runewalsh the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +1 dagger of speed (49, 37, D) the +10 shortbow of Infinite Pain {velocity, rC- MR- Dex+6} Any arrow fired from it inflicts extra damage. It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (50, 37, D) the ring "Vueco" {rF++ rN+} [ring of positive energy] It greatly protects you from fire. It protects you from negative energy. (51, 36, D) a +0 quarterstaff of protection (51, 37, D) an uncursed staff of earth (52, 36, D) a scroll of brand weapon (52, 37, D) a +0 crystal plate armour (53, 36, D) a manual of Armour (53, 37, D) a phial of floods (54, 36, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (59, 37, D) a +2 antimagic spear (60, 37, D) an uncursed staff of fire (60, 42, D) a +0 dagger a +0 robe (61, 11, D) a +0 trident (unseen) (61, 16, D) an uncursed staff of poison (61, 26, D) a +1 morningstar of protection (61, 36, D) a +0 helmet of see invisible (61, 37, D) a +4 whip of freezing (61, 42, D) a necrophage corpse (61, 43, D) a +0 dire flail (unseen) (62, 0, D) a +5 spear of flaming (62, 8, D) an uncursed staff of wizardry (62, 11, D) a +0 trident (62, 16, D) the +8 battleaxe "Uno Equu" {chop, Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you see invisible. (62, 17, D) a +0 dire flail (still there?) an uncursed staff of wizardry (still there?) (62, 21, D) a water moccasin corpse a black mamba corpse (62, 27, D) a fan of gales (63, 0, D) a +1 hand axe of chopping (63, 8, D) a cursed staff of fire (63, 11, D) a +0 trident (63, 16, D) an uncursed amulet of faith (63, 17, D) 4 scrolls of enchant weapon (63, 20, D) a ball python skeleton (63, 26, D) an uncursed staff of poison (64, 18, D) a +0 flail a naga corpse (64, 26, D) a +9 quick blade (65, 26, D) a phial of floods (68, 0, D) an uncursed staff of air (69, 0, D) the +9 long sword of the Pill Bug {venom, +Blink +Fly rC+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from cold. It lets you fly. It lets you blink. (69, 36, D) a +4 halberd of freezing (70, 8, D) a +3 arbalest of freezing (70, 9, D) a scroll of brand weapon (70, 37, D) an uncursed staff of power (71, 8, D) a +4 plate armour of fire resistance (71, 16, D) a scroll of brand weapon (71, 26, D) a +2 spear of distortion (71, 27, D) a +2 vampiric broad axe (71, 36, D) an uncursed staff of conjuration (71, 37, D) a +4 great mace of protection (71, 43, D) a +2 hand crossbow of flaming (72, 16, D) the +8 shortbow of Revolt {freeze, rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. (72, 17, D) the cursed +0 hand axe of Abomination {vamp, rC+ Dex+5 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (72, 27, D) the +2 leather armour of Gozag's Anger {rF+++ Int-4 Dex+4} It affects your intelligence (-4). It affects your dexterity (+4). It renders you almost immune to fire. (72, 36, D) an uncursed staff of cold (72, 37, D) 4 scrolls of enchant weapon (73, 16, D) a +1 ring of evasion (73, 17, D) a +1 dagger of draining (73, 27, D) a +0 scale mail of poison resistance (73, 31, D) a scorpion corpse (73, 32, D) a redback corpse (73, 37, D) an uncursed amulet of magic regeneration (75, 1, D) an uncursed staff of power