Dungeon Sprint DCSS version 0.16-a0-327-gbff0e38 (webtiles) character file. 0 runewalsh the Insei (level 1, 13/13 HPs) Began as an Octopode Transmuter on Sept 4, 2014. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:24 (19 turns). runewalsh the Insei (Octopode Transmuter) Turns: 19, Time: 00:00:24 HP 13/13 AC 1 Str 5 XL: 1 Next: 0% MP 3/12 EV 12 Int 19 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 3 levels left rFire + . . SeeInvis . - Unarmed rCold x . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois + rRot . (no amulet) rElec . Spirit . n - ring of Epalar {MP+9 Dex+3 Int+1} SustAb . Warding . o - ring "Skeoh" {+Fly rPois rF+ rC- Str-4 Int+3} rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Missiles b - 12 arrows Magical devices c - a wand of cold (5) k - a wand of fire (5) Comestibles a - a bread ration Scrolls j - 4 scrolls of blinking l - 3 scrolls of fog Jewellery n - the ring of Epalar (left tentacle) {MP+9 Dex+3 Int+1} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your intelligence (+1). It affects your dexterity (+3). It affects your magic capacity (+9). o - the ring "Skeoh" (right tentacle) {+Fly rPois rF+ rC- Str-4 Int+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your strength (-4). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you fly. p - the ring of Chittuiff {Str+4 Dex+3 Stlth-, unknown} (You bought it in a shop in the Dungeon) [ring of loudness] It affects your strength (+4). It affects your dexterity (+3). It makes you less stealthy. q - the ring "Wipiewn" {+Inv rC+ Slay+4, unknown} (You bought it in a shop in the Dungeon) [ring of invisibility] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It lets you turn invisible. Potions e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage m - a potion of resistance Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Makhleb Sif Muna Trog Xom Yredelemnul The Shining One Jiyva Shops: D *[%? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Found Pleo's Jewellery and Fruapig's Bee Food. Found a viscous altar of Jiyva and a shimmering altar of Xom. ROUND 1! FIGHT! You sense a tension in the south. Found a deep blue altar of Sif Muna. Found Hufylogu's Advanced Armour and Trufe's Identification Station. There is an entrance to Pleo's Jewellery here. There are no items here. n - an ancient lead ring; o - a faintly glowing tin ring p - a brightly glowing brass ring; q - a twitching lapis lazuli ring Thank you for shopping at Pleo's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. You feel clever. You feel agile. n - the ring of Epalar (left tentacle) {MP+9 Dex+3 Int+1} Put on which piece of jewellery? (? for menu, Esc to quit) You feel weaker. You feel clever. o - the ring "Skeoh" (right tentacle) {+Fly rPois rF+ rC- Str-4 Int+3} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #_... #_..... #_...... ###....... . #⌠........ .. ######.8...... ..8. ##∩.__......# ..... ###∩..@.....8.# .8... #.............###...... #⌠..........###...# #⌠..........# #.<.# #⌠..........# #...# ##.............###.. ###∩........8. .8.. ##∩___...... ..... ######.8... ..8. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found a glowing golden altar of the Shining One. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a white marble altar of Elyvilon. 3 | D | Found a bloodstained altar of Trog. 4 | D | Found Pleo's Jewellery. 4 | D | Found Fruapig's Bee Food. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a shimmering altar of Xom. 5 | D | Found a deep blue altar of Sif Muna. 5 | D | Round 1. 6 | D | Found Hufylogu's Advanced Armour. 6 | D | Found Trufe's Identification Station. 13 | D | Bought an ancient lead ring for 45 gold pieces 13 | D | Bought a faintly glowing tin ring for 45 gold pieces 13 | D | Bought a brightly glowing brass ring for 45 gold pieces 13 | D | Bought a twitching lapis lazuli ring for 45 gold pieces 17 | D | Identified the ring of Epalar {MP+9 Dex+3 Int+1} (You bought it in a shop in the Dungeon) 18 | D | Identified the ring "Skeoh" {+Fly rPois rF+ rC- Str-4 Int+3} (You bought it in a shop in the Dungeon) 19 | D | Quit the game