Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 48 runewalsh the Martial Artist (level 6, 28/39 HPs) Began as an Octopode Transmuter on Jan 28, 2019. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:06 (310 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 310, Time: 00:03:07 Health: 28/39 AC: 4 Str: 24 XL: 6 Next: 7% Magic: 14/14 EV: 17 Int: 33 God: Gozag Gold: 37 SH: 0 Dex: 22 Spells: 8/16 levels left rFire + + + SeeInvis . - Unarmed rCold + + . Gourm . (no shield) rNeg + + . Faith . (helmet restricted) rPois + Spirit . r - amulet "Kufal" {Inacc +Inv rN+ Str+4 Dex+2} rElec + Reflect . m - ring "Miruhuw" {*Corrode +Fly rPois Int+6 Dex+4} rCorr + Harm . n - ring of Monkel {rElec rC++ EV-2 Str+2 Stlth+} (curse) MR +.... NoTele + A - ring "Nuliur" {rElec rF++ rN+ EV+4 Stlth-} Stlth +++....... w - ring of Copliw {rElec Str+5 Int+2} HPRegen 0.13/turn s - ring of Usyonwel {rF+ rC+ Int+6} MPRegen 0.14/turn x - ring of the Komtur {AC+3 Dex+5} z - ring "Neuriqax" {rCorr Int+2} B - ring "Bierph" {+Blink rC- MR+ Str+4 Dex-2} @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink, Evoke Invisibility, Evoke Flight You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You were not hungry. You visited 1 branch You collected 757 gold pieces. You spent 720 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring "Miruhuw" (left tentacle) {*Corrode +Fly rPois Int+6 Dex+4} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your intelligence (+6). It affects your dexterity (+4). It protects you from poison. It lets you fly. It may corrode you when you take damage. n - the cursed ring of Monkel (right tentacle) {rElec rC++ EV-2 Str+2 Stlth+} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (-2). It affects your strength (+2). It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. o - the ring of Ucsafuha {Fire Int+7} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+7). It protects you from fire. It makes you vulnerable to cold. p - the ring "Iheidup" {rElec MR- Str+8 Slay-5 Stlth-} (You bought it in a shop in the Dungeon) [ring of attention] It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. q - the ring of Seod {rF+ Str+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your strength (+3). It protects you from fire. r - the amulet "Kufal" (around mantle) {Inacc +Inv rN+ Str+4 Dex+2} (You bought it in a shop in the Dungeon) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. s - the ring of Usyonwel (on tentacle) {rF+ rC+ Int+6} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your intelligence (+6). It protects you from fire. It protects you from cold. t - the ring "Vifog" {Fire +Fly} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you fly. u - the ring of Ceturaf {AC+1 Str+2} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+1). It affects your strength (+2). v - the ring of the Marlin {Fire Str+3 Dex+7 SInv} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. w - the ring of Copliw (on tentacle) {rElec Str+5 Int+2} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+5). It affects your intelligence (+2). It insulates you from electricity. x - the ring of the Komtur (on tentacle) {AC+3 Dex+5} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+3). It affects your dexterity (+5). y - the ring of Hise {rF- rN+ Str+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of stealth] It affects your strength (+4). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. z - the ring "Neuriqax" (on tentacle) {rCorr Int+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] It affects your intelligence (+2). A - the ring "Nuliur" (on tentacle) {rElec rF++ rN+ EV+4 Stlth-} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (+4). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. B - the ring "Bierph" (on tentacle) {+Blink rC- MR+ Str+4 Dex-2} (You bought it in a shop in the Dungeon) [ring of protection from magic] It affects your strength (+4). It affects your dexterity (-2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. Wands b - a wand of acid (4) j - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: + Level 2.2 Fighting + Level 2.9 Dodging * Level 8.8 Unarmed Combat + Level 5.6 Spellcasting + Level 6.1 Transmutations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #####. 1% 1 None i - Ice Form Ice/Tmut ####.... 13% 4 ###.... s - Spider Form Tmut/Pois ####...... 3% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #####... 1% 2 None Blade Hands Tmut #####..... 10% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. z - the ring "Neuriqax" (on tentacle) {rCorr Int+2} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. A - a transparent bone ring; B - an ancient lead ring Thank you for shopping at Zaos's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Ucsafuha {Fire Int+7}. A - the ring "Nuliur" (on tentacle) {rElec rF++ rN+ EV+4 Stlth-} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of the Marlin {Fire Str+3 Dex+7 SInv}. Magic restored. You feel stronger. You feel clumsy. B - the ring "Bierph" (on tentacle) {+Blink rC- MR+ Str+4 Dex-2} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #........_ #_......._ #_......._ ###......... #⌠.......... ######.8......... ##∩___......###... ###@........8.# #.8. #.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........8.# #.8. ##∩___......###... ######.8......... There were no monsters in sight! Vanquished Creatures 2 scorpions (D) A killer bee (D) 4 worker ants (D) 2 worms (D) A giant cockroach (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a glowing golden altar of the Shining One. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a sacrificial altar of Ru. 3 | D | Found a bloodstained altar of Trog. 4 | D | Found Vischomn's Distillery. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found Eliasch's Do-It-Yourself Clinic. 5 | D | Found Venaphuz's Distillery. 5 | D | Found Wuojanau's Bottled Wisdom. 5 | D | Round 1. 7 | D | Found an ornate altar of the Wu Jian Council. 8 | D | Found a hide-covered altar of Uskayaw. 10 | D | Found an iron altar of Okawaru. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found a snail-covered altar of Cheibriados. 10 | D | Found Puoshroot's Weapon Rack. 10 | D | Found Roikhuec's Premium Goods. 12 | D | Found Owkeagge's Basic Armour. 12 | D | Found Byeshre's Miscellaneous Merchandise. 14 | D | Found a glowing silver altar of Zin. 15 | D | Found a viscous altar of Jiyva. 15 | D | Noticed a scorpion 16 | D | Found a blossoming altar of Fedhas. 17 | D | Found Oriu's Identification Station. 17 | D | Found a roughly hewn altar of Beogh. 17 | D | Found a radiant altar of Vehumet. 17 | D | Found a basalt altar of Yredelemnul. 17 | D | Found Ingemif's Delicious Food. 22 | D | Found a shadowy altar of Dithmenos. 23 | D | Found an opulent altar of Gozag. 24 | D | Found a shimmering altar of Xom. 25 | D | Found Mena's Magic Scroll Shop. 25 | D | Found Kuhoitin's Staff Store. 26 | D | Found Ozeakale's Magic Scroll Shop. 26 | D | Found Irobuiby's Must-Have Magic. 31 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 32 | D | Killed a scorpion 32 | D | Reached skill level 5 in Unarmed Combat 32 | D | Reached XP level 2. HP: 18/18 MP: 3/6 32 | D | Reached XP level 3. HP: 23/23 MP: 4/8 37 | D | Found Zaos's Jewellery. 37 | D | Found Niexiu's Advanced Armour. 45 | D | Learned a level 3 spell: Spider Form 67 | D | Noticed a scorpion 102 | D | Killed a scorpion 102 | D | Arena points: 12 (+12) [x2] 102 | D | Reached skill level 7 in Unarmed Combat 102 | D | Reached XP level 4. HP: 19/28 MP: 2/10 112 | D | Bought a smoking wooden ring for 45 gold pieces 112 | D | Bought a scorched steel ring for 45 gold pieces 112 | D | Bought a scorched granite ring for 45 gold pieces 112 | D | Bought a translucent bronze ring for 45 gold pieces 112 | D | Bought a vibrating platinum ring for 45 gold pieces 112 | D | Bought a heavily runed ivory amulet for 45 gold pieces 112 | D | Bought a shimmering steel ring for 45 gold pieces 112 | D | Bought a flickering lead ring for 45 gold pieces 112 | D | Bought a brightly glowing bronze ring for 45 gold pieces 112 | D | Bought a scorched silver ring for 45 gold pieces 112 | D | Identified the ring "Miruhuw" {*Corrode +Fly rPois Int+6 | Dex+4} (You bought it in a shop in the Dungeon) 113 | D | Identified the cursed ring of Monkel {rElec rC++ EV-2 Str+2 | Stlth+} (You bought it in a shop in the Dungeon) 114 | D | Identified the ring of Ucsafuha {Fire Int+7} (You bought it | in a shop in the Dungeon) 115 | D | Identified the ring of Seod {rF+ Str+3} (You bought it in a | shop in the Dungeon) 116 | D | Identified the ring "Iheidup" {rElec MR- Str+8 Slay-5 | Stlth-} (You bought it in a shop in the Dungeon) 118 | D | Identified the ring of Usyonwel {rF+ rC+ Int+6} (You bought | it in a shop in the Dungeon) 119 | D | Identified the ring "Vifog" {Fire +Fly} (You bought it in a | shop in the Dungeon) 120 | D | Identified the ring of Ceturaf {AC+1 Str+2} (You bought it | in a shop in the Dungeon) 121 | D | Identified the ring of the Marlin {Fire Str+3 Dex+7 SInv} | (You bought it in a shop in the Dungeon) 122 | D | Identified the amulet "Kufal" {Inacc +Inv rN+ Str+4 Dex+2} | (You bought it in a shop in the Dungeon) 133 | D | Learned a level 4 spell: Ice Form 148 | D | Round 2. 174 | D | Reached skill level 5 in Transmutations 174 | D | Reached XP level 5. HP: 22/33 MP: 8/12 181 | D | Reached skill level 5 in Spellcasting 193 | D | Reached skill level 8 in Unarmed Combat 279 | D | Arena points: 48 (+36) [x3] 279 | D | Reached XP level 6. HP: 25/39 MP: 10/14 298 | D | Bought a shimmering copper ring for 45 gold pieces 298 | D | Bought a flickering steel ring for 45 gold pieces 298 | D | Bought a sparkling jade ring for 45 gold pieces 298 | D | Bought a heavily runed bronze ring for 45 gold pieces 299 | D | Identified the ring of Copliw {rElec Str+5 Int+2} (You | bought it in a shop in the Dungeon) 301 | D | Identified the ring of the Komtur {AC+3 Dex+5} (You bought | it in a shop in the Dungeon) 303 | D | Identified the ring of Hise {rF- rN+ Str+4 Stlth+} (You | bought it in a shop in the Dungeon) 305 | D | Identified the ring "Neuriqax" {rCorr Int+2} (You bought it | in a shop in the Dungeon) 306 | D | Bought a transparent bone ring for 45 gold pieces 306 | D | Bought an ancient lead ring for 45 gold pieces 307 | D | Identified the ring "Nuliur" {rElec rF++ rN+ EV+4 Stlth-} | (You bought it in a shop in the Dungeon) 309 | D | Identified the ring "Bierph" {+Blink rC- MR+ Str+4 Dex-2} | (You bought it in a shop in the Dungeon) 310 | D | Quit the game Vault maps used: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 5 7 8 | 8.8 Spellcasting | 3 4 5 | 5.6 Transmutations | 3 4 5 6 | 6.1 Fighting | 2 | 2.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 20 || 35 Constrict | 2 | 1 || 3 Tentacles | 2 | 1 || 3 Cast: Spider Form | 2 | 2 || 4 Abil: End Transformatio | | 1 || 1 Evoke: Wand | 1 | || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 12 | 23 || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 342 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 342 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------