Dungeon Sprint DCSS version 0.16-a0-327-gbff0e38 (webtiles) character file. 0 runewalsh the Insei (level 1, 13/13 HPs) Began as an Octopode Transmuter on Sept 5, 2014. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:38 (23 turns). runewalsh the Insei (Octopode Transmuter) Turns: 23, Time: 00:00:38 HP 13/13 AC 1 Str 9 XL: 1 Next: 0% MP 3/3 EV 9 Int 16 God: Gold 20 SH 0 Dex 16 Spells: 1 memorised, 3 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . o - cursed ring "Demeu" {EV-3 Dex+3} SustAb . Warding . p - ring "Stracsut" {rF+ Int+4} rMut . NoTele + q - ring of Oenomania {+cTele Dex+1 Int-3} Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Teleport Control You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Missiles b - 12 arrows Magical devices c - a wand of cold (5) k - a wand of fire (5) Comestibles a - a bread ration Scrolls j - 4 scrolls of blinking l - 3 scrolls of fog Jewellery o - the cursed ring "Demeu" (left tentacle) {EV-3 Dex+3} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (-3). It affects your dexterity (+3). It has a curse placed upon it. p - the ring "Stracsut" (right tentacle) {rF+ Int+4} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your intelligence (+4). It protects you from fire. q - the ring of Oenomania (on tentacle) {+cTele Dex+1 Int-3} (You bought it in a shop in the Dungeon) [ring of teleport control] It can be evoked for teleport control. It affects your intelligence (-3). It affects your dexterity (+1). Potions e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage m - a potion of resistance Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Nemelex Xobeh Qazlal Sif Muna Vehumet The Shining One Shops: D *[%? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You feel weaker. You feel agile. n - the ring "Mnuah" (left tentacle) {Wiz Str-4 Dex+2} Drop what? (_ for help) (? for menu, Esc to quit) You remove the ring "Mnuah" {Wiz Str-4 Dex+2}. You drop the ring "Mnuah" {Wiz Str-4 Dex+2}. Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. Oops, that ring feels deathly cold. o - the cursed ring "Demeu" (left tentacle) {EV-3 Dex+3} Drop what? (_ for help) (? for menu, Esc to quit) The cursed ring "Demeu" {EV-3 Dex+3} is stuck to you! Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. p - the ring "Stracsut" (right tentacle) {rF+ Int+4} Put on which piece of jewellery? (? for menu, Esc to quit) You feel stupid. You feel agile. q - the ring of Oenomania (on tentacle) {+cTele Dex+1 Int-3} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.... #_..... #_...... ###....... #⌠........ ######.8...... ##∩___......# ###∩........8.# . #@............###. #⌠..........###...# #⌠..........# #.<.# #⌠..........# #...# ##.............###. ###∩........8. . ##∩.._...... ######.8... #⌠.... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a snail-covered altar of Cheibriados. 1 | D | Found a radiant altar of Vehumet. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a stormy altar of Qazlal. 3 | D | Found a deep blue altar of Sif Muna. 4 | D | Found Gurhu's Jewellery. 4 | D | Found Imearphe's Bee Food. 4 | D | Found a glowing golden altar of the Shining One. 5 | D | Round 1. 6 | D | Found Ythulyrch's Advanced Armour. 6 | D | Found Qarimm's Identification Station. 13 | D | Bought a faintly glowing pewter ring for 45 gold pieces 13 | D | Bought a twitching lapis lazuli ring for 45 gold pieces 13 | D | Bought a wavering steel ring for 45 gold pieces 13 | D | Bought a pitted wooden ring for 45 gold pieces 14 | D | Identified the ring "Mnuah" {Wiz Str-4 Dex+2} (You bought it in a shop in the Dungeon) 20 | D | Identified the cursed ring "Demeu" {EV-3 Dex+3} (You bought it in a shop in the Dungeon) 21 | D | Identified the ring "Stracsut" {rF+ Int+4} (You bought it in a shop in the Dungeon) 22 | D | Identified the ring of Oenomania {+cTele Dex+1 Int-3} (You bought it in a shop in the Dungeon) 23 | D | Quit the game