Dungeon Sprint DCSS version 0.24-a0-640-ge7cd8ce796 (webtiles) character file. Game seed: 17352899374729994015, levelgen mode: deterministic 1506 runewalsh the Arsonist (level 8, -2/46 HPs) Began as an Octopode Fire Elementalist on Sept 23, 2019. Was an Elder of Vehumet. Shot with a bolt by a yaktaur (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:43 (196 turns). runewalsh the Arsonist (Octopode Fire Elementalist) Turns: 196, Time: 00:03:44 Health: -2/46 AC: 1 Str: 7 XL: 8 Next: 82% Magic: 17/21 EV: 14 Int: 32 God: Vehumet [****..] Gold: 0 SH: 0 Dex: 28 Spells: 7/25 levels left rFire . . . SeeInvis + e - staff of energy rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . I - ring "Goocs" {Dex+4 SInv} rCorr . Harm . t - +6 ring of dexterity MR ..... NoTele + u - +6 ring of dexterity Stlth ++++...... x - +6 ring of intelligence HPRegen 0.15/turn E - +6 ring of intelligence MPRegen 0.17/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons w - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. G - the +9 staff of Wucad Mu {channel} (You took it off a merfolk in the Dungeon) Armour z - the +3 warlock's mirror {reflect} (You found it in the Dungeon) F - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves e - an uncursed staff of energy (weapon) q - an uncursed staff of air Jewellery k - the ring of Peace {Ice Int+6} (You found it in the Dungeon) [ring of ice] It enhances your ice magic. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. t - a +6 ring of dexterity (right tentacle) u - a +6 ring of dexterity (on tentacle) x - a +6 ring of intelligence (on tentacle) E - a +6 ring of intelligence (on tentacle) I - the ring "Goocs" (left tentacle) {Dex+4 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. Wands B - a wand of disintegration (5) C - a wand of iceblast (4) D - a wand of acid (4) Scrolls a - 5 scrolls of identify h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 8 scrolls of fog p - a scroll of holy word r - a scroll of fear s - 5 scrolls of remove curse Potions c - 9 potions of curing d - 9 potions of heal wounds f - 7 potions of magic g - 3 potions of berserk rage i - a potion of invisibility j - 4 potions of resistance l - 5 potions of agility m - 5 potions of might y - 5 potions of haste A - 2 potions of brilliance Miscellaneous Z - a lightning rod (4/4) Comestibles b - 7 rations v - 6 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.5 Shields * Level 9.4 Spellcasting * Level 10.0 Conjurations * Level 10.4 Fire Magic + Level 5.4 Ice Magic + Level 7.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Freeze Ice #### 1% 1 None c - Ignition Fire ######.... 56% 8 None f - Fireball Conj/Fire ######.... 1% 5 None F - Conjure Flame Conj/Fire ######.. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sting Conj/Pois #### 1% 1 None Throw Flame Conj/Fire ###### 1% 2 None Ignite Poison Fire/Tmut/Pois #####... 1% 3 None Inner Flame Hex/Fire #####... 1% 3 None Sticky Flame Conj/Fire ######.. 1% 4 None Bolt of Fire Conj/Fire ######.... 2% 6 None Summon Butterflies Summ ###..... 3% 1 None Summon Small Mammal Summ ###. 3% 1 None Call Imp Summ ###..... 4% 2 None Summon Ice Beast Ice/Summ ####.... 11% 4 None Spellforged Servitor Conj/Summ #####..... 63% 7 None Summon Mana Viper Hex/Summ ###..... 65% 5 None Ring of Flames Chrm/Fire #####..... 97% 7 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The fireball engulfs the centaur!! You kill the centaur! Vehumet accepts your kill. You feel your power returning. Your lightning rod (4/4) has regained one charge. Your Conjurations skill increases to level 10! The fireball engulfs the yaktaur!! The yaktaur is heavily wounded. The fireball engulfs the yaktaur!! The yaktaur is severely wounded. The fireball engulfs the centaur! The centaur is severely wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The yaktaur wields a +2 arbalest of flaming. It bursts into flame! The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The bolt burns you! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓..).....▓..)cc...▓ ▓...)....▓..cc[...▓ ▓......(.▓........▓ ▓..)..)..▓........▓ ▓.▓)...▓.▓.▓....▓.▓ ▓...©(...▓...@....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 3 yaktaurs and a centaur. Vanquished Creatures 4 merfolk (D) 2 guardian mummies (D) A hell hound (D) A centaur (D) An iguana (D) 3 river rats (D) A shadow imp (D) A bat zombie (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 20 | D | Became a worshipper of Vehumet 33 | D | Found the +6 shillelagh "Devastator" {shatter} 33 | D | Found the +11 plutonium sword {*Contam Stlth-} 33 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 33 | D | Found the +9 sword of Zonguldrok {reap} 33 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 33 | D | Found the +0 sword of Power 33 | D | Found the +7 mace of Variability {chain chaos} 33 | D | Found the +7 Singing Sword {slice, sonic wave} 33 | D | Found the +8 storm bow {elec, penet} 35 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 35 | D | Found the +10 dark maul {crush} 35 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 35 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 35 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 39 | D | Reached skill level 5 in Fire Magic 39 | D | Reached XP level 2. HP: 17/17 MP: 4/7 40 | D | Entered arena 2. 40 | D | Noticed a hell hound 40 | D | Found a transporter. 43 | D | Killed a hell hound 43 | D | Reached skill level 5 in Spellcasting 43 | D | Reached skill level 5 in Conjurations 43 | D | Reached XP level 3. HP: 7/21 MP: 5/10 43 | D | Reached XP level 4. HP: 10/27 MP: 5/11 45 | D | Reached * piety under Vehumet 45 | D | Offered knowledge of Freeze by Vehumet. 45 | D | Reached XP level 5. HP: 11/31 MP: 5/13 48 | D | Learned a level 1 spell: Freeze 54 | D | Learned a level 5 spell: Fireball 58 | D | Learned a level 3 spell: Conjure Flame 66 | D | Entered arena 3. 66 | D | Noticed a guardian mummy 66 | D | Noticed a guardian mummy 66 | D | Found a transporter. 71 | D | Killed a guardian mummy 71 | D | Reached skill level 5 in Evocations 71 | D | Reached XP level 6. HP: 16/36 MP: 2/16 72 | D | Killed a guardian mummy 72 | D | Offered knowledge of Sting by Vehumet. 72 | D | Reached ** piety under Vehumet 72 | D | Reached XP level 7. HP: 19/40 MP: 2/18 81 | D | Got the ring "Goocs" {Dex+4 SInv} 98 | D | Entered arena 4. 98 | D | Found a transporter. 105 | D | Got the ring of Peace {Ice Int+6} 107 | D | Got Mopsaoru's Almanac of the Escort 124 | D | Entered arena 5. 124 | D | Noticed a merfolk 124 | D | Noticed a merfolk 124 | D | Noticed a merfolk 124 | D | Noticed a merfolk 124 | D | Found a transporter. 125 | D | Found the +3 warlock's mirror {reflect} 134 | D | Killed a merfolk 134 | D | Reached *** piety under Vehumet 134 | D | Killed a merfolk 134 | D | Reached XP level 8. HP: 31/46 MP: 0/20 159 | D | Killed a merfolk 159 | D | Reached skill level 10 in Fire Magic 159 | D | Reached skill level 5 in Ice Magic 161 | D | Killed a merfolk 161 | D | Reached **** piety under Vehumet 187 | D | Learned a level 8 spell: Ignition 195 | D | Entered arena 6. 195 | D | Noticed a yaktaur 195 | D | Noticed a yaktaur 195 | D | Noticed a yaktaur 195 | D | Found a transporter. 196 | D | Reached skill level 10 in Conjurations 196 | D | Shot with a bolt by a yaktaur Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 8 9 | 9.4 Conjurations | 4 5 7 8 9 10 | 10.0 Fire Magic | 5 6 8 9 10 | 10.4 Evocations | 3 5 6 7 | 7.3 Ice Magic | 2 3 4 5 | 5.4 Dodging | | 2.0 Stealth | | 2.6 Shields | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Fireball | | 1 | 8 || 9 Flame Tongue | | 1 | || 1 Evoke: Wand | 2 | 5 | 1 || 8 Staff of energy | | 2 | 15 || 17 Lightning rod | | | 4 || 4 Use: Potion | 1 | | 4 || 5 Scroll | | | 1 || 1 Dodge: Dodged | | 2 | 2 || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 2142 | 100.0 | 0 | 14 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 2142 | 100.0 | 0 | 14 | 100.0 +---------+---------+-------+---------+---------+-------