Dungeon Crawl Stone Soup version 0.23-a0-395-gcf17ac6c65 (webtiles) character file. 10 runewalsh the Magician (level 2, 0/17 HPs) Began as an Octopode Wizard on Nov 1, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (185 turns). runewalsh the Magician (Octopode Wizard) Turns: 185, Time: 00:00:34 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 5/6 EV: 13 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . w - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons w - a +0 short sword (weapon) Armour a - a +0 hat (worn) Scrolls i - a scroll of random uselessness {unknown} Potions b - a potion of berserk rage {unknown} d - a potion of degeneration {unknown} e - a potion of brilliance {unknown} g - a potion of mutation {unknown} h - a potion of curing {unknown} Comestibles c - 3 rations f - 4 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A rat and a jackal come into view. There are monsters nearby! You hit the rat. You kill the rat! The jackal barks! You hear a bark! A jackal comes into view. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal struggles to escape constriction. You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal escapes! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.####.......#..... #.##............... #. #.#########.###. #. #.# ## .# #. #.# # ##.##.# ##...#.###### #............# #..h@#.#####.# #.#h##.# # #. #.# #. #.# #. #.# #. ... ## .. You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 128 | D:1 | Reached XP level 2. HP: 10/17 MP: 6/6 185 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_cross Action || total -------------------------++------- Melee: Short sword || 21 Constrict || 5 Tentacles || 3 Unarmed || 2 Cast: Magic Dart || 8 Stab: Sleeping || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------