. The water elemental completely misses you. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You feel uncomfortable. The water elemental closely misses you. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The water elemental hits you! Ouch! That really hurt! You die... #...#......#####..# #..##.......#%%#..# ###.##.##...#..#..###+#+### ##.##.###..##'#..#......... ##.####.##..###...'.⌠....... #.###..##..####...#...###### ##.....##..###....#.⌠.# ###..##...##.....#...# ##..##....#.@E...#+### #..###..##.#.....# #).# #..#####....# #### #### ###### You could see a water elemental. Vanquished Creatures A phantom (D) 4 grey rats (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) An elf (D) 1 creature vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A hydra (D) A yaktaur (D) A fire drake (D) 2 plants (D) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Vampire Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 12 | D | Reached skill level 1 in Conjurations 160 | D | Reached skill level 4 in Stealth 170 | D | Reached XP level 2. HP: 9/17 MP: 1/8 293 | D | Killed a white draconian scorcher 344 | D | Reached skill level 5 in Stealth 365 | D | Learned a level 2 spell: Call Imp 368 | D | Learned a level 2 spell: Blink 371 | D | Learned a level 2 spell: Slow 406 | D | Killed a fire drake 545 | D | Reached skill level 6 in Stealth 615 | D | Killed a white draconian scorcher 653 | D | Killed a six-headed hydra 742 | D | Killed a yaktaur 791 | D | Learned a level 2 spell: Repel Missiles 792 | D | Noticed a water elemental 805 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Unarmed || 3 Short sword || 4 Cast: Magic Dart || 19 Call Imp || 6 Blink || 2 Slow || 1 Use: Potion || 4 Stab: Sleeping || 2