Dungeon Crawl Stone Soup version 0.25-a0-21-ga5a8db46c7 (webtiles) character file. Game seed: 7517312079782331449, levelgen mode: deterministic 148 runewalsh the Magician (level 5, -1/46 HPs) Began as an Octopode Wizard on Oct 16, 2019. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:30 (1633 turns). runewalsh the Magician (Octopode Wizard) Turns: 1633, Time: 00:04:30 Health: -1/46 AC: 22 Str: 6 XL: 5 Next: 30% Magic: 1/20 EV: 2 Int: 21 God: Gold: 154 SH: 0 Dex: 11 Spells: 3/12 levels left rFire . . . SeeInvis . w - +0 dagger rCold . . . Gourm . (no shield) rNeg + + + Faith . (helmet currently unavailable) rPois + Spirit . (no amulet) rElec . Reflect . f - ring of protection from magic rCorr . Harm . m - ring of magical power MR +.... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: tree-form, very slightly contaminated A: almost no armour, stealthy swim, (amphibious), 8 rings, (constrict 8) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons g - a +0 short sword w - a +0 dagger (weapon) Armour a - a +0 hat (melded) Magical Staves q - an uncursed staff of air Jewellery f - a ring of protection from magic (left branch) m - a ring of magical power (right branch) Scrolls b - a scroll of fog {unknown} e - a scroll of random uselessness {unknown} h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} j - a scroll of enchant weapon {unknown} n - a scroll of magic mapping {unknown} o - 4 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} Potions k - a potion of curing {unknown} Comestibles c - 2 rations l - 2 chunks of flesh Skills: - Level 2.0 Dodging + Level 3.9 Stealth * Level 4.0 Spellcasting * Level 2.9 Conjurations Level 1.0 Summonings - Level 1.0 Translocations + Level 0.5 Fire Magic + Level 0.6 Air Magic + Level 1.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None c - Blink Tloc N/A 12% 2 #...... d - Mephitic Cloud Conj/Pois/Air ##...... 19% 3 ###.... f - Conjure Flame Conj/Fire ##...... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 12% 2 #...... Slow Hex #....... 19% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, confused) You miscast Mephitic Cloud. You are blasted with air! Unknown command. Casting: Mephitic Cloud (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is moderately wounded. Unknown command. You hit the worm. The worm is moderately wounded. The worm bites you. You die... #.####.#.(...## #.# #..#####.## #.# #.## ##.# ..# #.# #.##### ### #.# #.....# # #.# #.#'#..# # #.# +###÷## # ####.### #)Kw[.# ..# #.. #'###♣## #.# #.##[? #### #.# #.#).K #.. #.# #.#... #.# #.###)##..##.###.# ####......####..<..# #...............###.# ...............## ...#####.#.....# You could see a worm (confused) and a kobold. Vanquished Creatures 3 gnolls (D:2) 6 adders (D:2) 2 oozes 2 worms (D:2) A dart slug (D:1) 3 leopard geckos 2 giant cockroaches (D:2) 3 goblins (D:1) 8 hobgoblins 6 kobolds A quokka (D:2) 5 bats 3 frilled lizards 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 238 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/6 242 | D:1 | Learned a level 2 spell: Blink 462 | D:1 | Reached XP level 3. HP: 18/21 MP: 7/7 468 | D:1 | Learned a level 3 spell: Conjure Flame 933 | D:2 | Noticed Sigmund 1029 | D:2 | Found an opulent altar of Gozag. 1053 | D:2 | Reached XP level 4. HP: 16/27 MP: 9/9 1087 | D:2 | Learned a level 3 spell: Mephitic Cloud 1184 | D:2 | Noticed Jessica 1542 | D:2 | Reached XP level 5. HP: 19/31 MP: 10/10 1568 | D:2 | Reached skill level 1 in Poison Magic 1587 | D:2 | Reached skill level 4 in Spellcasting 1623 | D:2 | HP: 1/31 [kobold/stone (1)] 1633 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring D:2: layout_loops_ring, lemuel_doored_altar, chequers_ecumenical_altar_lobes, minmay_joined_circles, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.9 Conjurations | 2 | 2.9 Poison Magic | 1 | 1.0 Spellcasting | 4 | 4.0 Dodging | | 2.0 Summonings | | 1.0 Translocations | | 1.0 Fire Magic | | 0.5 Air Magic | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 7 | 5 || 12 Tentacles | 4 | 4 || 8 Short sword | 11 | || 11 Dagger | 15 | 42 || 57 Cast: Magic Dart | 61 | 37 || 98 Conjure Flame | 2 | 2 || 4 Mephitic Cloud | | 5 || 5 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Confused | | 2 || 2 Eat: Chunk | 1 | 2 || 3 Armor: Skin | 4 | 49 || 53 Dodge: Dodged | 16 | 18 || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 169 | 43 | 20.3 | 44 | 8 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 120 | 43 | 26.4 | 21 | 8 | 27.6 +---------+---------+-------+---------+---------+-------