runewalsh the Dungeon [Shop] Muucuwn's Gadget Emporium a wand of random effects (10) (72 gold) a condenser vane (inert) (480 gold) a tin of tremorstones (2/2) (480 gold) a wand of random effects (18) (120 gold) [Shop] Pirop's Assorted Antiques a phial of floods (1320 gold) a potion of curing (99 gold) a lightning rod (1/4) (990 gold) the +2 robe "Hilyret" {*Slow +Blink rF+++} (1785 gold) It renders you almost immune to fire. It lets you blink. It may slow you when you take damage. a wand of random effects (23) (412 gold) a +2 pair of boots of rampaging (709 gold) a +2 plate armour of cold resistance (1320 gold) a +0 pair of boots of stealth (379 gold) [Shop] Saigriog's Antique Weapon Boutique a +1 flail of protection (268 gold) a +0 short sword (72 gold) a +0 hunting sling (36 gold) a +0 dagger (48 gold) the +6 mace of Cataclysm {holy, MR- Dex+9} (1370 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+9). It affects your resistance to hostile enchantments. a +0 whip (60 gold) a +0 dagger (48 gold) a +4 dagger of draining (614 gold) a +0 spear (72 gold) a +2 morningstar of holy wrath (460 gold) a +2 vorpal arbalest (448 gold) a +1 short sword of venom (254 gold) a +0 hunting sling (36 gold) a +0 dagger (48 gold) [Shop] Waakh's Gadget Shop a phantom mirror (560 gold) a box of beasts (560 gold) a phantom mirror (560 gold) a wand of digging (5) (252 gold) a phial of floods (560 gold) a box of beasts (560 gold) a phantom mirror (560 gold) a phantom mirror (560 gold) a tin of tremorstones (2/2) (560 gold) a condenser vane (inert) (560 gold) a wand of iceblast (7) (154 gold) [Shop] Ubliur's Antique Weapon Boutique a +0 club (21 gold) the +1 shortbow "Zinuom" {venom, rF+ rC+ rN++ Int-4} (665 gold) It poisons the ammo it fires. It affects your intelligence (-4). It protects you from fire. It protects you from cold. It greatly protects you from negative energy. the +10 shortbow of Generosity {flame, Fragile MP+9 Dex+4} (1766 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your magic capacity (+9). It will be destroyed if unequipped. a +0 short sword (63 gold) a +0 mace (63 gold) a +0 club (21 gold) the +3 falchion of Barnacled Duty {vorpal, +Fly SInv} (688 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. a +2 trident of flaming (384 gold) a +0 mace (63 gold) a +0 hunting sling (31 gold) [Shop] Gonuis Puwk's Antique Weapon Shop a +4 hand crossbow (688 gold) the cursed +1 falchion "Gishru Moips" {vamp, +Fly rPois MP-9 Str-4} (297 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It protects you from poison. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 hand axe (81 gold) a +0 club (27 gold) a cursed -3 dagger (2 gold) a +0 dagger (54 gold) a +2 spear of freezing (469 gold) a +0 dagger (54 gold) a +0 trident (94 gold) a +0 rapier (108 gold) a +2 longbow of freezing (542 gold) (0, 0, D) a javelin a +0 quarterstaff a +0 hunting sling 35 sling bullets a cursed +0 leather armour (1, -1, D) a sling bullet (2, -1, D) a +5 scimitar 4 javelins a +0 ring mail (7, 5, D) a +0 helmet (8, 5, D) a +0 cloak (9, 5, D) a +0 pair of boots (10, 5, D) a +0 pair of boots (12, 9, D) a +0 morningstar (14, -23, D) 13 gold pieces (15, 1, D) a +0 mace a +0 leather armour (16, 1, D) a +0 dagger (17, 1, D) a +0 scimitar a +0 leather armour a +0 short sword (19, 9, D) a +1 chain mail (20, 1, D) a +0 dire flail (20, 9, D) a +0 pair of boots (21, -3, D) 171 gold pieces (21, 1, D) a +0 long sword a +0 chain mail (21, 9, D) a +0 pair of boots (22, -3, D) 216 gold pieces (23, -3, D) 90 gold pieces (still there?) a cursed +0 war axe (still there?) a +0 robe (still there?) (23, 1, D) a +0 short sword (23, 9, D) a +2 vorpal scimitar a +0 lajatang a +2 halberd of protection a +2 vorpal morningstar a +1 broad axe of freezing a +2 rapier of venom (24, -23, D) 9 gold pieces (24, -3, D) 45 gold pieces (24, 1, D) a +0 flail a +0 leather armour a +0 dire flail (25, -3, D) 3 large rocks a +0 dire flail a +0 chain mail (25, -1, D) a javelin (25, 1, D) a +0 leather armour a +0 war axe (27, -23, D) 16 gold pieces (27, 1, D) a +0 flail a +0 leather armour (29, -23, D) 11 gold pieces (31, 3, D) a +0 dagger a +0 robe (33, 1, D) a +0 dagger a +0 robe (36, -3, D) a +1 cloak (36, 1, D) a +0 hand axe a +0 plate armour a +2 long sword a +0 chain mail a +0 war axe a +1 plate armour of positive energy (37, -3, D) +1 ice dragon scales (37, 1, D) a +3 dire flail a +0 chain mail a +0 halberd a +0 chain mail a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail (38, -3, D) a +1 pair of gloves (38, 1, D) a +0 scimitar a +0 chain mail a +0 hand axe a +0 chain mail (39, -3, D) a +1 cloak (39, 1, D) a +0 hand axe a +0 chain mail a +0 trident 14 boomerangs a +0 plate armour (40, -3, D) the +1 leather armour the Filigreed Dolphin {Harm rN++ rCorr Str-2} It affects your strength (-2). It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (41, -3, D) a +2 ring mail (42, -3, D) a +0 scale mail (43, -3, D) +1 fire dragon scales (45, -3, D) a +1 great mace (45, 1, D) a +0 dagger a +0 hand axe (46, -3, D) a +1 great sword (47, -3, D) a +2 scimitar of protection (47, 1, D) a +0 flail a +0 chain mail a +0 long sword a +0 chain mail (48, -3, D) a +1 great sword of venom (48, 1, D) a +0 falchion a +0 chain mail (48, 5, D) 2 scrolls of enchant weapon (49, -3, D) a +0 bardiche (49, 1, D) a cursed +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 morningstar a +0 leather armour (49, 5, D) 2 scrolls of enchant weapon (50, -3, D) a +3 quick blade (50, 1, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -3, D) a +0 executioner's axe (51, 1, D) a +0 flail (51, 5, D) 2 scrolls of enchant weapon (52, -3, D) a +1 demon whip of venom (52, -1, D) a +0 scimitar of flaming a +2 robe of positive energy (53, 1, D) a +0 short sword a +0 plate armour (54, 5, D) a +0 leather armour (55, 1, D) a +0 robe a +0 dagger (55, 9, D) a +0 dagger a +0 robe a +0 mace a +0 ring mail (56, -3, D) an uncursed ring of protection from magic (61, 9, D) a +0 club