runewalsh the Dungeon (2, 3, D) a +2 trident (3, 3, D) a +2 mace (4, 3, D) a +2 quarterstaff (2, 4, D) a +2 falchion (3, 4, D) a +2 hand axe (9, 4, D) 10 stones (6, 6, D) a +0 spear a +0 scale mail a +0 shield (7, 6, D) a +0 whip a +0 flail a +0 club (0, 9, D) a +0 club a gnoll skeleton (8, 9, D) a +1 trident of piercing (9, 9, D) a +1 long sword of holy wrath (8, 10, D) a +1 hand axe of chopping (9, 10, D) a +2 dagger (0, 11, D) a +0 club (8, 11, D) a +0 flail of crushing (9, 11, D) a +1 quarterstaff of protection (8, 12, D) a +3 ring mail (9, 12, D) a +3 scale mail (0, 14, D) a +1 spear of flaming (0, 15, D) a +0 spear (0, 17, D) a +0 whip a +0 robe (17, 19, D) a +0 centaur barding (18, 19, D) a +5 ring mail (17, 20, D) a +5 ring mail (18, 20, D) a +4 chain mail (17, 21, D) a +2 halberd of protection (18, 21, D) a +2 cutlass of distortion (17, 22, D) the +4 quarterstaff of Kiefivve {antimagic, +Blink +Rage rF++ MR+ Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (18, 22, D) a +2 morningstar of crushing (3, 23, D) a +0 flail (8, 23, D) a +0 robe (17, 23, D) a +1 broad axe of chopping (18, 23, D) a +2 scimitar of holy wrath