Dungeon Sprint DCSS version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 56 runewalsh the Martial Artist (level 6, 45/45 HPs) Began as an Octopode Transmuter on Jan 28, 2019. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:02:49 (426 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 426, Time: 00:02:50 Health: 45/45 AC: 4 Str: 21 XL: 6 Next: 71% Magic: 22/22 EV: 18 Int: 24 God: Gozag Gold: 23 SH: 0 Dex: 25 Spells: 1/15 levels left rFire + + . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg + + + Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec + Reflect . m - ring of Dyla Cerch {Fire Str+6 Dex+2} rCorr . Harm . v - ring "Jureb" {Ice Dex+2} MR +.... NoTele + o - ring of the Commoners {Wiz Dex+4} Stlth +++....... p - ring of the Special Yaks {Wiz Int+2 Dex+5} HPRegen 0.15/turn u - ring of Disaster {MR+ MP+9 Int+5} MPRegen 0.18/turn r - ring of Xemarph {rF+ rN++ Slay+2 SInv} s - ring "Wosiopp" {rElec AC+3} t - ring "Detsimyc" {rF+ rN+ Str+5} @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You were not hungry. You visited 1 branch You collected 928 gold pieces. You spent 905 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring of Dyla Cerch (left tentacle) {Fire Str+6 Dex+2} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (+6). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. n - the ring of Spite {*Corrode rPois rF+ rC- MP+9} (You bought it in a shop in the Dungeon) [ring of protection from fire] It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It may corrode you when you take damage. o - the ring of the Commoners (on tentacle) {Wiz Dex+4} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). p - the ring of the Special Yaks (on tentacle) {Wiz Int+2 Dex+5} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+5). q - the ring of Nuapp {rF+ rC- MR+ Str+4} (You bought it in a shop in the Dungeon) [ring of protection from magic] It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. r - the ring of Xemarph (on tentacle) {rF+ rN++ Slay+2 SInv} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. s - the ring "Wosiopp" (on tentacle) {rElec AC+3} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+3). It insulates you from electricity. t - the ring "Detsimyc" (on tentacle) {rF+ rN+ Str+5} (You bought it in a shop in the Dungeon) [ring of positive energy] It affects your strength (+5). It protects you from fire. It protects you from negative energy. u - the ring of Disaster (on tentacle) {MR+ MP+9 Int+5} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). v - the ring "Jureb" (right tentacle) {Ice Dex+2} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. Wands b - a wand of acid (4) j - a wand of iceblast (4) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: - Level 5.4 Fighting - Level 5.6 Dodging + Level 8.2 Unarmed Combat - Level 5.2 Spellcasting + Level 5.7 Transmutations + Level 0.0 Earth Magic - Level 4.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ####.. 1% 1 None b - Statue Form Tmut/Erth ###...... 67% 6 ####### i - Ice Form Ice/Tmut ####.... 7% 4 ####... s - Spider Form Tmut/Pois ###....... 2% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut ####.... 1% 2 None Blade Hands Tmut ####...... 6% 5 #####.. Leda's Liquefaction Hex/Erth #......... 22% 4 ####... Bolt of Magma Conj/Fire/Erth #......... 50% 5 #####.. Iron Shot Conj/Erth #......... 95% 6 ####### Shatter Erth #......... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel stronger. t - the ring "Detsimyc" (on tentacle) {rF+ rN+ Str+5} u - a pitted turquoise ring; v - a steaming turquoise ring Thank you for shopping at Qunauq's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Nuapp {rF+ rC- MR+ Str+4}. You feel your magic capacity increase. You feel clever. u - the ring of Disaster (on tentacle) {MR+ MP+9 Int+5} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Spite {*Corrode rPois rF+ rC- MP+9}. You feel more attuned to ice. You feel agile. v - the ring "Jureb" (right tentacle) {Ice Dex+2} Get ready! ROUND 3! FIGHT! There is an entrance to Qunauq's Jewellery here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #_......._ #_......._ #_........ ###......... #⌠.......... ######.8......... ##∩___......###... ###@........8.# #.8. ##.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........8.# #.8. ##∩___......###... ######.8......).. There were no monsters in sight! Vanquished Creatures Sigmund (D) A gnoll sergeant (D) 2 hounds (D) Crazy Yiuf (D) Jessica (D) An iguana (D) 2 gnolls (D) A dart slug (D) A bat (D) A giant cockroach (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Found an iron altar of Okawaru. 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found a shadowy altar of Dithmenos. 3 | D | Found a corrupted altar of Lugonu. 4 | D | Found Jerere's Distillery. 4 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found a shimmering altar of Xom. 4 | D | Found Sekat's Do-It-Yourself Clinic. 5 | D | Found Juett's Distillery. 5 | D | Found Ciheix's Bottled Wisdom. 5 | D | Round 1. 7 | D | Noticed Sigmund 7 | D | Found a glowing golden altar of the Shining One. 8 | D | Found a sacrificial altar of Ru. 9 | D | Found a hide-covered altar of Uskayaw. 15 | D | Found an ornate altar of the Wu Jian Council. 16 | D | Found an ancient bone altar of Kikubaaqudgha. 16 | D | Found an opulent altar of Gozag. 16 | D | Found a glowing silver altar of Zin. 16 | D | Found Pofochan's Staff Store. 16 | D | Found Uxkoudwo's Magic Scroll Shop. 17 | D | Found Bela's Must-Have Magic. 17 | D | Found Hymitwor's Magic Scroll Shop. 20 | D | Found a radiant altar of Vehumet. 21 | D | Found a roughly hewn altar of Beogh. 24 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 28 | D | Found a burning altar of Makhleb. 28 | D | Found Edaedadue's Delicious Food. 28 | D | Found Qunauq's Jewellery. 29 | D | Found Xoutar's Advanced Armour. 34 | D | Found Duqaxeck's Identification Station. 34 | D | Found a viscous altar of Jiyva. 34 | D | Found a bloodstained altar of Trog. 34 | D | Found a deep blue altar of Sif Muna. 35 | D | Bought a faintly glowing iron ring for 45 gold pieces 35 | D | Bought a bound glass ring for 45 gold pieces 35 | D | Bought a fine wooden ring for 45 gold pieces 35 | D | Bought a faintly glowing copper ring for 45 gold pieces 35 | D | Identified the ring of Dyla Cerch {Fire Str+6 Dex+2} (You | bought it in a shop in the Dungeon) 36 | D | Identified the ring of Spite {*Corrode rPois rF+ rC- MP+9} | (You bought it in a shop in the Dungeon) 37 | D | Identified the ring of the Commoners {Wiz Dex+4} (You | bought it in a shop in the Dungeon) 38 | D | Identified the ring of the Special Yaks {Wiz Int+2 Dex+5} | (You bought it in a shop in the Dungeon) 41 | D | Noticed an iguana 43 | D | Found a stormy altar of Qazlal. 44 | D | Found a basalt altar of Yredelemnul. 45 | D | Found Soxaek's Premium Goods. 47 | D | Found Kechal's Miscellaneous Merchandise. 47 | D | Found Potutah's Basic Armour. 48 | D | Killed Sigmund 48 | D | Reached skill level 6 in Unarmed Combat 48 | D | Reached XP level 2. HP: 22/22 MP: 4/6 48 | D | Reached XP level 3. HP: 27/27 MP: 4/8 48 | D | Reached XP level 4. HP: 33/33 MP: 4/9 48 | D | Reached XP level 5. HP: 37/37 MP: 4/10 53 | D | Learned a level 3 spell: Spider Form 65 | D | Found Racot's Weapon Rack. 74 | D | Learned a level 4 spell: Ice Form 108 | D | Noticed Jessica 114 | D | Killed Jessica 135 | D | Arena points: 14 (+14) [x2] 216 | D | Round 2. 235 | D | Noticed Crazy Yiuf 242 | D | Killed Crazy Yiuf 242 | D | Reached skill level 7 in Unarmed Combat 242 | D | Reached XP level 6. HP: 44/44 MP: 12/12 263 | D | Reached skill level 5 in Dodging 263 | D | Reached skill level 5 in Transmutations 300 | D | Reached skill level 5 in Fighting 347 | D | Arena points: 56 (+42) [x3] 347 | D | Reached skill level 8 in Unarmed Combat 347 | D | Reached skill level 5 in Spellcasting 373 | D | Bought a book of the Earth for 455 gold pieces 380 | D | Learned a level 6 spell: Statue Form 395 | D | Bought a clouded wooden ring for 45 gold pieces 395 | D | Bought a slimy ivory ring for 45 gold pieces 395 | D | Identified the ring of Nuapp {rF+ rC- MR+ Str+4} (You | bought it in a shop in the Dungeon) 396 | D | Identified the ring of Xemarph {rF+ rN++ Slay+2 SInv} (You | bought it in a shop in the Dungeon) 397 | D | Bought a smoking bone ring for 45 gold pieces 397 | D | Bought a wavering lapis lazuli ring for 45 gold pieces 397 | D | Identified the ring "Wosiopp" {rElec AC+3} (You bought it | in a shop in the Dungeon) 398 | D | Identified the ring "Detsimyc" {rF+ rN+ Str+5} (You bought | it in a shop in the Dungeon) 399 | D | Bought a pitted turquoise ring for 45 gold pieces 399 | D | Bought a steaming turquoise ring for 45 gold pieces 400 | D | Identified the ring of Disaster {MR+ MP+9 Int+5} (You | bought it in a shop in the Dungeon) 402 | D | Identified the ring "Jureb" {Ice Dex+2} (You bought it in a | shop in the Dungeon) 420 | D | Round 3. 426 | D | Quit the game Vault maps used: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 5 | 5.4 Dodging | 4 5 | 5.6 Unarmed Combat | 6 7 8 | 8.2 Spellcasting | 3 4 5 | 5.2 Transmutations | 4 5 | 5.7 Evocations | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 28 || 28 Constrict | | 3 || 3 Punch | | 1 || 1 Cast: Spider Form | | 5 || 5 Evoke: Wand | 1 | 1 || 2 Armor: Skin | | 2 || 2 Dodge: Dodged | | 17 || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 531 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 531 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------