Dungeon Sprint DCSS version 0.22-a0-441-gcf5b0c64b7 (webtiles) character file. 24 runewalsh the Insei (level 3, -6/23 HPs) Began as an Octopode Transmuter on May 30, 2018. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:32 (70 turns). runewalsh the Insei (Octopode Transmuter) Turns: 70, Time: 00:00:33 Health: -6/23 AC: 1 Str: 9 XL: 3 Next: 2% Magic: 2/6 EV: 13 Int: 16 God: Gold: 5 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: engulfed, berserk cooldown, very slightly contaminated, hasted and slowed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 5 gold pieces. Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking Potions g - 2 potions of magic Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 38% 3 ###.... Blade Hands Tmut #......... 94% 5 ######. Ice Form Ice/Tmut #....... 80% 4 #####.. Sticks to Snakes Tmut #....... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a human corpse. You butcher the human corpse. Things that are here: 3 chunks of flesh; a human skeleton You aren't carrying any items that you can evoke. You feel yourself speed up. The water elemental closely misses you. You barely miss the water elemental. Your tentacle spike disappears. The water elemental hits you. The water elemental engulfs you in water! You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# +....♣ ♣.# ..# #....♣♣ ♣♣@# #'####...W.♣♣ ♣.E# ...†.#....≈.♣♣♣..# †....#...≈≈.♣....# ....[#..≈≈≈≈♣♣.♣.'.⌠.... ####'#..≈≈≈≈≈≈...#...### ....†#.≈≈≈≈≈≈....#.⌠.# .†...#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 46 | D | Noticed a water elemental 60 | D | Reached skill level 6 in Unarmed Combat 60 | D | Reached XP level 2. HP: 14/18 MP: 1/5 64 | D | Reached XP level 3. HP: 18/23 MP: 1/6 70 | D | Mangled by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Kick || 2 Tentacles || 2 Constrict || 1 Cast: Beastly Appendage || 1 Use: Potion || 4 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 6 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 35 | 0.0 | 0 | 6 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+---------