Dungeon Sprint DCSS version 0.22-a0-417-g1387785b41 (webtiles) character file. 78 runewalsh the Conjurer (level 4, -5/27 HPs) Began as an Octopode Conjurer on May 14, 2018. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:14 (437 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 437, Time: 00:01:15 Health: -5/27 AC: 1 Str: 7 XL: 4 Next: 36% Magic: 6/10 EV: 13 Int: 18 God: Gold: 21 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . g - amulet of the gourmand rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 21 gold pieces. Inventory: Jewellery g - an amulet of the gourmand (around mantle) Scrolls h - a scroll of blinking i - 2 scrolls of immolation {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of remove curse m - 3 scrolls of random uselessness {unknown} Potions a - 5 potions of mutation {!q} c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic l - 3 potions of flight Comestibles b - 4 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.7 Spellcasting * Level 7.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... c - Dazzling Spray Conj/Hex ###... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 5% 4 ####... Fulminant Prism Conj/Hex ###....... 26% 4 ####... Force Lance Conj/Tloc ###..... 26% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..+.....♣♣ ♣.# ..#..#......♣ ♣.# #+####....♣♣♣ ♣♣.# .....#....≈♣♣♣♣..###+#+# .....#..†≈≈♣.....#...... .....#..≈≈≈≈♣♣♣♣@E.⌠.... ####+#..≈≈≈≈≈≈♣♣.#...### .....#.≈≈≈≈≈≈....# ⌠.# .....#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # +#####...........# ...÷.............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D | Killed a yaktaur 53 | D | Reached skill level 5 in Conjurations 53 | D | Reached XP level 2. HP: 16/17 MP: 0/5 73 | D | Killed a hellion 73 | D | Killed a hellion 74 | D | Killed a hellion 114 | D | Learned a level 2 spell: Searing Ray 119 | D | Killed a hellion 122 | D | Killed a hellion 133 | D | Killed a hellion 133 | D | Killed a white draconian scorcher 163 | D | Reached skill level 6 in Conjurations 163 | D | Reached XP level 3. HP: 9/21 MP: 0/8 170 | D | Killed a white draconian scorcher 222 | D | Learned a level 3 spell: Dazzling Spray 360 | D | Noticed a scorpion 367 | D | Killed a scorpion 367 | D | Reached skill level 7 in Conjurations 367 | D | Reached XP level 4. HP: 27/27 MP: 4/10 433 | D | Noticed a water elemental 437 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 7 | 7.8 Spellcasting | 3 4 | 4.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tentacles | 2 | || 2 Cast: Magic Dart | 7 | || 7 Searing Ray | 2 | 1 || 3 Use: Potion | 1 | || 1 Eat: Chunk | 4 | || 4 Dodge: Dodged | 3 | || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 112 | 0.0 | 0 | 6 | 0.0 | 437 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 112 | 0.0 | 0 | 6 | 0.0 | 437 +---------+---------+-------+---------+---------+-------+---------