Dungeon Sprint DCSS version 0.16-a0-327-gbff0e38 (webtiles) character file. 0 runewalsh the Insei (level 1, 13/13 HPs) Began as an Octopode Transmuter on Sept 5, 2014. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:47 (19 turns). runewalsh the Insei (Octopode Transmuter) Turns: 19, Time: 00:00:47 HP 13/13 AC 4 Str 9 XL: 1 Next: 0% MP 3/3 EV 12 Int 15 God: Gold 20 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire + . . SeeInvis + - Unarmed rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . n - ring of Ceampius {Fire Stlth--} SustAb . Warding . o - ring of Propriety {AC+3 Stlth+} rMut . NoTele + q - ring of Shodept {+Rage SInv} Gourm . p - ring "Skefuz" {rC+ Stlth-} MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Berserk Rage You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Missiles b - 12 arrows Magical devices c - a wand of cold (5) k - a wand of fire (5) Comestibles a - a bread ration Scrolls j - 4 scrolls of blinking l - 3 scrolls of fog Jewellery n - the ring of Ceampius (left tentacle) {Fire Stlth--} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It makes you much less stealthy. o - the ring of Propriety (right tentacle) {AC+3 Stlth+} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+3). It makes you more stealthy. p - the ring "Skefuz" (on tentacle) {rC+ Stlth-} (You bought it in a shop in the Dungeon) [ring of loudness] It protects you from cold. It makes you less stealthy. q - the ring of Shodept (on tentacle) {+Rage SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] It enhances your eyesight. It lets you go berserk. Potions e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage m - a potion of resistance Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Elyvilon Makhleb Nemelex Xobeh Okawaru Sif Muna Xom Shops: D *[%? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History q - a smoking wooden ring Thank you for shopping at Qyasm's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. n - the ring of Ceampius (left tentacle) {Fire Stlth--} Put on which piece of jewellery? (? for menu, Esc to quit) o - the ring of Propriety (right tentacle) {AC+3 Stlth+} Put on which piece of jewellery? (? for menu, Esc to quit) q - the ring of Shodept (on tentacle) {+Rage SInv} Put on which piece of jewellery? (? for menu, Esc to quit) p - the ring "Skefuz" (on tentacle) {rC+ Stlth-} You spend a moment contemplating the meaning of life. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You are alive. You have 8 tentacles available for constriction. Your movement speed is average. Your attack speed is above average. You are not resistant to hostile enchantments. You feel extremely unstealthy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #_... #_..... #_...... ###....... . #⌠........ . ######.8...... .. ##∩.__......# .. ###∩........8.# .8. #..@..........###... #⌠..........###...# #⌠..........# #.<.# #⌠..........# #...# ##.............###.. ###∩........8. .8. ##∩__....... .. ######.8... .. #⌠.... . There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a white marble altar of Elyvilon. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a burning altar of Makhleb. 4 | D | Found Qyasm's Jewellery. 4 | D | Found Ejaluaxu's Bee Food. 4 | D | Found a shimmering altar of Xom. 5 | D | Found a shadowy altar of Dithmenos. 5 | D | Round 1. 6 | D | Found Zexi's Advanced Armour. 6 | D | Found Hoexaif's Identification Station. 13 | D | Bought a pitted granite ring for 45 gold pieces 13 | D | Bought a glittering wooden ring for 45 gold pieces 13 | D | Bought a slimy iron ring for 45 gold pieces 13 | D | Bought a smoking wooden ring for 45 gold pieces 14 | D | Identified the ring of Ceampius {Fire Stlth--} (You bought it in a shop in the Dungeon) 15 | D | Identified the ring of Propriety {AC+3 Stlth+} (You bought it in a shop in the Dungeon) 16 | D | Identified the ring of Shodept {+Rage SInv} (You bought it in a shop in the Dungeon) 17 | D | Identified the ring "Skefuz" {rC+ Stlth-} (You bought it in a shop in the Dungeon) 19 | D | Quit the game