runewalsh the Dungeon (45, 0, D) a bolt (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (21, 1, D) a cursed staff of wizardry (22, 1, D) a +1 halberd of venom (23, 1, D) an uncursed staff of wizardry (24, 1, D) a plain deck of summonings (25, 1, D) a +1 hunting sling of evasion (26, 1, D) an uncursed ring of poison resistance (27, 1, D) a +3 great mace of crushing (28, 1, D) a +4 chain mail of cold resistance (29, 1, D) the cursed -2 flail "Rotomeps" {venom, Contam rC+ rN+ Dex-1} It poisons the flesh of those it strikes. It affects your dexterity (-1). It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (35, 1, D) the cursed +0 buckler of Grace {rPois} It protects you from poison. It has a curse placed upon it. (36, 1, D) a disc of storms (37, 1, D) a +2 spear of venom (38, 1, D) an uncursed staff of summoning (39, 1, D) a book of Alchemy (41, 1, D) a sack of spiders (42, 1, D) the +5 leather armour of Inference {+Inv rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (45, 1, D) 2 arrows (49, 1, D) the amulet of the Eagle {Inacc Dex-3 Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). It affects your dexterity (-3). (50, 1, D) a +0 robe of resistance (51, 1, D) a book of Fire (52, 1, D) the cursed -8 mottled dragon armour of Twilight {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (55, 1, D) a +5 giant spiked club (63, 1, D) an uncursed staff of cold (67, 1, D) a +0 broad axe of flaming (68, 1, D) a +0 great sword of slicing (69, 1, D) a +2 hand axe of electrocution (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +2 robe of positive energy (20, 2, D) a book of Death (21, 2, D) a book of Ice (22, 2, D) a scroll of brand weapon (24, 2, D) a scroll of brand weapon (25, 2, D) a phial of floods (26, 2, D) a sack of spiders (27, 2, D) the cursed ring of Miracles {rF+ rC- Dex+2 Int+4} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +5 longbow of flaming (28, 2, D) an uncursed staff of wizardry (29, 2, D) a lantern of shadows (36, 2, D) a +0 scythe of protection (40, 2, D) a +0 leather armour (41, 2, D) 3 large rocks (still there?) an uncursed staff of earth (still there?) (42, 2, D) a +0 longbow (still there?) the +3 chain mail "Hoish" {Str+1 Int-3} (still there?) It affects your strength (+1). It affects your intelligence (-3). (51, 2, D) a +0 chain mail of cold resistance (52, 2, D) a +0 dagger of venom (54, 2, D) a +1 pair of boots of stealth (55, 2, D) the Papyrus of Warped Ice Spells Type Level Apportation Translocation 1 Ensorcelled Hibernation Hexes/Ice 2 *Blink Translocation 2 Control Teleport Charms/Translocation 4 Summon Ice Beast Ice/Summoning 4 *Metabolic Englaciation Hexes/Ice 5 (62, 2, D) a plain deck of changes (73, 2, D) a +3 mace of holy wrath (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (41, 3, D) 2 large rocks (unseen) (42, 3, D) 3 bolts 10 arrows a +0 shortbow 7 arrows of flame a centaur corpse (skeletalised by now) (43, 3, D) a +0 arbalest (unseen) (45, 3, D) 2 arrows (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (29, 4, D) an uncursed staff of summoning (40, 4, D) a +0 shortbow a +4 bastard sword of flaming a +0 shortbow 44 arrows a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (41, 4, D) a +0 longbow (unseen) (42, 4, D) a bolt 4 arrows (43, 4, D) a +0 shortbow (unseen) (62, 4, D) a +0 hand axe (unseen) (63, 4, D) an uncursed staff of power (unseen) (64, 4, D) a +0 flail of protection a +6 shortbow of flaming (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (41, 5, D) a cursed -2 arbalest 13 bolts 2 arrows of flame the cursed +1 hand axe "Chices" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. a +0 shortbow 28 arrows a yaktaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (45, 5, D) an arrow (62, 5, D) a +0 club (unseen) (10, 6, D) a crystal ball of energy (28, 6, D) a +0 scimitar of flaming (42, 6, D) a bolt an arrow of flame 4 arrows (43, 6, D) an arrow of flame 2 arrows a bolt (52, 6, D) a +0 glaive (unseen) (53, 6, D) a bolt of frost (55, 6, D) a +0 arbalest (unseen) (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) a wand of disintegration (7) (42, 7, D) an arrow (43, 7, D) a javelin of penetration (44, 7, D) 2 arrows an arrow of flame (45, 7, D) 3 javelins of penetration (52, 7, D) a bolt of frost a large rock a +0 arbalest 12 bolts of penetration an uncursed amulet of guardian spirit a stone giant corpse (skeletalised by now) (53, 7, D) 2 large rocks (unseen) (54, 7, D) a +0 glaive (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (42, 8, D) 3 arrows (44, 8, D) 2 javelins of penetration (45, 8, D) an arrow (52, 8, D) a +0 long sword (unseen) (53, 8, D) 2 large rocks (45, 9, D) an arrow (53, 9, D) 3 large rocks (61, 9, D) a +0 short sword (62, 9, D) an uncursed ring of flight (63, 9, D) a +6 war axe of venom (70, 9, D) an uncursed staff of poison (71, 9, D) a +2 hunting sling of flaming (55, 10, D) a large rock (61, 10, D) a +8 lightning rod (14/14) (unseen) (62, 10, D) a book of Wizardry (72, 10, D) a +2 leather armour of fire resistance (62, 11, D) a +0 scimitar (unseen) (49, 13, D) the Tome of Evil and Protection Spells Type Level Sublimation of Blood Necromancy 2 *Regeneration Charms/Necromancy 3 Control Undead Necromancy 4 Excruciating Wounds Charms/Necromancy 5 Simulacrum Ice/Necromancy 6 (50, 13, D) an uncursed staff of fire (52, 13, D) a +1 war axe of freezing (53, 13, D) an uncursed ring of positive energy (54, 13, D) a +1 ring mail of poison resistance (55, 13, D) a cursed ring of loudness (50, 14, D) the amulet "Furel" {Inacc Str+4 Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It affects your intelligence (+2). (51, 14, D) a +0 ice dragon armour (52, 14, D) an uncursed ring of positive energy (53, 14, D) a +2 plate armour of fire resistance (54, 14, D) a +2 ice dragon armour (36, 15, D) a sack of spiders (37, 15, D) a +3 chain mail of cold resistance (38, 15, D) a +4 hunting sling of evasion (40, 15, D) a +6 blowgun (41, 15, D) an uncursed ring of invisibility (42, 15, D) a tome of Destruction (43, 15, D) the ring "Troucs" {Fire +Fly rPois rN+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It lets you fly. (35, 16, D) a plain deck of defence (37, 16, D) an uncursed staff of wizardry (38, 16, D) a +2 pair of gloves of strength (39, 16, D) a book of Minor Magic (41, 16, D) a lantern of shadows (42, 16, D) a +8 giant spiked club (43, 16, D) a sack of spiders (20, 17, D) a box of beasts (21, 17, D) a +5 dagger of draining (22, 17, D) an uncursed ring of ice (23, 17, D) a +2 hand axe of venom (24, 17, D) an uncursed staff of wizardry (25, 17, D) 4 scrolls of enchant weapon (26, 17, D) a crystal ball of energy (28, 17, D) an uncursed staff of conjuration (29, 17, D) an uncursed staff of poison (62, 17, D) an uncursed ring of positive energy (63, 17, D) an uncursed staff of air (64, 17, D) an ornate deck of summonings (71, 17, D) a +1 naga barding of fire resistance (72, 17, D) a tome of Destruction (73, 17, D) an uncursed staff of cold (19, 18, D) a +2 short sword of speed (20, 18, D) the +9 executioner's axe of Woe {antimagic, rPois rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from poison. (21, 18, D) an uncursed staff of fire (23, 18, D) a +1 plate armour of poison resistance (24, 18, D) a +1 quarterstaff of distortion (25, 18, D) a +2 war axe of holy wrath (26, 18, D) a +1 leather armour of cold resistance (27, 18, D) a +3 mace of protection (28, 18, D) a book of Ice (62, 18, D) a +2 ring of dexterity (63, 18, D) a +3 scale mail of magic resistance (71, 18, D) a book of Frost (still there?) a book of Frost (still there?) the Volume of the Mutagenic Rocks (still there?) Spells Type Level *Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Bolt of Magma Conjuration/Fire/Earth 5 Lee's Rapid Deconstruction Earth 5 the Catalogue of Theory (still there?) Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Confusing Touch Hexes 2 Slow Hexes 2 Silence Hexes/Air 5 Invisibility Hexes 6 (73, 18, D) a Young Poisoner's Handbook (24, 19, D) a scroll of brand weapon (25, 19, D) a plain deck of summonings (72, 20, D) a +0 long sword a +0 cutlass a +0 long sword a +0 dagger a +0 chain mail (71, 21, D) a +0 short sword (unseen) (73, 21, D) a +0 scimitar (44, 22, D) a +1 hand axe of venom (45, 22, D) an uncursed staff of wizardry (62, 22, D) a +0 dagger (still there?) 5 large rocks (still there?) (63, 22, D) a cursed +0 rod of striking (13/13) a +0 arbalest of evasion 7 bolts of penetration (64, 22, D) a +0 arbalest (unseen) (62, 23, D) a +0 dire flail of protection (unseen) (63, 23, D) a bolt (64, 23, D) a +0 long sword (unseen) (29, 24, D) an uncursed ring of fire an uncursed ring of ice an uncursed staff of summoning (63, 24, D) 2 bolts (28, 25, D) a +3 vampiric scythe (29, 25, D) a +0 great sword a +3 scythe of protection (30, 25, D) a +0 great sword a +0 great sword a necrophage corpse (43, 25, D) the cursed -1 hunting sling "Bivemoss" {velocity, -Cast rN+ Dex+1} Any stone fired from it inflicts extra damage. It affects your dexterity (+1). It protects you from negative energy. It prevents spellcasting. It has a curse placed upon it. (49, 25, D) an uncursed staff of wizardry (50, 25, D) a +0 pair of gloves of dexterity (51, 25, D) a +0 club (53, 25, D) a +1 pair of gloves of archery (54, 25, D) a manual of Armour (55, 25, D) a scroll of brand weapon (50, 26, D) a +6 lajatang of speed (51, 26, D) an uncursed ring of wizardry (53, 26, D) an ornate deck of defence (61, 27, D) a +0 hand axe of flaming (62, 27, D) an uncursed staff of death (63, 27, D) a +0 flail (64, 27, D) an ornate deck of summonings (71, 27, D) a +2 plate armour of cold resistance (72, 27, D) an uncursed staff of wizardry (73, 27, D) an uncursed ring of wizardry (53, 28, D) a +0 flail (63, 28, D) a box of beasts (64, 28, D) a box of beasts (71, 28, D) a +0 flail of draining (72, 28, D) an uncursed ring of invisibility (73, 28, D) an uncursed staff of wizardry (35, 29, D) a +2 leather armour of fire resistance (38, 29, D) a +5 longbow of velocity (39, 29, D) an uncursed ring of positive energy (40, 29, D) a +2 short sword of draining (41, 29, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (42, 29, D) a lantern of shadows (43, 29, D) the cursed -1 morningstar of Zin {freeze, +Rage +Fly rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. It lets you go berserk. It has a curse placed upon it. (44, 29, D) a fan of gales (51, 29, D) a +0 hand axe (unseen) (52, 29, D) a +0 whip (still there?) a +0 club (still there?) (53, 29, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (36, 30, D) a +3 scale mail of fire resistance (39, 30, D) a book of Conjurations (42, 30, D) a +0 scale mail of fire resistance (43, 30, D) a +5 dagger of speed (51, 30, D) a +0 war axe (unseen) (52, 30, D) a +2 dagger of speed a +1 robe an orc corpse (skeletalised by now) (53, 30, D) the cursed +0 scimitar "Jyergh" {flame, rC++ Str+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It greatly protects you from cold. It has a curse placed upon it. (unseen) (54, 30, D) a +6 vampiric cutlass (unseen) (63, 30, D) a +0 club (64, 30, D) the +8 spear of Hospitality {pierce, rC+ SInv} It inflicts extra damage upon your enemies. It protects you from cold. It enhances your eyesight. (63, 31, D) a +1 war axe of flaming (still there?) the +0 morningstar of Purpose {freeze, rPois rF+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (64, 31, D) a cursed +0 hand axe a +0 broad axe (63, 32, D) a +1 battleaxe of freezing (65, 32, D) a +0 flail (42, 36, D) a +2 spear of venom (43, 36, D) the cursed -3 robe of Pnaegib {Str-5 Int+2} It affects your strength (-5). It affects your intelligence (+2). It has a curse placed upon it. (44, 36, D) the cursed +0 cutlass of Exchange {slice, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (unseen) (50, 37, D) a +1 hand crossbow of flaming (51, 37, D) a +2 ring of strength (52, 37, D) a +2 hand axe of freezing (53, 37, D) an uncursed staff of power (59, 37, D) a cursed ring of loudness (60, 37, D) an uncursed staff of power (62, 37, D) the cursed +7 dagger of Defiance {vamp, rC+ Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. (63, 37, D) the cursed -4 robe of Twu Chao {rC++ rN+} It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (69, 37, D) a +3 ring of dexterity (70, 37, D) a +4 quarterstaff of protection (72, 37, D) a box of beasts (43, 38, D) a +0 halberd of chopping (49, 38, D) an uncursed ring of wizardry (50, 38, D) a scroll of brand weapon (51, 38, D) the cursed +0 leather armour of Trog's Generosity {rC+} It protects you from cold. It has a curse placed upon it. (52, 38, D) a +1 flail of crushing (53, 38, D) the +6 hand crossbow of the Hundredfold Places {penet, +Inv rN+ MR+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (59, 38, D) an uncursed amulet of rage (60, 38, D) a +5 dire flail of draining (61, 38, D) a phial of floods (63, 38, D) the +5 ring mail of Racly {rN+} It protects you from negative energy. (70, 38, D) a disc of storms (71, 38, D) a +1 hunting sling of flaming (72, 38, D) an uncursed staff of poison (62, 39, D) a +0 trident (51, 42, D) a +0 arbalest (still there?) a large rock (still there?) (52, 42, D) 3 large rocks (unseen) (31, 43, D) a +1 trident of venom (unseen) (51, 43, D) a +0 war axe of distortion (unseen) (52, 43, D) 4 large rocks (51, 44, D) a cursed -2 battleaxe (unseen)