runewalsh Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (9, 18, D:1) 19 stones (9, 28, D:1) a +0 club (13, 0, D:1) a +0 pair of gloves (15, 5, D:1) 20 bolts (18, 32, D:1) 26 arrows (24, 28, D:1) a +0 ring mail (26, -1, D:1) a +0 club (32, 33, D:1) a +0 ring mail (33, 18, D:1) a +3 plate armour (36, -9, D:1) a +0 short sword 2 stones (36, 34, D:1) 13 stones (43, -4, D:1) 22 stones (49, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (7, -7, D:2) a +0 club (11, 10, D:2) a +0 dagger (20, -10, D:2) a scroll of random uselessness (23, 9, D:2) a -3 ring of evasion (25, 1, D:2) a +0 war axe (25, 15, D:2) a +0 whip a +0 dagger a +0 dagger (26, 28, D:2) a +0 club (27, 14, D:2) 14 stones (28, 36, D:2) a +0 mace (29, 15, D:2) a +0 dagger (29, 17, D:2) a +0 leather armour (30, 13, D:2) a +0 robe (32, 16, D:2) 23 stones (36, 18, D:2) a +0 mace (36, 34, D:2) a +0 dagger (37, 7, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -9, D:3) a +0 club (5, -1, D:3) a scroll of identify (5, 4, D:3) a meat ration (13, -4, D:3) 2 stones (16, -4, D:3) a stone (17, 7, D:3) 24 bolts (19, -5, D:3) a cursed -2 dagger (20, -18, D:3) a +0 glaive (42, -11, D:3) a +0 buckler (46, -18, D:3) a +0 mace (48, -1, D:3) a +0 robe (48, 24, D:3) a +0 ring mail (57, 19, D:3) 7 stones Level 4 of the Dungeon (5, -6, D:4) 20 poisoned needles (12, -46, D:4) 22 arrows (12, -45, D:4) a +0 robe (28, -6, D:4) a +0 mace a +0 animal skin a +2 helmet (29, -29, D:4) a +0 hunting sling (33, -8, D:4) a +0 club (34, -8, D:4) a +0 club (35, -5, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club (35, 4, D:4) a +0 falchion 2 poisoned tomahawks (35, 5, D:4) a +0 robe (40, -31, D:4) a +0 club (55, -47, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Iwadiw's Weapon Emporium a +0 short sword of holy wrath (88 gold) a +1 rapier of venom (141 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) a +1 scimitar of holy wrath (170 gold) a +0 falchion (36 gold) a +0 rapier (48 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) the +4 hand axe of the Shore {freeze, rC+ Int+2} (523 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. 10 exploding sling bullets (120 gold) (0, 0, D:5) a scroll of random uselessness (4, -3, D:5) a +0 giant club a +0 robe (13, 0, D:5) a +0 ring mail (28, -6, D:5) a +0 mace (34, -12, D:5) a +0 giant spiked club (35, 7, D:5) a -1 short sword of speed a -2 morningstar a -3 long sword a -2 executioner's axe (39, 2, D:5) a -2 mace (43, -12, D:5) a +0 robe (50, 27, D:5) 25 stones (62, 0, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (14/48) (9, 9, D:6) 19 arrows (17, 21, D:6) 21 stones (37, 21, D:6) 25 stones (37, 29, D:6) a +0 battleaxe (47, -2, D:6) a +0 cloak (49, -14, D:6) 16 stones (56, -11, D:6) a +0 whip (57, -11, D:6) a cursed +0 spear Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (3, 0, D:7) a chunk of flesh (3, 1, D:7) a +0 giant spiked club (20, 2, D:7) a +0 mace