runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 8, D:1) 8 tomahawks (16, 14, D:1) a +0 hand axe (23, -13, D:1) 25 stones (24, -19, D:1) a +0 club 19 arrows (25, -22, D:1) 10 sling bullets (25, -21, D:1) a +0 leather armour (26, -20, D:1) a +0 club (28, 40, D:1) a +0 short sword (29, -12, D:1) a +0 mace (29, 29, D:1) 13 arrows (31, 23, D:1) a +0 mace (32, -21, D:1) 21 stones (40, 11, D:1) 2 stones (40, 12, D:1) a +0 dagger (40, 15, D:1) 25 stones (41, 27, D:1) a +0 club (43, 14, D:1) a +0 short sword 2 stones (50, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 16, D:2) a +0 club (8, 19, D:2) 19 arrows (8, 30, D:2) a +0 hand axe (10, 23, D:2) a +0 leather armour (14, 20, D:2) a +0 flail (20, 12, D:2) 17 stones a +0 hunting sling (25, 1, D:2) a +0 leather armour (29, 12, D:2) a cursed -1 club (34, 2, D:2) a +0 club (42, 0, D:2) a +0 ring mail (43, 1, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 club a cursed -2 leather armour (3, 3, D:3) a +0 robe (19, -1, D:3) a cursed +0 chain mail (19, 22, D:3) a +0 falchion (21, 8, D:3) a +0 leather armour a +0 trident (25, 14, D:3) 18 sling bullets (31, 14, D:3) a +0 short sword (34, 16, D:3) a +0 whip (35, -3, D:3) a +0 dagger 4 stones (41, 5, D:3) a +0 spear Level 4 of the Dungeon [Shop] Plog's Antique Weapon Shoppe a +0 spear (66 gold) a +1 vampiric morningstar (418 gold) a +2 lajatang of venom (660 gold) a +0 rapier (88 gold) the cursed +3 dire flail of Ixeahuan {venom, rF+ Int+3} (816 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. the +6 dagger of Extinguishment {drain, +Blink +Inv Dex+3} (1339 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It lets you turn invisible. It lets you blink. a +0 hand axe (66 gold) a +0 long sword (77 gold) the +9 staff of Wucad Mu {channel} (2200 gold) a +1 arbalest of freezing (332 gold) a +0 blowgun (55 gold) a +2 antimagic war axe (495 gold) (0, 0, D:4) a +0 hunting sling (4, 3, D:4) 11 gold pieces (17, -11, D:4) a +0 centaur barding (22, 8, D:4) a +0 robe (23, 10, D:4) a +0 ring mail (25, 0, D:4) a +1 great sword of holy wrath (27, -13, D:4) a +0 dagger a cursed +0 robe (28, -12, D:4) a +0 flail (28, -11, D:4) a +0 vampiric war axe (29, 16, D:4) 19 stones (38, 7, D:4) a cursed -3 hand axe (39, -7, D:4) a +0 ring mail a +0 whip a +0 robe (40, -1, D:4) a +0 hand axe (42, -20, D:4) 2 potions of degeneration (47, 20, D:4) a +0 mace (48, -6, D:4) 27 arrows Level 5 of the Dungeon (0, 0, D:5) 13 poisoned needles (4, 5, D:5) 16 sling bullets (7, -30, D:5) a +0 morningstar (8, 5, D:5) a +0 hunting sling (8, 12, D:5) a +0 trident (11, -15, D:5) a +0 spear (14, -1, D:5) 21 stones (24, -23, D:5) a book of Misfortune (26, 6, D:5) a +0 large shield (32, -1, D:5) a +0 whip (32, 0, D:5) a +0 club (36, 6, D:5) 27 stones (52, 7, D:5) a scroll of remove curse Level 6 of the Dungeon (0, 0, D:6) a cursed +0 mace a +0 robe (1, 24, D:6) a throwing net (2, 26, D:6) a leopard gecko skeleton (3, 23, D:6) a scroll of amnesia (3, 25, D:6) a +2 flail of protection a chunk of flesh a gnoll skeleton (5, 34, D:6) 20 gold pieces (8, 20, D:6) a potion of might (9, 22, D:6) the +2 robe of the Lich-sworn {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (12, 4, D:6) 13 stones (13, -2, D:6) 2 gold pieces (15, 23, D:6) a royal jelly