Dungeon Sprint DCSS version 0.16-a0-38-g23a437e (webtiles) character file. 13 runewalsh the Gusty (level 2, -2/17 HPs) Began as an Octopode Air Elementalist on Aug 3, 2014. Slain by a worm (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:44 (402 turns). runewalsh the Gusty (Octopode Air Elementalist) Turns: 402, Time: 00:00:44 HP -2/17 AC 1 Str 7 XL: 2 Next: 37% MP 4/6 EV 12 Int 17 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . w - +2 dagger (venom) rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons w - a +2 dagger of venom (weapon) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 2.6 Conjurations + Level 4.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You release your grip on the worm. You kill the worm! Your Spellcasting skill increases to level 3! Your Air Magic skill increases to level 4! You have reached level 2! There is an open door to the Dungeon here. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the worm. The worm is poisoned. You grab the worm. The worm is lightly wounded. You constrict the worm. The worm barely misses you. You hit the worm. The worm looks even sicker. The worm is moderately wounded. You constrict the worm. You hit the worm. The worm is heavily wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓w▓ ▓)▓ ▓%▓ ▓.▓ ▓)▓ ▓%▓ ▓'▓ ▓.▓ You could see a worm. Vanquished Creatures A worm (D) 2 goblins (D) A hobgoblin (D) 2 kobolds (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D | Noticed a scorpion 393 | D | Reached skill level 4 in Air Magic 393 | D | Reached XP level 2. HP: 10/17 MP: 4/6 402 | D | Slain by a worm Action || total -------------------------++------- Melee: Dagger || 7 Unarmed || 3 Cast: Shock || 2