runewalsh the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +1 rapier of speed (49, 37, D) an uncursed staff of power (50, 36, D) a +0 leather armour (50, 37, D) a +3 leather armour of cold resistance (51, 37, D) a box of beasts (52, 36, D) Kuofai's Collected Works on Ashen Slavery Spells Type Level a - Summon Butterflies Summoning 1 b - Shatter Earth 9 (52, 37, D) a lamp of fire (52, 41, D) a +0 giant spiked club (53, 36, D) a +0 arbalest of flaming (53, 37, D) a cursed staff of wizardry (53, 44, D) a large rock (54, 36, D) a +0 dagger of electrocution (59, 36, D) a +2 ring of slaying (59, 37, D) a +3 rapier of venom (60, 36, D) a +0 crystal plate armour (61, 8, D) a +0 whip of freezing (61, 16, D) a +2 flail of draining (61, 26, D) a +5 trident of freezing (61, 36, D) a +3 great sword of pain (62, 8, D) a +0 helmet of intelligence (62, 16, D) a +0 dagger of flaming (62, 17, D) a +2 chain mail of fire resistance (62, 19, D) a +0 dagger a +0 robe (62, 20, D) a +0 flail (62, 21, D) a +0 dagger (unseen) (62, 26, D) a +4 long sword of draining (62, 36, D) a +2 giant spiked club (63, 0, D) a +1 rapier of venom (63, 16, D) a lightning rod (4/4) (63, 17, D) a +6 hunting sling of velocity (63, 19, D) a +0 short sword a +0 plate armour (63, 20, D) a +0 hand axe a +0 ring mail (63, 36, D) a +6 spear (63, 37, D) a +1 flail of protection (63, 40, D) a +0 short sword a +0 long sword a +0 leather armour a +0 shortbow a +3 mace of holy wrath (63, 41, D) a +0 short sword (63, 43, D) a +0 dagger of venom an elf skeleton (64, 19, D) a +0 dagger a +0 robe (64, 20, D) a +0 dagger (unseen) (64, 27, D) a phial of floods (64, 39, D) a +0 scimitar (65, 26, D) a +2 whip of venom (65, 40, D) a +2 hand axe of draining (65, 41, D) a +0 rapier a +0 rapier a +0 leather armour (69, 0, D) a +2 war axe of venom (70, 8, D) the +27 Lear's hauberk (70, 9, D) the +5 rapier "Ajoxaynou" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (70, 36, D) the cursed +1 shortbow of Earthquakes {venom, Str+4} It poisons the ammo it fires. It affects your strength (+4). It has a curse placed upon it. (71, 8, D) a +3 chain mail of cold resistance (71, 17, D) a +1 longbow of velocity (71, 19, D) a +0 arbalest 21 bolts (71, 27, D) an uncursed staff of cold (71, 36, D) a +2 antimagic rapier (72, 17, D) a +2 rapier of holy wrath (72, 19, D) a +0 arbalest 9 bolts (72, 20, D) a +0 trident a +0 robe (72, 21, D) a +0 dire flail a +0 ring mail (72, 23, D) 3 bolts (72, 26, D) an uncursed staff of wizardry (72, 36, D) a phial of floods (72, 37, D) a +4 scale mail of positive energy (72, 40, D) a +1 hand axe a +0 robe (73, 16, D) a lightning rod (4/4) (73, 17, D) a +0 morningstar of protection (73, 27, D) a +2 trident of protection (73, 32, D) an ugly thing corpse (skeletalised by now) (73, 36, D) an uncursed staff of air (75, 1, D) a +4 ring mail of fire resistance