Dungeon Sprint DCSS version 0.22-a0-422-g9628fc87f1 (webtiles) character file. 23 runewalsh the Conjurer (level 2, -1/25 HPs) Began as an Octopode Wizard on May 17, 2018. Was a Believer of Vehumet. Slain by a flying skull (13 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:41 (221 turns). runewalsh the Conjurer (Octopode Wizard) Turns: 221, Time: 00:01:42 Health: -1/25 AC: 1 Str: 11 XL: 2 Next: 95% Magic: 0/6 EV: 13 Int: 20 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 10 Spells: 3/8 levels left rFire . . . SeeInvis . w - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons w - a +2 dagger of venom (weapon) Armour a - a +0 hat (worn) Magical Staves e - an uncursed staff of energy Scrolls i - a scroll of blinking l - 3 scrolls of remove curse m - 5 scrolls of amnesia n - a scroll of summoning o - 2 scrolls of vulnerability {!r} Potions d - 6 potions of curing f - a potion of haste g - 4 potions of magic h - 2 potions of berserk rage j - 2 potions of invisibility k - 6 potions of heal wounds Comestibles c - 9 rations p - 2 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Call Imp Summ #....... 13% 2 ##..... c - Blink Tloc N/A 13% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 14% 3 ###.... Slow Hex #....... 21% 2 ##..... Mephitic Cloud Conj/Pois/Air ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The flying skull closely misses your crimson imp. Your crimson imp closely misses the flying skull. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. The flying skull hits your crimson imp! x2 Your crimson imp dies! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You completely miss the flying skull. Your grab misses the flying skull. The flying skull closely misses you. You barely miss the flying skull. You grab the flying skull. You constrict the flying skull, but do no damage. The flying skull hits you! Ouch! That really hurt! You hit the flying skull but do no damage. You constrict the flying skull, but do no damage. The flying skull hits you! Ouch! That really hurt! You die... #_________.# #_________.# #_______...####### ##########+##..... #..(.+)))+.##..... ##########.##..... #5........†.'..... #5#####+#####..... #@#..#.÷.).##..... #z#))#####+#####+# #S#))#.....##..... #o#))#.[...##..... #.#[[###+####..... #.##+#.....##...<. #.#........##..... #.#........##..... #'###########..... You could see a flying skull, an adder, an orc, a friendly iron imp and a friendly white imp. Vanquished Creatures A river rat (D) An adder zombie (D) 3 orcs (D) A hobgoblin (D) A leopard gecko skeleton (D) 2 rats (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 16 | D | Found a bloodstained altar of Trog. 16 | D | Found a deep blue altar of Sif Muna. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found an opulent altar of Gozag. 17 | D | Found a glowing golden altar of the Shining One. 17 | D | Found a glowing silver altar of Zin. 17 | D | Found a basalt altar of Yredelemnul. 17 | D | Found a shimmering altar of Xom. 17 | D | Found an ornate altar of the Wu Jian Council. 17 | D | Found a sacrificial altar of Ru. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a sparkling altar of Nemelex Xobeh. 17 | D | Found a burning altar of Makhleb. 17 | D | Found a blossoming altar of Fedhas. 17 | D | Found a white marble altar of Elyvilon. 17 | D | Found a shadowy altar of Dithmenos. 17 | D | Found a snail-covered altar of Cheibriados. 18 | D | Found a radiant altar of Vehumet. 18 | D | Found a corrupted altar of Lugonu. 18 | D | Found a roughly hewn altar of Beogh. 19 | D | Found a hide-covered altar of Uskayaw. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a shattered altar of Ashenzari. 26 | D | Became a worshipper of Vehumet 31 | D | Reached skill level 3 in Conjurations 78 | D | Reached * piety under Vehumet 78 | D | Offered knowledge of Sting by Vehumet. 78 | D | Reached XP level 2. HP: 15/17 MP: 1/6 87 | D | Learned a level 2 spell: Blink 90 | D | Learned a level 2 spell: Call Imp 121 | D | Reached skill level 4 in Conjurations 136 | D | Reached ** piety under Vehumet 207 | D | Noticed a flying skull 221 | D | Slain by a flying skull Vault maps used: D: pitsprint Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 4 | 4.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.9 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Constrict || 4 Tentacles || 3 Unarmed || 1 Dagger || 8 Cast: Magic Dart || 13 Call Imp || 3 Blink || 1 Evoke: Staff of energy || 2 Use: Potion || 1 Stab: Sleeping || 2 Distracted || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 9 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 33 | 0.0 | 0 | 9 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+---------