runewalsh the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a +1 leather armour of poison resistance (61, 10, D) a +0 arbalest a +2 dire flail of holy wrath 13 bolts a +0 shortbow 22 arrows (61, 11, D) a +0 shortbow 17 arrows (62, 0, D) the +7 longbow "Xor Puca" {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (62, 9, D) a lightning rod (4/4) (62, 11, D) a +0 arbalest 19 bolts an arrow (62, 13, D) 2 bolts 3 arrows (68, 1, D) a +0 long sword (68, 2, D) a +0 long sword a +1 longbow of flaming 15 arrows (68, 3, D) a +6 glaive (71, 8, D) the +11 hand crossbow "Udghuj" {velocity, rN+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. (71, 16, D) a +6 short sword of draining (71, 17, D) a +0 leather armour of fire resistance (71, 26, D) an uncursed amulet of magic regeneration (72, 8, D) an uncursed amulet of regeneration (72, 16, D) a +0 vampiric executioner's axe (72, 17, D) a +2 war axe of venom (72, 27, D) the Grimoire of Destructive Good Luck Spells Type Level a - Infusion Charms 1 b - Fulminant Prism Conjuration/Hexes 4 c - Excruciating Wounds Charms/Necromancy 5 d - Fireball Conjuration/Fire 5 e - Irradiate Conjuration/Transmutation 5 (72, 28, D) a +0 arbalest (unseen) (72, 33, D) 2 large rocks (73, 26, D) a +2 chain mail of fire resistance (73, 27, D) a scroll of brand weapon (73, 29, D) 2 bolts