runewalsh the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +2 falchion of holy wrath (62, 1, D) a +1 robe of magic resistance (63, 1, D) a +0 mace (still there?) an uncursed staff of cold (still there?) (68, 1, D) an uncursed staff of cold (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +1 cutlass of holy wrath (63, 2, D) a +0 dagger a +0 robe (73, 2, D) a +2 leather armour of poison resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a +0 club (unseen) (63, 3, D) a +0 short sword an orc corpse (rotten by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) a wand of disintegration (7) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed amulet of warding a +0 robe of the Archmagi (62, 9, D) a scroll of brand weapon (70, 9, D) a box of beasts (72, 9, D) a +4 halberd of protection (70, 10, D) a book of Clouds Sif Muna's Collected Works on Protection and Transmutation Spells Type Level Song of Slaying Charms 2 Ozocubu's Armour Charms/Ice 3 Iskenderun's Battlesphere Conjuration/Charms 5 Ignite Poison Fire/Transmutation 5 Blade Hands Transmutation 5 (72, 10, D) a +1 swamp dragon armour (61, 17, D) an uncursed staff of poison (62, 17, D) an uncursed staff of energy (63, 17, D) an uncursed staff of conjuration (64, 17, D) a cursed staff of wizardry (71, 17, D) a plain deck of destruction (72, 17, D) an uncursed staff of wizardry (73, 17, D) a +1 great mace of crushing (62, 18, D) a +4 war axe of flaming (63, 18, D) a +6 whip of electrocution (64, 18, D) a +2 hunting sling of flaming (72, 18, D) an uncursed staff of wizardry (62, 22, D) an iguana corpse (63, 22, D) a basilisk corpse (64, 22, D) a spiny frog corpse (still there?) a jackal corpse (still there?) (73, 22, D) an ugly thing skeleton (62, 23, D) a jackal corpse (61, 27, D) an uncursed staff of wizardry (62, 27, D) an uncursed staff of air (64, 27, D) the +3 great sword "Wyezeeqe" {slice, rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. (65, 27, D) a book of Necromancy a book of Death (71, 27, D) an uncursed ring of flight (62, 28, D) a +6 rod of ignition (9/9) (63, 28, D) a lantern of shadows (64, 28, D) a plain deck of changes (72, 28, D) an uncursed staff of air (73, 28, D) a +0 trident (63, 29, D) an uncursed ring of magical power (69, 29, D) a +0 trident the +5 scale mail of Indomitability {Slay+4 Stlth++} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you much more stealthy. a merfolk corpse (70, 30, D) the +7 scimitar "Ucotwuer" {elec, rF+ Dex+1} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+1). It protects you from fire. (unseen) (71, 30, D) a +0 trident (71, 31, D) a +0 shortbow (unseen) (72, 33, D) an arrow (59, 37, D) a book of Frost (60, 37, D) a lantern of shadows (61, 37, D) a +1 short sword of speed (62, 37, D) the +0 robe of Isah Sasif {Str+4 Int+1} It affects your strength (+4). It affects your intelligence (+1). (63, 37, D) an uncursed ring of protection from fire (69, 37, D) the amulet "Egoocis" {Spirit MR++ Dex+1 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. a +6 scimitar of holy wrath (71, 37, D) a +2 scimitar of holy wrath (72, 37, D) the Guide on Displacement Spells Type Level Teleport Other Translocation 3 Control Teleport Charms/Translocation 4 Passage of Golubria Translocation 4 (73, 37, D) an uncursed amulet of resist corrosion (59, 38, D) a +0 pair of gloves of strength (60, 38, D) a +2 scale mail of cold resistance (61, 38, D) a +2 leather armour of poison resistance (62, 38, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (63, 38, D) a disc of storms (72, 38, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (73, 38, D) a book of Death