Dungeon Crawl Stone Soup version 0.14-a0-3563-g07d0f32 (webtiles) character file. 58998 runewalsh the Frost Mage (level 14, -4/77 HPs) Began as an Octopode Ice Elementalist on Mar 28, 2014. Was the Champion of Vehumet. Shot with an arrow by a centaur (7 damage) ... led by a centaur warrior ... on Level 12 of the Dungeon. The game lasted 01:34:57 (23281 turns). runewalsh the Frost Mage (OpIE) Turns: 23281, Time: 01:34:57 HP -4/77 AC 5 Str 8 XL: 14 Next: 90% MP 26/35 EV 13 Int 27 God: Vehumet [******] Gold 531 SH 0 Dex 19 Spells: 9 memorised, 12 levels left rFire x . . SeeInvis + w - +1,+3 dagger (elec) rCold + . . Clarity . (no shield) rNeg . . . Conserve + b - +2 hat {MR+} rPois . rCorr . e - amulet of conservation rElec . rRot . m - ring of regeneration SustAb + . Spirit . p - ring of ice rMut . Warding . h - ring of protection from fire Saprov . . . Stasis . I - ring of see invisible MR ++++. N - ring of sustenance K - ring of sustain abilities k - ring of the Genius {rF- MR++ Dex+4 Int+5} G - +3 ring of dexterity @: very slightly contaminated, incredibly resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, slimy green scales 1, camouflage 1, deterioration 1, gelatinous body 1 a: Renounce Religion You were on level 12 of the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You were very hungry. You visited 3 branches of the dungeon, and saw 21 of its levels. You also visited: Sewer. You collected 1285 gold pieces. You spent 754 gold pieces at shops. Inventory: Hand weapons w - a +1,+3 dagger of electrocution (weapon) Armour b - a +2 hat of magic resistance (worn) Magical devices a - a wand of confusion (8) o - a wand of draining (6) t - a wand of digging (14) Comestibles c - 3 bread rations l - an apple Scrolls d - a scroll of identify i - 2 scrolls of remove curse j - 2 scrolls of magic mapping s - a scroll of vulnerability u - 3 scrolls of fog y - 2 scrolls of teleportation F - a scroll of holy word M - 2 scrolls of recharging V - a scroll of summoning Jewellery e - an amulet of conservation (around mantle) h - a ring of protection from fire (on tentacle) k - the ring of the Genius (on tentacle) {rF- MR++ Dex+4 Int+5} (You bought it in a shop on level 4 of the Dungeon) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. m - a ring of regeneration (left tentacle) p - a ring of ice (right tentacle) v - an uncursed ring of flight G - a +3 ring of dexterity (on tentacle) I - a ring of see invisible (on tentacle) K - a ring of sustain abilities (on tentacle) N - a ring of sustenance (on tentacle) O - an uncursed ring of protection from cold Potions g - 2 potions of haste q - a potion of agility B - a potion of curing E - a potion of restore abilities H - a potion of might L - a potion of magic R - a potion of brilliance T - a potion of invisibility Miscellaneous f - a lamp of fire r - a stone of tremors J - a fan of gales Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 14.2 Spellcasting + Level 13.6 Conjurations + Level 14.7 Ice Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 0% 1 None b - Throw Frost Conj/Ice ###### 0% 2 None c - Blink Tloc N/A 4% 2 None d - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None f - Freezing Cloud Conj/Ice/Air #######... 2% 6 ####... r - Regeneration Chrm/Necr ###....... 10% 3 None s - Iskenderun's Battles Conj/Chrm ######.. 1% 5 None z - Throw Icicle Conj/Ice #######. 1% 4 None A - Ozocubu's Armour Chrm/Ice ######.... 1% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Orc (0/4) D:12 Lair (8/8) D:10 Swamp (0/5) Lair:5 Spider (0/5) Lair:5 Slime (0/6) Lair:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 *?= D:7 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). You are partially covered in slimy green scales (AC +2). Your body is slowly deteriorating. Message History * * * LOW HITPOINT WARNING * * * Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor As you read the scroll of blinking, it crumbles to dust. You are very lightly contaminated with residual magic. * * * LOW HITPOINT WARNING * * * You feel very sick. Drink which item? (? for menu, Esc to quit) You feel better. Your surroundings suddenly seem different. The centaur shoots an arrow of flame. The arrow of flame misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots a poisoned arrow. The poisoned arrow misses you. The centaur shoots an arrow of flame. The arrow of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ........#......... .................?... ...................... ....................... ................c....... ........................ .........(..§c)..c...... ......................... ......[.........@........ ......................... ...............