Dungeon Crawl Stone Soup version 0.23-a0-386-g9c9d49f623 (webtiles) character file. 0 runewalsh the Chiller (level 1, 11/11 HPs) Began as an Octopode Wanderer on Oct 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). runewalsh the Chiller (Octopode Wanderer) Turns: 0, Time: 00:00:05 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 16 God: Gold: 0 SH: 6 Dex: 8 Spells: 4/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 shield (worn) Comestibles f - a ration Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 2.0 Spellcasting Level 2.0 Conjurations Level 1.0 Transmutations Level 2.0 Ice Magic Level 1.2 Poison Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 63% 1 #...... Confusing Touch Hex #..... 77% 1 #...... Conjure Flame Conj/Fire #....... 94% 3 ###.... Confuse Hex #....... 98% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, runewalsh the Octopode Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a chain mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shield, a +0 club, a ration; and the Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm ...§.§§.. # .#...#. # #.........# #....[....# #..#...#..# #.........# #.........# #....@....# ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | runewalsh set off with the following items: a +0 shield, a | +0 club, a ration; and the following spells available to | memorise: Flame Tongue, Confusing Touch, Conjure Flame, | Confuse 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: shiori_arrival_oz, hangedman_decor_points, minmay_small_reverse_x Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------