Dungeon Sprint DCSS version 0.22-a0-393-g7f50228948 (webtiles) character file. 0 runewalsh the Insei (level 1, 12/13 HPs) Began as an Octopode Transmuter on May 3, 2018. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:13 (17 turns). runewalsh the Insei (Octopode Transmuter) Turns: 17, Time: 00:00:13 Health: 12/13 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 3/21 EV: 16 Int: 19 God: Gold: 20 SH: 0 Dex: 17 Spells: 3/4 levels left rFire + + . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . m - ring of Tet Cug {-Tele rPois rF+ Str+6 Dex+5} rCorr . Harm . n - ring of a Thousand Eyes {MP+9 Stlth+} MR +.... NoTele + o - ring "Vecipt Qoen" {rF++ EV+2 Int+4} Stlth ++++...... p - ring "Zarchew" {Ice MR+ MP+9} HPRegen 0.04/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring of Tet Cug (left tentacle) {-Tele rPois rF+ Str+6 Dex+5} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your strength (+6). It affects your dexterity (+5). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. n - the ring of a Thousand Eyes (right tentacle) {MP+9 Stlth+} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. o - the ring "Vecipt Qoen" (on tentacle) {rF++ EV+2 Int+4} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (+2). It affects your intelligence (+4). It greatly protects you from fire. p - the ring "Zarchew" (on tentacle) {Ice MR+ MP+9} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). Wands b - a wand of acid (5) j - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D *[%? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The orc shouts! The orc misses you. There is an entrance to Denokud's Jewellery here. m - a steaming amber ring; n - a twitching steel ring o - a wavering wooden ring; p - a steaming turquoise ring Thank you for shopping at Denokud's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. You feel stronger. m - the ring of Tet Cug (left tentacle) {-Tele rPois rF+ Str+6 Dex+5} Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. n - the ring of a Thousand Eyes (right tentacle) {MP+9 Stlth+} Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. o - the ring "Vecipt Qoen" (on tentacle) {rF++ EV+2 Int+4} The orc hits you with a flail. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. You feel your magic capacity increase. p - the ring "Zarchew" (on tentacle) {Ice MR+ MP+9} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #_....... #_....... ###......... #⌠....... . ######.8..... .. ##∩__.......# .. ###@........8.# .8. ##..o..........###... #⌠..........###...# #⌠..........# #.<.# #§..........# #...# ##.............###.. ###∩........8.# .8. ##∩__.......# .. ######.8..... .. You could see an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a corrupted altar of Lugonu. 2 | D | Found a glowing silver altar of Zin. 2 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a shimmering altar of Xom. 3 | D | Found a basalt altar of Yredelemnul. 4 | D | Found Noconosh's Delicious Food. 4 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Ullyemat's Identification Station. 5 | D | Found Denokud's Jewellery. 5 | D | Found Ylove's Advanced Armour. 5 | D | Round 1. 13 | D | Bought a steaming amber ring for 45 gold pieces 13 | D | Bought a twitching steel ring for 45 gold pieces 13 | D | Bought a wavering wooden ring for 45 gold pieces 13 | D | Bought a steaming turquoise ring for 45 gold pieces 13 | D | Identified the ring of Tet Cug {-Tele rPois rF+ Str+6 Dex+5} (You bought it in a shop in the Dungeon) 14 | D | Identified the ring of a Thousand Eyes {MP+9 Stlth+} (You bought it in a shop in the Dungeon) 15 | D | Identified the ring "Vecipt Qoen" {rF++ EV+2 Int+4} (You bought it in a shop in the Dungeon) 16 | D | Identified the ring "Zarchew" {Ice MR+ MP+9} (You bought it in a shop in the Dungeon) 17 | D | Quit the game Vault maps used: D: arena_sprint Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 17 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------