runewalsh the Dungeon (0, 51, D) a +4 chain mail of cold resistance (0, 52, D) a +1 battleaxe of freezing (1, 16, D) a cursed -3 trident a +0 robe (1, 32, D) a +3 battleaxe of flaming (1, 33, D) a book of Conjurations (1, 34, D) a +0 scythe of flaming a crystal ball of energy (1, 50, D) a +2 battleaxe of electrocution (1, 51, D) the +1 ring mail "Pyecoer" {rPois MR+++ Dex-3 Stlth+} It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (1, 52, D) a +0 pair of gloves of dexterity (2, 15, D) a +3 battleaxe of electrocution (2, 16, D) a +0 rapier a +0 robe (2, 32, D) an uncursed staff of earth (2, 34, D) an uncursed amulet of faith (2, 35, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (2, 50, D) a cursed -2 ring of dexterity a necrophage corpse (skeletalised by now) (2, 51, D) an uncursed ring of stealth (2, 52, D) a +1 flail of holy wrath (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +4 falchion of holy wrath (3, 15, D) a +0 spear a cursed +0 robe a scroll of brand weapon (3, 16, D) a +4 shortbow of velocity (3, 32, D) an uncursed staff of conjuration (3, 33, D) a +2 pair of gloves of strength (3, 34, D) a +2 leather armour of cold resistance (3, 50, D) a +2 morningstar of holy wrath (3, 51, D) a +3 vampiric battleaxe (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 15, D) a +2 long sword of electrocution (4, 16, D) a +0 trident of freezing a +0 leather armour the amulet "Setite" {+Rage rC- rN+++ MR- Str+3} [amulet of rage] It affects your strength (+3). It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (4, 32, D) a +1 ring mail of fire resistance (4, 33, D) the +8 trident "Seckel" {protect, Str+2 Int+2 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). (4, 34, D) a +3 leather armour of cold resistance (4, 52, D) an uncursed staff of wizardry (5, 15, D) a +2 vampiric trident a +0 robe (5, 32, D) a cursed ring of attention (unseen) (5, 33, D) +0 shadow dragon scales a +1 chain mail of fire resistance a shadow dragon corpse (skeletalised by now) (5, 34, D) an uncursed staff of wizardry (5, 50, D) the cursed +1 plate armour of Evolution {rN++} It greatly protects you from negative energy. It has a curse placed upon it. (5, 51, D) an uncursed staff of summoning (5, 52, D) a lightning rod (4/4) (6, 15, D) a +0 trident a cursed staff of air (6, 16, D) a +2 robe of magic resistance (6, 22, D) a +0 rapier a +0 robe an uncursed ring of protection from magic (6, 26, D) 2 javelins (6, 29, D) 3 javelins (6, 32, D) a +5 mace of holy wrath (6, 33, D) a +2 broad axe of flaming (6, 34, D) a +0 long sword of electrocution (6, 35, D) a ghoul corpse (skeletalised by now) (6, 50, D) a +2 great sword of holy wrath (6, 51, D) a cursed amulet of the gourmand (7, -1, D) a +6 ring of strength a +6 ring of strength an uncursed ring of flight (7, 14, D) a phial of floods (7, 15, D) a +0 rapier a +0 robe a cursed staff of power (7, 16, D) a +0 trident a scroll of brand weapon (7, 22, D) a +3 rapier of speed (unseen) (7, 34, D) a +2 great sword of holy wrath (7, 50, D) an uncursed staff of conjuration (7, 51, D) an uncursed ring of magical power the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (7, 52, D) an uncursed ring of wizardry (8, 15, D) a lamp of fire (8, 16, D) a +4 rapier of protection a +0 robe a +3 glaive of venom (8, 32, D) a book of Callings (8, 33, D) a +1 executioner's axe of electrocution (still there?) a +1 executioner's axe of electrocution (still there?) (8, 34, D) a book of Transfigurations (8, 50, D) an uncursed ring of magical power (8, 52, D) the +8 broad axe of the Pharaoh's Fist {drain, rN+ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from negative energy. (9, 14, D) 2 scrolls of fear the amulet "Anamauf" {Reflect rF+ Str+3 Int-2 Dex+5 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+5). It protects you from fire. It affects your SH (+3). (9, 27, D) 2 javelins (9, 32, D) a book of Battle (9, 33, D) the cursed +1 spear "Roahulo" {speed, +Inv} Attacks with this weapon are significantly faster. It lets you turn invisible. It has a curse placed upon it. (9, 50, D) a fan of gales a scroll of brand weapon (9, 51, D) a cursed staff of poison (9, 52, D) a +0 short sword of venom (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (10, 14, D) an uncursed staff of wizardry (10, 15, D) an uncursed amulet of regeneration (10, 16, D) a +0 trident (10, 32, D) a +2 chain mail of cold resistance (10, 33, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (10, 34, D) a manual of Staves (10, 50, D) the +4 dire flail of the Silent Majority {venom, *Slow rC+ Int+4 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It lets you see invisible. It may slow you when you take damage. (10, 51, D) the cursed +3 dagger of the Puffin {pierce, +Rage SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. a shadow dragon corpse (skeletalised by now) (10, 52, D) a book of Party Tricks (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) an uncursed amulet of magic regeneration (11, 15, D) a +0 rapier a +0 robe (11, 33, D) a Young Poisoner's Handbook (11, 34, D) a +0 trident (11, 50, D) a book of Battle (11, 51, D) the +3 quick blade "Poriur" {pierce, rPois Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from poison. (11, 52, D) an uncursed staff of fire a ghoul corpse (skeletalised by now) (12, 14, D) the +6 mace of the Sugar Beet {venom, rF+ rN+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. (12, 15, D) a scarf of resistance (12, 16, D) a fan of gales (12, 17, D) a +2 vampiric rapier (unseen) (12, 34, D) a +0 mace an uncursed staff of air (12, 50, D) a +2 mace of draining (12, 51, D) a +4 trident of flaming (12, 52, D) a ghoul corpse (skeletalised by now) (13, 32, D) a +2 short sword of holy wrath (13, 33, D) an uncursed staff of earth (13, 34, D) the cursed +1 chain mail "Ezumu" {*Drain Dex+3 Stlth+} It affects your dexterity (+3). It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (13, 50, D) an uncursed staff of death (13, 51, D) a +1 scythe of venom a +1 great sword of draining (13, 52, D) a ghoul corpse (skeletalised by now) (14, 50, D) a book of the Earth (14, 52, D) the ring "Voireveo" {*Corrode +Fly EV+2 Str+3} [ring of evasion] It affects your evasion (+2). It affects your strength (+3). It lets you fly. It may corrode you when you take damage. (18, 49, D) an uncursed staff of air (18, 50, D) a cursed amulet of inaccuracy (19, 0, D) a +0 war axe a +0 robe an uncursed staff of wizardry (19, 1, D) a +0 dagger a +0 robe a +7 scimitar of holy wrath (19, 16, D) a +2 hand crossbow of freezing (19, 17, D) a +2 quarterstaff of protection (19, 32, D) a cursed -2 ring of intelligence (19, 33, D) a +4 long sword of slicing (19, 48, D) a +1 antimagic spear (19, 49, D) a +0 broad axe of flaming (unseen) (19, 50, D) an uncursed amulet of the gourmand (20, 0, D) the +4 plate armour of the Furies {Int+3} It affects your intelligence (+3). (20, 17, D) a +2 demon trident of draining (20, 18, D) a wand of paralysis (5) an uncursed staff of cold (20, 32, D) an uncursed staff of earth (20, 33, D) the +9 hand crossbow "Feochuob" {elec, rN+ Str+6 SInv Stlth-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+6). It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (20, 49, D) an uncursed staff of power (20, 50, D) an uncursed ring of protection from fire (21, 0, D) a +0 dagger a +0 robe (21, 1, D) a +0 flail an uncursed staff of death (21, 16, D) the ring "Piriere" {+Fly rF+ rC- MR- Dex+8} [ring of flight] It affects your dexterity (+8). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. (21, 33, D) the +4 quarterstaff of Inquiry {vamp, *Drain Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It causes draining when unequipped. (21, 34, D) the +3 short sword of Niroeb {freeze, rC+ Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It protects you from cold. (21, 48, D) the Catalogue of the Compass and Shape Shifting Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Malign Gateway Summoning/Translocation 7 (21, 50, D) a scroll of brand weapon (22, 0, D) a +0 dagger a +0 robe a scroll of brand weapon (22, 16, D) an uncursed staff of wizardry (22, 17, D) a +4 arbalest of freezing (22, 32, D) an uncursed staff of power (22, 33, D) the cursed +1 dagger "Loissox" {pierce, Str+8 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+8). It makes you more stealthy. It has a curse placed upon it. (22, 34, D) a lamp of fire (22, 48, D) a +2 robe of magic resistance (22, 50, D) a book of Flames (23, 16, D) a lamp of fire (23, 17, D) a +0 ring mail of magic resistance (23, 18, D) a +3 plate armour of poison resistance (23, 32, D) an uncursed staff of power (23, 33, D) an uncursed staff of earth (23, 34, D) the +8 hand axe of the Seven Ships {distort, rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. (23, 49, D) a +4 scale mail of cold resistance (23, 50, D) a fan of gales (24, 0, D) a fan of gales (24, 1, D) a +2 long sword (24, 2, D) a +3 long sword of slicing a +0 robe (24, 15, D) an uncursed staff of death a +6 ring of dexterity (24, 16, D) a lamp of fire (unseen) (24, 17, D) a cursed -2 ring of slaying (24, 18, D) an uncursed staff of summoning (24, 32, D) a +2 dagger of venom (24, 33, D) a +5 giant spiked club (24, 34, D) the +1 shield "Guetex" {rPois rC++ Dex-4} It affects your dexterity (-4). It greatly protects you from cold. It protects you from poison. (24, 50, D) the cursed ring of Evecog {+Fly rC- rN++ AC-6 Int+3} [ring of protection] It affects your AC (-6). It affects your intelligence (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you fly. It has a curse placed upon it. (25, 0, D) a +2 leather armour of cold resistance (25, 1, D) a +5 falchion (25, 13, D) a +3 long sword of freezing (unseen) (25, 18, D) an uncursed staff of cold (25, 32, D) a +1 vampiric great sword (25, 33, D) a +2 war axe of electrocution (25, 34, D) a +4 hand crossbow of velocity (25, 48, D) the +4 short sword of the Big Fish {drain, rPois rF+ rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from fire. It protects you from poison. It protects you from negative energy. (25, 49, D) a fan of gales (25, 50, D) a +1 morningstar of venom (25, 56, D) an uncursed staff of death (unseen) (26, 0, D) a +4 broad axe of electrocution (26, 1, D) an uncursed amulet of rage a +0 robe a +0 demon trident of draining (26, 2, D) a +0 dagger a cursed +0 robe (26, 11, D) the cursed +0 mace of Hifoijim {freeze, *Contam rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (26, 16, D) an uncursed staff of conjuration (26, 32, D) an uncursed staff of death (26, 33, D) the ring "Vodouf" {rC- rN+ MR++ Dex+5 Slay+4} [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (26, 34, D) the cursed +3 quarterstaff of Itiurraci {antimagic, +Blink rPois rC+ Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from cold. It protects you from poison. It lets you blink. It has a curse placed upon it. (26, 48, D) a +3 ring of evasion (26, 49, D) an uncursed ring of see invisible (26, 50, D) an uncursed staff of cold (still there?) an uncursed staff of cold (still there?) (27, 0, D) a +2 halberd of flaming (27, 1, D) a +7 hand axe of chopping (27, 32, D) a lightning rod (4/4) (27, 33, D) a +8 short sword of venom (27, 48, D) an uncursed staff of earth (27, 49, D) a book of Summonings (27, 50, D) a +3 arbalest of freezing (28, 1, D) the cursed +1 scale mail of Ferutzan {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (28, 17, D) a scarf of resistance (28, 32, D) 4 scrolls of enchant weapon (28, 48, D) a +1 war axe of distortion (28, 49, D) an uncursed amulet of guardian spirit (unseen) (28, 50, D) a book of Battle (29, 16, D) a +0 dagger of speed (29, 17, D) an uncursed staff of power (29, 32, D) a +2 ring mail of fire resistance (29, 33, D) the cursed +1 ice dragon scales "Peigg" {rPois rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (29, 48, D) an uncursed staff of air (29, 49, D) an uncursed staff of fire (29, 50, D) a +4 demon blade of electrocution (30, 48, D) a fan of gales (30, 49, D) a +0 war axe of distortion (30, 50, D) a +2 buckler of fire resistance (31, 48, D) a +1 helmet of intelligence (31, 49, D) a crystal ball of energy (31, 50, D) a +1 dire flail of protection (31, 52, D) an inedible chunk of flesh (32, 49, D) A Thorough Guide to Sorcery Spells Type Level a - Ring of Flames Charms/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Dragon Form Transmutation 7 (32, 50, D) a book of the Sky (33, 48, D) Rubletiaj's Handbook of Greatest Risks and Utility Spells Type Level a - Shatter Earth 9 (33, 49, D) a crystal ball of energy (33, 50, D) the +7 battleaxe "Guumuc" {holy, rF+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from fire. (34, 15, D) a +0 battleaxe the +6 shortbow "Soujuen" {velocity, +Blink rPois MR- Int+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. a +0 plate armour (34, 28, D) an uncursed amulet of guardian spirit (34, 48, D) a scroll of brand weapon (34, 49, D) the amulet "Yxzeakk" {Regen+ Dex-2 Slay+6} [amulet of regeneration] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It increases your rate of regeneration. (34, 50, D) the Papyrus of Transmigration and Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Petrify Transmutation/Earth 4 (35, 0, D) a cursed +0 halberd a +0 robe an uncursed staff of cold (35, 28, D) a +3 great sword of distortion (35, 29, D) an uncursed ring of resist corrosion (36, 0, D) a +2 ring mail of poison resistance (36, 1, D) +2 storm dragon scales (36, 14, D) a +4 flail a +0 robe a +2 great mace of draining (36, 15, D) a +5 dagger a +0 robe a scroll of brand weapon (36, 28, D) the cursed +0 chain mail of the Orb Guardian {rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (36, 29, D) an uncursed staff of air (37, 0, D) an uncursed staff of power (37, 1, D) an uncursed staff of wizardry (37, 14, D) a +2 broad axe (37, 15, D) a lightning rod (4/4) (37, 28, D) an uncursed staff of poison (37, 29, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (37, 33, D) a +1 scythe of protection (38, 0, D) an uncursed staff of earth (38, 1, D) a +0 chain mail of positive energy (38, 14, D) a +2 dagger of holy wrath (38, 16, D) a +0 trident (38, 29, D) a book of Callings (38, 34, D) a +0 trident (38, 48, D) an uncursed staff of poison (38, 49, D) a +0 short sword a +0 robe a naga corpse (39, 1, D) a phial of floods (39, 14, D) a phial of floods (39, 16, D) a +0 halberd (39, 17, D) a +2 battleaxe of flaming (unseen) (39, 28, D) the cursed +1 leather armour of Generosity {rElec rF- Regen+ rCorr} It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (39, 30, D) a +1 scythe of distortion (39, 50, D) the ring of the Two Names {*Corrode +Fly rElec rPois Str+2 Int+2} [ring of flight] It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It lets you fly. It may corrode you when you take damage. (39, 51, D) a black mamba corpse (40, 3, D) a +0 morningstar a +0 robe (40, 14, D) a +0 robe an uncursed staff of summoning (40, 28, D) a +2 vampiric falchion (40, 29, D) a book of Flames (40, 48, D) a crystal ball of energy (40, 49, D) a book of Summonings (40, 50, D) a +0 scimitar a +1 morningstar of protection (40, 51, D) a +0 hand axe (unseen) (41, 0, D) an uncursed staff of conjuration (41, 1, D) a phial of floods (41, 2, D) a +0 mace (41, 15, D) a cursed +0 glaive a +0 dagger a +0 robe (41, 28, D) an uncursed staff of wizardry (41, 29, D) a +0 shield of cold resistance (41, 34, D) a +4 scythe of protection (41, 48, D) an uncursed staff of earth (41, 49, D) an uncursed staff of air (41, 50, D) a guardian serpent corpse an adder corpse (41, 52, D) a +0 club (unseen) (42, 1, D) a +3 hunting sling of flaming (42, 15, D) a +0 halberd a +0 robe (42, 29, D) the +27 Lear's hauberk (42, 48, D) a +0 hunting sling of velocity (42, 49, D) a +0 flail a +0 robe a naga corpse a water moccasin corpse (43, 14, D) a +2 battleaxe of freezing a +0 robe a crystal ball of energy (43, 15, D) an uncursed staff of air (43, 28, D) an uncursed staff of death (43, 29, D) the +2 rapier of Gozag's Supremacy {vamp, MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your magic capacity (+9). (43, 49, D) a water moccasin corpse (43, 50, D) a +0 flail a +0 robe (43, 51, D) a +0 halberd (unseen) (43, 53, D) a black mamba corpse (44, 28, D) a +2 rapier of draining (44, 48, D) an uncursed staff of summoning (44, 49, D) a +0 spear (44, 50, D) an adder corpse (44, 51, D) a +0 scimitar (44, 52, D) the +6 morningstar "Hellblazer" {crush, +Rage Str+2 Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+2). It lets you go berserk. (unseen) (45, 48, D) Asmodeus's Reference Book on Fire Spells Type Level a - Fireball Conjuration/Fire 5 b - Ring of Flames Charms/Fire 7 (45, 49, D) a +0 quarterstaff of crushing (45, 50, D) the +5 broad axe "Xevewuycw" {chop, rPois rC- Int+5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. a +0 robe a +0 spear a cursed +0 robe a +2 plate armour of poison resistance a naga corpse a naga corpse (45, 51, D) a +0 whip a +0 robe an uncursed staff of death (45, 52, D) a ball python corpse (46, 49, D) a +0 spear a naga corpse (46, 50, D) a +0 halberd a +0 robe a +0 shortbow of freezing a naga corpse (46, 51, D) a +0 flail (still there?) the cursed +0 chain mail of Hixul {Int-5 Dex+5 SInv} (still there?) It affects your intelligence (-5). It affects your dexterity (+5). It lets you see invisible. It has a curse placed upon it. (46, 52, D) a +0 glaive (unseen) (46, 54, D) an adder corpse (47, 48, D) Sif Muna's Catalogue of Shape Shifting and the Voyage Spells Type Level a - Apportation Translocation 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Gell's Gravitas Translocation 3 f - Petrify Transmutation/Earth 4 g - Hydra Form Transmutation 6 (47, 49, D) a +0 dire flail the +1 robe "Wamebeud" {Str+2} It affects your strength (+2). a +0 battleaxe of chopping (48, 48, D) a cursed staff of death (48, 49, D) a +0 battleaxe a +0 spear a +0 robe a crystal ball of energy (48, 50, D) a +0 trident a +0 robe a +2 rapier of electrocution a naga corpse (48, 51, D) an uncursed staff of cold (49, 0, D) a +2 spear (still there?) a +2 spear (still there?) (49, 1, D) the +2 dagger of Plog {pierce, +Rage Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It lets you go berserk. (49, 12, D) a +2 halberd of venom (49, 36, D) a cursed staff of poison (49, 37, D) a +0 antimagic spear (49, 48, D) a manual of Axes a book of Necromancy (49, 49, D) a naga corpse (49, 50, D) a +0 spear a +0 robe an uncursed staff of cold (50, 0, D) a +0 demon blade of venom (50, 1, D) the cursed +3 hand crossbow of Twilight {elec, Int+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). It has a curse placed upon it. (50, 13, D) a +3 ring of dexterity a +0 quarterstaff a +0 robe a +0 robe (50, 25, D) a +0 long sword a +0 robe an uncursed staff of air (50, 36, D) a +0 short sword a lightning rod (4/4) (50, 37, D) a +3 vampiric war axe (50, 38, D) a +0 short sword (50, 48, D) a lamp of fire (50, 50, D) a +0 dire flail a +0 robe an uncursed ring of stealth a naga corpse (50, 51, D) a guardian serpent corpse (51, 0, D) a +6 ring of dexterity (51, 1, D) a +0 hand axe of venom (51, 12, D) a +3 battleaxe of chopping (51, 13, D) a crystal ball of energy (51, 14, D) a +0 robe (51, 24, D) a +0 dagger a +0 robe the cursed +2 flail of Lassol {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It has a curse placed upon it. (51, 25, D) a +4 double sword 7 javelins a +0 chain mail a +1 dagger of electrocution (51, 29, D) 5 large rocks (51, 30, D) a +0 battleaxe a +0 leather armour (51, 36, D) a +0 halberd the cursed +3 demon trident of Maifis {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 37, D) a crystal ball of energy (51, 48, D) a +0 demon whip of freezing (51, 49, D) a +4 flail of venom a +0 robe a scroll of brand weapon an uncursed staff of air a naga corpse (51, 50, D) a +0 long sword a +0 robe a cursed staff of summoning a guardian serpent corpse a black mamba corpse (51, 53, D) a +0 glaive (52, -1, D) an uncursed amulet of the gourmand (52, 0, D) the +10 hand axe of the Puffin {venom, Str+2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+2). It makes you more stealthy. (52, 1, D) a +2 dagger of holy wrath (52, 11, D) an uncursed staff of summoning (52, 12, D) the +8 scimitar "Quoramne" {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). a +0 robe a +2 longbow of freezing (52, 13, D) a +0 robe the +0 eveningstar of Distraction {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (52, 24, D) the +2 battleaxe "Raduav" {chop, rF+ Str+2 Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. It makes you less stealthy. (52, 25, D) a +2 bardiche of chopping (52, 28, D) a cursed -3 dagger a +0 cloak (52, 29, D) a +1 scimitar of flaming (52, 36, D) a +0 hand axe an uncursed staff of air (52, 37, D) a +0 halberd a +2 helmet of see invisible (52, 48, D) a +0 club (52, 49, D) an uncursed staff of air an adder corpse (52, 51, D) a +0 battleaxe (still there?) a guardian serpent corpse (still there?) (53, 0, D) a +2 short sword of flaming (53, 1, D) a +2 war axe of freezing (53, 12, D) a +1 rapier of venom (53, 13, D) a +0 war axe of venom a +0 animal skin an uncursed staff of poison (53, 14, D) a +0 longbow a +0 spear 22 arrows (53, 20, D) an arrow (53, 24, D) the +0 crystal plate armour "Higoinop" {rF- MP+9 Int+7 Slay-5} It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It makes you vulnerable to fire. It affects your magic capacity (+9). (53, 25, D) a +0 dire flail of protection a +0 ring mail a +0 large shield of protection (53, 31, D) a large rock (53, 32, D) a large rock (53, 36, D) a +0 halberd a lamp of fire (53, 37, D) the +1 helmet "Ewits" {Str+5 Dex-4} It affects your strength (+5). It affects your dexterity (-4). (53, 50, D) a +7 spear of venom (54, 13, D) the +10 rapier "Ifill" {speed, Str+4 Dex-5} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (-5). (54, 24, D) a crystal ball of energy (54, 25, D) a +0 giant club a +0 robe (54, 26, D) a +4 quarterstaff of chaos a +0 cloak (54, 33, D) a large rock (54, 36, D) the +4 pair of gloves of the Old World {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (54, 48, D) the cursed +3 trident "Comiklie" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It has a curse placed upon it. (54, 49, D) a crystal ball of energy (55, 0, D) the +2 chain mail of Gallantry {Str+3} It affects your strength (+3). (55, 1, D) a +1 dire flail of protection (55, 13, D) a +5 dagger of electrocution (55, 15, D) a +4 quick blade (unseen) (55, 24, D) the cursed +0 flail "Acasmemurao" {crush, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (59, 36, D) a +4 chain mail of cold resistance (59, 37, D) a fan of gales (59, 48, D) a +0 rapier (unseen) (59, 49, D) a +3 hand axe of flaming (still there?) a cursed staff of wizardry (still there?) (59, 50, D) a +0 hand axe (unseen) (60, 36, D) an uncursed staff of poison (60, 47, D) the Volume of Aerial Snow Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Freezing Cloud Conjuration/Ice/Air 6 (60, 48, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (unseen) (60, 49, D) a +0 long sword (still there?) a +0 dagger (still there?) (60, 50, D) a +0 glaive (unseen) (61, 37, D) a +1 helmet of see invisible (61, 47, D) a +0 rapier (61, 49, D) a +0 halberd (still there?) the Collected Works on Evil Rituals and the Volcanoes (still there?) Spells Type Level a - Corpse Rot Necromancy 2 b - Excruciating Wounds Charms/Necromancy 5 c - Fireball Conjuration/Fire 5 d - Ignition Fire 8 (61, 50, D) a chunk of flesh (62, 0, D) 3 scrolls of brand weapon (62, 9, D) the +7 flail "Beastbane" {speed, MR++} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (62, 16, D) a +2 flail of protection (62, 17, D) the +9 shortbow of the Poles {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (62, 26, D) a crystal ball of energy (62, 27, D) a +0 short sword of electrocution (62, 36, D) a +0 pair of gloves of dexterity (62, 37, D) a +0 spear of distortion (62, 47, D) a chunk of flesh (still there?) an uncursed staff of summoning (still there?) (62, 48, D) a +0 hand axe (62, 49, D) a +0 flail of protection (still there?) a +2 shortbow of velocity (still there?) (62, 50, D) the +3 great sword of the Hidden Seas {protect, Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you more stealthy. (unseen) (63, 0, D) a scroll of brand weapon (63, 8, D) the cursed +2 demon whip of Instant Death {flame, Str+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. (63, 16, D) a +3 mace of draining (63, 17, D) an uncursed staff of energy (63, 27, D) an uncursed staff of air (63, 36, D) a +2 chain mail of fire resistance (63, 37, D) an uncursed staff of wizardry (63, 47, D) a +0 whip (63, 48, D) a +0 mace (63, 49, D) a +1 hand axe of electrocution (still there?) a +0 battleaxe (still there?) (63, 50, D) a +0 halberd (still there?) a book of Clouds (still there?) (63, 53, D) a +0 mace (unseen) (64, 16, D) a +1 war axe of chopping (64, 17, D) a +2 naga barding of fire resistance (64, 26, D) a +2 hunting sling of flaming (64, 47, D) the +4 fustibalus of the Assorted Beds {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (64, 48, D) a +0 hand axe (unseen) (64, 49, D) a +0 long sword (still there?) a +2 robe of magic resistance (still there?) (64, 50, D) a +0 long sword (still there?) the +7 chain mail of the Castellan {+Fly MP+9} (still there?) It affects your magic capacity (+9). It lets you fly. (64, 51, D) a +0 rapier (unseen) (64, 54, D) a +0 rapier (unseen) (65, 47, D) an uncursed staff of wizardry (65, 48, D) a +0 long sword (unseen) (65, 49, D) the +7 dagger of Naninu {drain, MR- Str+4 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 dire flail (still there?) (65, 50, D) a +0 short sword (still there?) an uncursed staff of fire (still there?) (65, 51, D) a +0 rapier (unseen) (66, 49, D) a +0 dire flail (still there?) an uncursed staff of death (still there?) (66, 50, D) a +1 cloak (still there?) a book of the Sky (still there?) (66, 51, D) a +0 war axe a cursed -1 cloak a +0 war axe a lightning rod (4/4) a white draconian corpse (67, 0, D) a +4 hand crossbow of flaming (67, 48, D) a +6 hand axe of electrocution a +0 glaive (67, 49, D) the cursed +0 great sword of Dividends {flame, *Corrode rN+++ Str+6 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your intelligence (-4). It renders you almost immune to negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +2 cloak a +0 long sword a green draconian corpse (67, 50, D) a +0 trident a book of Callings a green draconian corpse (67, 52, D) a +0 long sword (unseen) (68, 48, D) a +2 ring mail of positive energy (68, 49, D) the +8 whip "Snakebite" {curare, rPois} (still there?) It poisons the flesh of those it strikes. It protects you from poison. a +0 broad axe (still there?) (68, 50, D) a +0 dire flail (still there?) a book of Battle (still there?) (68, 51, D) a +0 bardiche of venom (unseen) (69, 36, D) 4 large rocks an uncursed staff of wizardry (69, 47, D) a +1 hand crossbow of freezing (69, 48, D) a +0 dagger (69, 49, D) a +0 morningstar (still there?) the cursed +0 rapier of Ugeojil {freeze, Int+3 Dex+2 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (69, 50, D) a +1 scythe of slicing (still there?) a +0 trident (still there?) (69, 51, D) a +0 halberd (70, 8, D) a +2 plate armour of cold resistance (70, 9, D) a +0 dagger a +0 robe (70, 36, D) a +0 trident (70, 37, D) 3 large rocks the +4 hunting sling of Melee {velocity, +Fly rN+ MP+9 Int+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. (70, 47, D) a box of beasts (70, 48, D) a +0 dagger (unseen) (70, 49, D) a +0 halberd of venom (still there?) an uncursed staff of fire (still there?) (70, 50, D) a +0 hand axe (unseen) (71, 8, D) a +0 dagger a +1 robe of positive energy (71, 10, D) a +0 dagger a +0 robe (71, 26, D) a sack of spiders (71, 27, D) a lamp of fire (71, 36, D) a +0 trident an uncursed ring of see invisible (71, 37, D) a +0 shortbow 15 arrows (71, 47, D) a +0 battleaxe (71, 48, D) a +0 dire flail (unseen) (71, 49, D) a +0 halberd (still there?) a sack of spiders (still there?) (71, 50, D) a +0 dagger (unseen) (72, 8, D) a +0 hand axe (72, 9, D) a +3 long sword of slicing (72, 16, D) an uncursed staff of power (72, 26, D) a +2 rapier of protection (72, 36, D) a +0 trident an uncursed staff of cold (72, 37, D) a +0 trident a throwing net (72, 48, D) a +0 whip (unseen) (72, 49, D) a +1 quarterstaff of crushing (still there?) the +1 chain mail "Tujuamis" {rF- rC+ MR+ Dex+5} (still there?) It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (73, 1, D) a +0 ring mail of magic resistance (73, 16, D) an uncursed staff of poison (73, 17, D) a +1 long sword of slicing (73, 36, D) a +0 shortbow 8 arrows a +1 whip of draining (73, 37, D) a +4 trident 5 boomerangs a +3 leather armour of fire resistance (73, 47, D) an uncursed staff of energy (73, 48, D) a +0 scimitar (73, 49, D) a +0 scimitar (still there?) a +2 eveningstar of draining (still there?) (73, 50, D) a +0 battleaxe (unseen) (74, 47, D) a +0 trident (74, 48, D) a lamp of fire (74, 49, D) a +0 short sword (unseen) (74, 50, D) a +1 short sword of holy wrath (unseen)