Dungeon Sprint DCSS version 0.16-a0-324-g99bef82 (webtiles) character file. 0 runewalsh the Magician (level 1, -2/11 HPs) Began as an Octopode Wizard on Sept 3, 2014. Slain by an adder zombie (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (15 turns). runewalsh the Magician (Octopode Wizard) Turns: 15, Time: 00:00:11 HP -2/11 AC 1 Str 6 XL: 1 Next: 0% MP 4/4 EV 12 Int 20 God: Gold 0 SH 0 Dex 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . rCorr . b - +0 hat rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour b - a +0 hat (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.0 Dodging * Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! There is an open door to the Entrance Hall (Safe) here. You open the door. An adder zombie comes into view. There is an open door to the Storerooms (Easy) here. The helpless adder zombie fails to defend itself. You tentacle-slap the adder zombie. Your grab misses the adder zombie. The adder zombie bites you. You tentacle-slap the adder zombie but do no damage. Your grab misses the adder zombie. The adder zombie bites you. You tentacle-slap the adder zombie but do no damage. Your grab misses the adder zombie. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the adder zombie. Your grab misses the adder zombie. Your squeeze misses the adder zombie. The adder zombie bites you. You die... ########## #.......... #......#..#. ####+#####........... .......Z@'........... ####+#####......#..#.. #............ ####'#####++# #.......# #.......# #.......# #...<...# #.......# You could see an adder zombie. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 15 | D | Slain by an adder zombie Action || total -------------------------++------- Melee: Unarmed || 4 Stab: Sleeping || 1