Dungeon Crawl Stone Soup version 0.25-a0-24-g72dcfe0359 (webtiles) character file. Game seed: 3098366071030722961, levelgen mode: deterministic 13 runewalsh the Magician (level 2, 0/17 HPs) Began as an Octopode Wizard on Oct 17, 2019. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (256 turns). runewalsh the Magician (Octopode Wizard) Turns: 256, Time: 00:00:52 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 0/6 EV: 13 Int: 20 God: Gold: 38 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . b - ring of positive energy rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 hat (worn) Jewellery b - a ring of positive energy (left tentacle) Comestibles c - a ration d - 5 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 1.7 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 28% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, constricted by you) The magic dart hits the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club! You die... #.# #.# #.# #.# ### #.# #.## #.# ##.###.# #.....# #@##### #..g## ......# ###### You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 74 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/6 256 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, grunt_decor_resistance Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 5 Tentacles || 2 Cast: Magic Dart || 26 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 2 | 10.5 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 17 | 2 | 10.5 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+-------