runewalsh the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 10, D) a +6 ring of strength a +6 ring of strength an uncursed ring of flight (49, 36, D) a cursed staff of summoning (49, 37, D) a +1 ring mail of magic resistance (50, 13, D) a +2 robe of magic resistance (50, 25, D) an uncursed ring of resist corrosion (50, 26, D) a +0 trident (50, 37, D) a phial of floods (50, 40, D) a +1 vampiric demon whip (50, 41, D) the cursed +0 flail of the Warrior {freeze, rPois Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (50, 42, D) a +0 falchion (unseen) (51, 13, D) the Papyrus of Lethal Toxins Spells Type Level a - Pain Necromancy 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 5 e - Dispel Undead Necromancy 5 (51, 24, D) a fan of gales (51, 25, D) a +2 whip of electrocution (51, 29, D) a +1 demon whip of freezing (51, 36, D) a +2 robe of cold resistance (51, 37, D) a +3 great sword of protection (52, 13, D) the amulet "Quqae" {Spirit Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). (52, 25, D) the +2 leather armour of Galiab {+Fly rElec Str+3 Dex+7 Stlth-} It affects your strength (+3). It affects your dexterity (+7). It insulates you from electricity. It lets you fly. It makes you less stealthy. (52, 29, D) a +0 hand axe a +0 robe a necrophage corpse (52, 30, D) a cursed +0 falchion a +0 robe (52, 36, D) a +2 ring of intelligence a book of the Earth (53, 13, D) an uncursed staff of cold (53, 36, D) a +1 great sword of holy wrath (53, 37, D) a +1 hand axe of flaming (54, 13, D) the +1 plate armour of Ful Ima {Dex+3} It affects your dexterity (+3). (54, 25, D) a +2 falchion of holy wrath (54, 36, D) an uncursed staff of death (55, 13, D) an uncursed amulet of regeneration (55, 24, D) a +3 leather armour of magic resistance (59, 36, D) a book of Flames (59, 37, D) the cursed +0 buckler of the Comet {rC++ Int-4 Slay+4} It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It greatly protects you from cold. It has a curse placed upon it. (60, 17, D) 2 large rocks a cyclops corpse (skeletalised by now) (60, 37, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (60, 38, D) a swamp dragon corpse (61, 8, D) the +14 crystal plate armour "Ysi Udgh" {-Cast rPois rN+ Str+3} It affects your strength (+3). It protects you from poison. It protects you from negative energy. It prevents spellcasting. (61, 12, D) a +0 giant club (unseen) (61, 16, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 26, D) a +1 ring of evasion (61, 36, D) a manual of Bows (61, 38, D) +0 acid dragon scales (unseen) (61, 41, D) a fire dragon skeleton (62, 0, D) the +4 short sword of Ru's Generosity {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (62, 1, D) an uncursed staff of summoning (62, 9, D) a +5 mace of venom (62, 12, D) a +0 giant club a +0 giant club a +0 troll leather armour (62, 16, D) a crystal ball of energy (62, 17, D) a +0 shortbow (still there?) an uncursed ring of stealth (still there?) (62, 27, D) a +0 trident of freezing 8 boomerangs a +0 falchion of electrocution a merfolk skeleton (62, 36, D) a +0 hat (62, 37, D) +0 swamp dragon scales a +1 falchion of holy wrath a swamp dragon corpse (63, 0, D) a cursed ring of attention (63, 8, D) a +1 pair of boots of flying (63, 16, D) a +3 shortbow 19 arrows an uncursed staff of death (63, 17, D) a +0 shortbow 18 arrows a Young Poisoner's Handbook (63, 23, D) an arrow (63, 27, D) a +0 shortbow 20 arrows (63, 28, D) a +0 trident a hippogriff corpse a hippogriff skeleton a merfolk skeleton (63, 33, D) a throwing net (63, 37, D) the +2 scale mail of Wasted Space {*Drain rF+ rCorr Dex+4} It affects your dexterity (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (64, 17, D) a +0 falchion of electrocution (64, 28, D) a +0 trident a merfolk corpse (skeletalised by now) (65, 26, D) a +1 trident of venom (66, 7, D) a +0 giant spiked club (unseen) (68, 0, D) a +0 pair of gloves of strength (69, 0, D) an uncursed staff of power (69, 36, D) the +9 quarterstaff "Raisin" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (70, 8, D) a lightning rod (1/4) (70, 9, D) a scroll of brand weapon (70, 11, D) a swamp drake corpse (skeletalised by now) (70, 36, D) a lamp of fire (70, 37, D) a +2 hand axe of freezing (71, 8, D) the cursed +1 storm dragon scales "Puced" {rElec Str+3} It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (71, 9, D) +0 steam dragon scales (71, 16, D) a +1 rapier of speed (71, 26, D) a +3 leather armour of fire resistance (71, 27, D) an uncursed staff of air (71, 37, D) a +1 whip of flaming (72, 8, D) +2 acid dragon scales (72, 17, D) a +2 antimagic spear (72, 29, D) a +0 morningstar a +0 leather armour of magic resistance (72, 30, D) a +0 robe an ogre corpse (skeletalised by now) (72, 31, D) a harpy corpse (skeletalised by now) (72, 37, D) a lightning rod (1/4) (73, 16, D) a +1 ring mail of positive energy (73, 17, D) the +11 spear "Puosio" {pierce, Fragile +Fly MP-9 Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It affects your magic capacity (-9). It lets you fly. It will be destroyed if unequipped. (73, 26, D) an uncursed staff of death (73, 29, D) a +0 arbalest 16 bolts a yaktaur corpse (skeletalised by now) (75, 1, D) a cursed ring of attention