runewalsh Level 1 of the Dungeon (0, 0, D:1) an uncursed amulet of inaccuracy (14, 5, D:1) a +0 club (15, 6, D:1) a +0 mace (44, 16, D:1) a +0 ring mail (48, 21, D:1) 3 stones (49, 22, D:1) a stone (30, 29, D:1) 16 sling bullets (13, 30, D:1) a +0 club (26, 32, D:1) a +0 club (40, 35, D:1) 23 stones (10, 47, D:1) a stone (31, 47, D:1) 17 stones (10, 48, D:1) a stone (58, 49, D:1) 14 bolts (30, 60, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 1, D:2) a +0 club (7, 6, D:2) a +0 dagger (-13, 11, D:2) a stone (23, 11, D:2) a +0 ring mail (-40, 25, D:2) a +0 spear (-37, 27, D:2) a +0 scale mail (-9, 42, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (-18, 2, D:3) 26 stones a +0 hunting sling (-18, 4, D:3) a stone (3, 11, D:3) a +0 cutlass (-52, 16, D:3) a poisoned needle (-51, 17, D:3) 10 poisoned needles a +2 short sword of draining a +0 blowgun (-38, 36, D:3) a +0 scale mail a +0 mace (-30, 36, D:3) a +0 whip (-15, 41, D:3) a +0 dagger (-26, 43, D:3) 28 stones Level 4 of the Dungeon [Shop] Prauwioso's Jewellery Shoppe an uncursed amulet of guardian spirit (360 gold) a +2 ring of slaying (252 gold) a +3 ring of protection (252 gold) an uncursed ring of protection from fire (300 gold) a +2 ring of evasion (120 gold) the ring "Querhott" {Str+2 Int+1} (160 gold) [ring of intelligence] It affects your strength (+2). It affects your intelligence (+1). an uncursed ring of invisibility (360 gold) an uncursed amulet of stasis (210 gold) (0, 0, D:4) a +0 short sword (-44, 4, D:4) a +0 dagger (-49, 7, D:4) a cursed -1 club (-47, 8, D:4) 31 stones (-55, 21, D:4) a +0 robe a +0 trident (-21, 21, D:4) 11 stones (-14, 23, D:4) a +0 hand axe (-47, 25, D:4) a +0 leather armour (-40, 27, D:4) a +0 giant club (4, 27, D:4) a cursed +0 robe (-46, 30, D:4) a +0 cutlass (-51, 31, D:4) a +0 robe a +0 dagger (-50, 31, D:4) a +0 chain mail a +0 hand axe (-16, 31, D:4) a +0 club (-40, 32, D:4) a +0 leather armour a +0 falchion (-57, 33, D:4) a +0 robe a +0 dagger (-43, 34, D:4) a +0 ring mail a +0 war axe (-17, 38, D:4) a +0 club (8, 38, D:4) a +0 whip (-49, 43, D:4) a +0 hand axe a +0 scale mail (-50, 44, D:4) a +0 flail (-51, 45, D:4) a +0 morningstar a +0 scale mail (-20, 45, D:4) a +0 mace (-24, 48, D:4) a +0 trident (-48, 49, D:4) a +0 flail (6, 52, D:4) a +0 falchion (-37, 53, D:4) a stone (4, 54, D:4) 18 bolts (-36, 56, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (31, 3, D:5) a stone (38, 3, D:5) a +0 scale mail (29, 4, D:5) a +0 ring mail (31, 4, D:5) a stone (32, 4, D:5) a stone (-12, 7, D:5) a +0 whip (0, 11, D:5) a +0 shield (27, 11, D:5) a +0 robe a +0 dagger (28, 11, D:5) a +0 robe a +0 dagger (27, 12, D:5) a +0 leather armour (22, 14, D:5) a +0 pair of gloves (24, 14, D:5) 12 stones a +0 hunting sling (0, 16, D:5) 27 sling bullets (26, 16, D:5) a stone (-8, 17, D:5) 20 bolts (-1, 17, D:5) a +0 short sword (26, 17, D:5) a +0 scale mail (-3, 19, D:5) a +0 shortbow (14, 19, D:5) a +0 mace (26, 19, D:5) a stone (29, 19, D:5) a stone (14, 20, D:5) a +0 dagger a +0 robe (16, 20, D:5) 17 bolts (1, 21, D:5) a stone (2, 21, D:5) a +0 mace a stone (3, 21, D:5) a +0 mace a +0 ring mail (14, 21, D:5) a +0 ring mail (4, 22, D:5) 16 sling bullets (-6, 23, D:5) a +0 trident a +0 scale mail (-5, 23, D:5) a +0 trident (-7, 24, D:5) a +0 trident (-6, 24, D:5) a +0 dagger a +0 scale mail (21, 24, D:5) 11 sling bullets (6, 25, D:5) a +0 hunting sling 11 stones (5, 26, D:5) a +0 dagger (18, 27, D:5) 5 tomahawks (22, 39, D:5) a +0 chain mail (3, 43, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a potion of poison (-35, 8, D:6) a +0 giant club (-57, 14, D:6) 19 sling bullets (-17, 19, D:6) a tomahawk (-16, 20, D:6) a +0 robe a +0 dagger a +0 mace a +0 leather armour a +3 club a +0 ring mail (-18, 21, D:6) a tomahawk (-37, 24, D:6) a +0 spear (-34, 27, D:6) a +0 robe a +0 dagger (-37, 28, D:6) a +0 scale mail a +0 dagger (-23, 35, D:6) the +7 flail of Brulud {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (2, 2, D:7) a +0 ring mail a +0 leather armour (2, 3, D:7) a +0 flail (-19, 4, D:7) 15 bolts (2, 5, D:7) a +0 robe a +0 dagger (-30, 6, D:7) a tomahawk (-44, 9, D:7) a +0 club (-44, 10, D:7) a +0 pair of boots (-43, 11, D:7) a book of Fire (-18, 12, D:7) a +0 war axe (-16, 12, D:7) a +1 dagger of protection (-40, 13, D:7) a +0 whip (-8, 15, D:7) a +0 chain mail a +0 whip a +0 club a +0 whip a +0 ring mail a +0 hand axe a +0 chain mail a +0 scimitar (-31, 16, D:7) a +0 ring mail a +4 flail a +0 falchion a +0 ring mail a +0 dagger (-31, 17, D:7) a +0 ring mail 3 tomahawks a +0 club (-30, 17, D:7) a +0 hand axe (-28, 17, D:7) a tomahawk (-28, 21, D:7) the +2 dagger of Eternal Vigilance {stab, +Rage rPois rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It lets you go berserk. a +0 blowgun 2 poisoned needles (-26, 21, D:7) a poisoned needle (-26, 22, D:7) a stone a poisoned needle (-26, 23, D:7) a poisoned needle (-25, 25, D:7) a poisoned needle (-23, 26, D:7) a +1 dagger of holy wrath a +0 animal skin (-46, 27, D:7) 16 stones (-19, 28, D:7) a +2 whip of flaming a +0 robe (-19, 29, D:7) a +0 animal skin (1, 31, D:7) a +3 dagger (1, 32, D:7) a stone a poisoned needle (2, 32, D:7) a +0 club (4, 32, D:7) a +0 robe (-17, 33, D:7) a +0 animal skin (1, 33, D:7) a +0 blowgun (-30, 35, D:7) a +0 quarterstaff (-20, 35, D:7) a +0 dagger (unseen) (4, 35, D:7) a +0 ring mail (-21, 37, D:7) 15 stones (6, 41, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Gozag's Nutrition Petition 4 potions of blood (400 gold) a potion of porridge (100 gold) (-40, 3, D:8) a +0 ring mail (-26, 5, D:8) a +0 shortbow (5, 11, D:8) a +0 robe (-44, 14, D:8) 17 bolts (-36, 16, D:8) a +0 dagger a cursed +0 robe (-6, 20, D:8) a +0 scale mail (-7, 21, D:8) 16 stones (-5, 26, D:8) a +0 large shield (10, 29, D:8) 16 poisoned needles (10, 31, D:8) an uncursed amulet of rage (6, 38, D:8) a +0 club (16, 41, D:8) a +0 hand axe (6, 42, D:8) a +0 ring mail (16, 43, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a scroll of curse weapon (0, 2, D:9) a wand of fireball (3) a wand of slowing (14) a +0 mace of protection (0, 3, D:9) a cursed +0 hand axe a +0 robe a +2 spear a +0 robe (0, 4, D:9) a +1 halberd a cursed +0 robe (6, 5, D:9) a +0 short sword a +0 chain mail (28, 7, D:9) a +0 long sword (42, 13, D:9) the +0 ring mail of the King of the Hill {Str+2} It affects your strength (+2). (16, 21, D:9) a wand of flame (0) (-2, 25, D:9) a +0 club (23, 26, D:9) a kobold corpse (-4, 28, D:9) a +0 club a +0 ring mail (5, 30, D:9) a +0 ring mail a +0 hand axe (12, 30, D:9) a +0 hand axe (13, 32, D:9) a +0 robe a +0 dagger (31, 35, D:9) a +0 flail (31, 38, D:9) a +2 flail of protection Level 10 of the Dungeon (0, 0, D:10) a rat corpse (skeletalised by now) (-13, 16, D:10) 19 poisoned needles (17, 17, D:10) a +0 mace (0, 20, D:10) a troll skeleton (17, 24, D:10) a +0 robe (6, 25, D:10) 18 bolts (17, 29, D:10) 6 bolts of frost (17, 31, D:10) a stone (24, 31, D:10) a +0 dagger 4 stones a +0 short sword (23, 32, D:10) a +0 short sword a +0 dagger (24, 32, D:10) a +0 dagger 2 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) Lehudib's Almanac of Feathery Attacks Spells Type Level Mephitic Cloud Conjuration/Poison/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 (1, 0, Lair:1) a scroll of identify (1, 1, Lair:1) a royal jelly (-2, 2, Lair:1) a book of the Earth (-1, 2, Lair:1) a scroll of remove curse (0, 2, Lair:1) 32 gold pieces (1, 2, Lair:1) a cursed amulet of rage (-11, 10, Lair:1) 19 gold pieces (-20, 15, Lair:1) 24 stones (3, 16, Lair:1) 21 stones (-29, 33, Lair:1) a potion of beneficial mutation (-22, 34, Lair:1) a sheep corpse (-36, 36, Lair:1) 20 gold pieces (4, 38, Lair:1) a scroll of random uselessness