runewalsh Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (5, 3, D:1) a +0 dagger (10, 13, D:1) 2 stones (13, 13, D:1) a stone (17, 13, D:1) 4 stones (10, 16, D:1) a stone (-33, 17, D:1) a +0 dagger (-20, 21, D:1) 26 stones (-22, 26, D:1) a stone (11, 26, D:1) a +0 club (16, 30, D:1) a +0 short sword (-26, 44, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 1, D:2) a +0 flail (14, 1, D:2) 18 stones (-4, 2, D:2) 11 poisoned needles (-39, 4, D:2) 3 javelins (13, 5, D:2) a +0 spear (-32, 6, D:2) a +0 club (13, 10, D:2) a +0 spear (-21, 16, D:2) a cursed +0 robe (-8, 25, D:2) a +0 club (6, 27, D:2) 12 poisoned sling bullets (-29, 39, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a stone (18, 1, D:3) a +0 whip (-6, 4, D:3) a +0 dagger (2, 5, D:3) a stone (35, 5, D:3) a +0 club a +0 club (3, 7, D:3) a +0 club 24 stones (39, 9, D:3) a +0 helmet (7, 10, D:3) a +0 club (35, 14, D:3) a +0 dagger of draining (4, 16, D:3) a +0 robe (5, 20, D:3) a +0 robe a +0 dagger (5, 22, D:3) a +0 leather armour a +0 mace (3, 23, D:3) a +0 spear (24, 25, D:3) a +3 spear a +0 hunting sling a +0 robe (33, 25, D:3) a +0 leather armour (7, 26, D:3) a +0 short sword (25, 26, D:3) a +1 spear of freezing a +0 robe (2, 27, D:3) a +0 robe a +0 dagger (9, 27, D:3) 2 stones (28, 27, D:3) a +0 ring mail a +0 mace (2, 28, D:3) a +0 flail (25, 28, D:3) 15 sling bullets (11, 29, D:3) a stone (11, 30, D:3) a stone (11, 37, D:3) a +0 trident a +0 robe (37, 37, D:3) a +0 flail (39, 37, D:3) a +0 club (11, 38, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones (18, 3, D:4) a +0 cloak (25, 7, D:4) a +0 club (11, 8, D:4) a +0 long sword (15, 9, D:4) a +0 dagger (30, 13, D:4) 12 stones (13, 14, D:4) 34 stones (43, 18, D:4) a cursed -3 dagger a +0 blowgun 12 poisoned needles (37, 20, D:4) a +0 long sword (28, 29, D:4) a stone (31, 29, D:4) a stone (27, 30, D:4) 3 stones (10, 36, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gurham's Magic Scroll Emporium a scroll of recharging (114 gold) a scroll of enchant weapon (90 gold) 2 scrolls of teleportation (72 gold) a scroll of amnesia (42 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of random uselessness (12 gold) a scroll of identify (24 gold) (0, 0, D:5) 19 stones (17, 8, D:5) a +0 ring mail (-13, 15, D:5) a +0 leather armour (-5, 18, D:5) a +0 helmet (-30, 21, D:5) a +0 dagger (-24, 26, D:5) a +0 spear (-24, 28, D:5) a +0 flail a +0 whip (3, 28, D:5) a +0 robe (18, 31, D:5) 24 poisoned needles (23, 32, D:5) the +2 leather armour "Kazesas" {+Rage +Inv rPois rC+ SInv} It protects you from cold. It protects you from poison. It enhances your eyesight. It lets you turn invisible. It lets you go berserk. (15, 37, D:5) a +0 dagger a +0 robe (0, 38, D:5) a +0 mace (16, 38, D:5) a +0 dagger a +0 robe (1, 40, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (-21, 2, D:6) a +0 chain mail (-8, 13, D:6) a +0 dagger a +0 chain mail a +0 dagger (-10, 14, D:6) a +2 dagger of venom (-8, 14, D:6) a cursed -3 whip (-27, 19, D:6) 20 stones (-34, 29, D:6) a +0 short sword (-26, 30, D:6) a +0 club (-16, 42, D:6) a +0 ring mail (-7, 42, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (6, 6, D:7) a +0 spear (6, 7, D:7) a +0 halberd (30, 11, D:7) a +0 club (1, 12, D:7) a +0 halberd (40, 12, D:7) a +0 scale mail (53, 18, D:7) 27 sling bullets (33, 19, D:7) a cursed +0 cloak (-6, 20, D:7) a +0 hand axe (53, 20, D:7) a cursed +0 scimitar a cursed +0 robe (50, 23, D:7) a cursed +2 long sword a +0 robe a +1 mace a +0 robe (0, 26, D:7) a +0 ring mail of cold resistance (40, 28, D:7) 16 stones (10, 29, D:7) a +0 leather armour (2, 31, D:7) a +3 war axe (50, 37, D:7) a +0 club (57, 42, D:7) 24 stones (44, 46, D:7) 34 stones (29, 51, D:7) a +0 dagger (45, 51, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a book of Debilitation Sif Muna's Handbook of Stolen Souls Spells Type Level Animate Skeleton Necromancy 1 (6, 6, D:8) a +0 robe (-7, 13, D:8) a +0 leather armour a +0 mace (-7, 14, D:8) a +0 robe a +0 dagger (-14, 15, D:8) a scroll of immolation (-19, 16, D:8) a cursed -1 hunting sling (-22, 17, D:8) a +0 helmet (2, 17, D:8) 18 stones (-51, 19, D:8) 30 stones (-39, 21, D:8) a +0 morningstar (-16, 22, D:8) 16 stones (-37, 24, D:8) a +0 hand axe a +0 animal skin (-20, 26, D:8) 13 stones (-32, 30, D:8) 13 stones (-35, 33, D:8) a +0 glaive (-18, 34, D:8) 18 bolts (-32, 35, D:8) the +0 leather armour of Mezcal {+Rage MR+ Slay+4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. (-42, 38, D:8) a stone (-32, 38, D:8) a +0 short sword (-21, 44, D:8) 9 sling bullets Level 9 of the Dungeon [Shop] Oweostes' Antique Weapon Shop a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 cutlass (104 gold) a +0 hand crossbow (91 gold) a +0 morningstar (104 gold) a +0 trident (91 gold) a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +3 trident of distortion (91 gold) (0, 0, D:9) a +0 giant club (-2, 13, D:9) a tomahawk (-1, 13, D:9) a +0 ring mail a +0 leather armour 2 tomahawks (4, 13, D:9) a +0 giant spiked club (0, 15, D:9) 8 curare-tipped needles a tomahawk (18, 16, D:9) a +0 leather armour (20, 17, D:9) a +0 scale mail (-5, 21, D:9) a +0 falchion (0, 21, D:9) a +0 short sword a +0 short sword (23, 21, D:9) a +3 dagger a +0 robe (0, 23, D:9) a +0 chain mail a +0 halberd (-2, 24, D:9) a +0 club (34, 28, D:9) a +0 scale mail (46, 29, D:9) 13 gold pieces (44, 32, D:9) 20 gold pieces (4, 33, D:9) a +0 trident a +0 scale mail (28, 36, D:9) 25 stones (10, 45, D:9) 7 tomahawks (25, 45, D:9) a wand of random effects (10) (2, 46, D:9) a +0 halberd a +0 plate armour (1, 49, D:9) a +0 dagger a +0 robe (24, 50, D:9) a +1 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (4, 3, D:10) 19 stones (-11, 7, D:10) a +0 shortbow (-15, 9, D:10) a throwing net (-3, 16, D:10) a +0 chain mail a +0 hand axe (-4, 17, D:10) a +0 flail (4, 17, D:10) a +0 leather armour a +0 whip (-3, 18, D:10) a +0 dagger of venom a +0 robe (-31, 19, D:10) a +0 war axe (-16, 20, D:10) a +0 dagger a cursed -3 club a cursed -3 club (3, 20, D:10) a +0 robe a +0 dagger (-16, 21, D:10) a +0 dagger (-10, 21, D:10) a poisoned needle (-22, 22, D:10) 6 bolts (-10, 22, D:10) a +0 robe a +0 dagger (-8, 22, D:10) a +0 blowgun 6 poisoned needles (7, 24, D:10) a +0 short sword a +0 short sword (8, 24, D:10) a +0 chain mail a cursed -3 short sword (-8, 26, D:10) a +0 robe a +0 dagger (-17, 27, D:10) a +0 giant club a +0 robe a cursed -1 dagger (6, 31, D:10) a +0 centaur barding (-19, 35, D:10) a +0 leather armour (-15, 35, D:10) a +0 hunting sling (26, 35, D:10) 19 stones (2, 39, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) 15 stones (39, 2, D:11) a +0 giant club (16, 3, D:11) a +0 long sword (24, 12, D:11) 23 stones (44, 12, D:11) a +0 flail (21, 14, D:11) 3 needles of frenzy (19, 20, D:11) a +0 shortbow (14, 21, D:11) a +0 giant spiked club (40, 25, D:11) a scroll of immolation (43, 29, D:11) 3 stones (41, 30, D:11) 4 stones a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 bolts (12, 6, Lair:1) a scroll of torment (32, 9, Lair:1) a +0 leather armour (-15, 10, Lair:1) a scroll of immolation (10, 12, Lair:1) a scroll of torment (13, 13, Lair:1) 12 poisoned needles (42, 13, Lair:1) a +0 dagger (25, 19, Lair:1) 19 stones (28, 22, Lair:1) a scroll of noise (32, 26, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (34, 1, Lair:2) 22 stones (1, 7, Lair:2) a +0 robe (6, 14, Lair:2) a +0 ring mail (9, 14, Lair:2) 19 stones (-25, 25, Lair:2) a +1 scimitar of flaming a +0 robe of fire resistance (16, 26, Lair:2) a wand of lightning (3) a wand of flame (13) 27 arrows of frost 124 arrows (11, 39, Lair:2) a wand of slowing (6) (14, 40, Lair:2) the +8 scimitar of Exoneration {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (14, 41, Lair:2) a scroll of random uselessness (-26, 45, Lair:2) a potion of poison (33, 46, Lair:2) a +0 leather armour (23, 48, Lair:2) 4 javelins (9, 50, Lair:2) a +0 lightning rod (12/12) a plain deck of war {drawn: 2} (-4, 57, Lair:2) 25 stones Level 3 of the Lair of Beasts (10, 3, Lair:3) 18 sling bullets (7, 5, Lair:3) a +1 cutlass of electrocution (52, 7, Lair:3) a +0 leather armour (48, 10, Lair:3) 16 bolts (4, 14, Lair:3) a +0 short sword (34, 14, Lair:3) a +0 morningstar (23, 45, Lair:3) a +0 long sword (11, 46, Lair:3) 10 bolts of frost (13, 48, Lair:3) a +0 glaive (26, 50, Lair:3) 24 stones a book of Changes (34, 50, Lair:3) a potion of poison Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (45, 3, Lair:4) a +0 leather armour (7, 10, Lair:4) a +0 leather armour (26, 11, Lair:4) 25 stones (32, 11, Lair:4) a +0 mace (3, 12, Lair:4) a +0 war axe (64, 18, Lair:4) a scroll of immolation (52, 20, Lair:4) a +0 great sword (34, 25, Lair:4) a scroll of torment (23, 35, Lair:4) a +0 leather armour (26, 38, Lair:4) a +0 dagger a +0 robe (8, 44, Lair:4) a +0 hat (8, 48, Lair:4) a scroll of immolation Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 poisoned needles (-2, 13, Lair:5) 23 stones (-28, 24, Lair:5) a book of Frost the -4 hat of Anaesthesia {rC+ Str+3} It affects your strength (+3). It protects you from cold. the Compendium of Calling Spells Type Level Call Canine Familiar Summoning 3 Shadow Creatures Summoning 5 Dragon's Call Summoning 9 a book of Wizardry a book of the Earth an uncursed staff of death (-16, 25, Lair:5) a +0 ring mail a labyrinth (0, 0, Lab) a +2 vampiric short sword (unseen)