Dungeon Crawl Stone Soup version 0.23-a0-389-g4a5eb334b0 (webtiles) character file. 11 runewalsh the Magician (level 2, 2/17 HPs) Began as an Octopode Wizard on Oct 30, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (127 turns). runewalsh the Magician (Octopode Wizard) Turns: 127, Time: 00:00:26 Health: 2/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 1/6 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 hat (worn) Scrolls b - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} e - a potion of might {unknown} Comestibles c - 3 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 None c - Blink Tloc N/A 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (clinging) The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging) You miscast Magic Dart. Sparks fly from your tentacles! The dart slug launches a dart at you. The slug dart hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm #.......w..# #..........# #........... #..........# #..........# #........... #.##........... #..(...@.# ########†# #.# #.#### #....# ####.#####.# ###.......# .# #..........###.# ###.########..... You could see a dart slug. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 49 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 57 | D:1 | Learned a level 2 spell: Blink 127 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_orchard Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 12 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------