Dungeon Sprint DCSS version 0.13-a0-2884-gbbf8bdf (webtiles) character file. 81 runewalsh the Covert (level 3, -8/22 HPs) Began as a Vampire Wizard on Aug 30, 2013. Mangled by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (438 turns). runewalsh the Covert (Vampire Wizard) Turns: 438, Time: 00:01:37 HP -8/22 AC 2 Str 7 XL: 3 Next: 28% MP 8/10 EV 12 Int 20 God: Gold 42 SH 0 Dex 12 Spells: 4 memorised, 1 level left Res.Fire : . . . See Invis. : + w - +0 short sword Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) f - +2,+3 ring of slaying {unknown} @: very slightly contaminated, slightly resistant to hostile enchantments, very stealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 22 gold pieces. Inventory: Hand weapons w - a +0,+0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Scrolls j - a scroll of blinking l - a scroll of holy word {unknown} m - a scroll of enchant armour {unknown} n - 3 scrolls of remove curse r - a scroll of torment {unknown} s - 2 scrolls of identify Jewellery f - a +2,+3 ring of slaying (left hand) {unknown} Potions d - a potion of blood e - a potion of curing g - a potion of speed h - a potion of magic i - a potion of berserk rage k - 2 potions of mutation {unknown} o - 2 potions of cure mutation {unknown} p - 2 potions of flight {unknown} q - a potion of decay {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 *Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 *Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 2.9 Short Blades - Level 2.1 Dodging * Level 8.3 Stealth + Level 3.8 Spellcasting - Level 1.2 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None b - Call Imp Summ #......... 17% 2 #...... c - Blink Tloc N/A 17% 2 #...... d - Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History Your white imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The water elemental misses you. Your crimson imp hits the water elemental but does no damage. Your crimson imp closely misses the water elemental. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The water elemental barely misses you. Your crimson imp hits the water elemental. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. You feel uncomfortable. The water elemental hits you! Ouch! That really hurt! You die... ############### ### #<.#%.+...♣.♣♣♣ ♣.# #<.#%.#....♣.♣♣♣♣.# ##+####......♣♣♣♣.# #.....#....≈.♣♣♣♣.###+#+# #.....#.@E5≈♣..♣..#...... #.....#..≈≈≈≈.♣♣..'.⌠.... #####+#..≈≈≈≈≈≈...#...### #.....#.≈≈≈≈≈≈....#.⌠.# #...%.#.≈≈≈≈≈.....#...# #.....#.≈≈≈.......#+### #+#####...........# #.................# ################### You could see a water elemental and a friendly crimson imp. Vanquished Creatures A giant mite (D) 2 grey rats (D) An ooze (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) A wolf (D) A human (D) 2 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 2 fire drakes (D) 2 white imps (D) 4 plants (D) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Vampire Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 2 | D | Reached skill level 5 in Stealth 2 | D | Reached skill level 1 in Conjurations 69 | D | Killed a fire drake 101 | D | Reached skill level 1 in Short Blades 101 | D | Reached skill level 6 in Stealth 101 | D | Reached XP level 2. HP: 17/17 MP: 8/8 121 | D | Learned a level 2 spell: Call Imp 124 | D | Learned a level 2 spell: Blink 151 | D | Killed a fire drake 153 | D | Reached skill level 7 in Stealth 193 | D | Killed a white draconian scorcher 297 | D | Killed a yaktaur 330 | D | Killed a white draconian scorcher 339 | D | Noticed a wolf 345 | D | Killed a wolf 345 | D | Reached skill level 8 in Stealth 345 | D | Reached XP level 3. HP: 22/22 MP: 2/10 413 | D | Learned a level 3 spell: Mephitic Cloud 413 | D | Noticed a water elemental 438 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Short sword || 24 Cast: Magic Dart || 2 Call Imp || 9 Blink || 2 Use: Potion || 2 Stab: Sleeping || 2