runewalsh the Dungeon (0, 52, D) a +3 chain mail of cold resistance (1, 32, D) a phantom mirror (1, 33, D) a box of beasts (1, 34, D) an uncursed staff of earth (2, 14, D) the +10 rapier of Tender Mercy {vorpal, rC- rN+++ MR- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (2, 15, D) an uncursed staff of death (2, 16, D) a box of beasts (2, 32, D) an uncursed staff of death (2, 33, D) a lightning rod (4/4) (2, 51, D) a lightning rod (4/4) (2, 52, D) a +0 pair of gloves of strength (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) an uncursed ring of positive energy (3, 15, D) a condenser vane (3, 16, D) a +4 scythe of venom (3, 32, D) a condenser vane (3, 34, D) an uncursed ring of protection from cold (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +4 scimitar of freezing (4, 16, D) a box of beasts (4, 32, D) a +3 morningstar of protection (4, 33, D) an uncursed staff of poison (4, 34, D) a +4 giant club (5, 14, D) a +0 dire flail of venom (5, 15, D) a tin of tremorstones (2/2) (5, 16, D) a lightning rod (4/4) (5, 33, D) a tin of tremorstones (2/2) (5, 34, D) an uncursed staff of conjuration (5, 43, D) a +2 scythe of venom (5, 52, D) a tin of tremorstones (2/2) (6, 14, D) a lightning rod (4/4) (6, 15, D) an uncursed staff of death (6, 16, D) an uncursed ring of protection from magic (6, 34, D) a +2 leather armour of cold resistance (6, 39, D) a +0 glaive a +6 ring of dexterity 3 scrolls of brand weapon (6, 40, D) the +5 mace of Extinguishment {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 chain mail of magic resistance (6, 50, D) a +3 double sword of holy wrath (6, 51, D) a phial of floods (6, 52, D) a phial of floods (7, 15, D) a +3 chain mail of positive energy (7, 16, D) a book of Necromancy (7, 34, D) an uncursed staff of conjuration (7, 50, D) a +0 morningstar of holy wrath (7, 51, D) the cursed +0 chain mail of Feasting {rElec} It insulates you from electricity. It has a curse placed upon it. (7, 52, D) a box of beasts (8, 14, D) the +3 whip "Siubbara" {elec, rC- Str+3 Int-4 Dex+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+7). It makes you vulnerable to cold. (8, 15, D) a book of the Sky (8, 16, D) a cursed amulet of inaccuracy (8, 32, D) a lightning rod (4/4) (8, 34, D) a +1 war axe of distortion (8, 50, D) a +4 chain mail of positive energy (8, 51, D) the Grimoire of the Oath and Companions Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Dazzling Flash Conjuration/Hexes 3 yes c - Shadow Creatures Summoning 6 yes (8, 52, D) the +1 battleaxe of Checkmate {spect, *Contam MR+ Stlth+} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (8, 54, D) an uncursed staff of conjuration a +0 vorpal arbalest a +6 ring of dexterity (9, 14, D) a +1 spear of flaming (9, 15, D) a box of beasts (9, 32, D) a book of Cantrips (9, 50, D) an uncursed staff of cold (9, 51, D) the ring of Quovvifo {rC++ Str+2 Int+2 Dex+6} (still there?) [ring of dexterity] It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+6). It greatly protects you from cold. an uncursed amulet of guardian spirit (still there?) (9, 52, D) a Fen Folio (9, 55, D) a +1 scythe of pain a +3 chain mail of cold resistance (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 14, D) a +3 ring mail of cold resistance (10, 15, D) +2 ice dragon scales (10, 16, D) a +4 plate armour of poison resistance (10, 33, D) a +2 hand crossbow of flaming (10, 34, D) a phial of floods (10, 50, D) a +2 giant spiked club (10, 51, D) the +11 trident "Kawuwuops" {antimagic, rPois Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from poison. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +2 falchion of holy wrath (11, 15, D) a tin of tremorstones (2/2) (11, 16, D) a lightning rod (4/4) (11, 19, D) (unseen) (11, 32, D) a +2 robe of magic resistance (11, 33, D) an uncursed staff of poison (11, 34, D) a +2 pair of gloves of archery (11, 45, D) a +3 scythe of venom (11, 50, D) a +1 arbalest of flaming (11, 51, D) a +2 robe of positive energy (11, 52, D) a +1 chain mail of magic resistance (11, 53, D) a +0 trident of flaming (11, 54, D) the cursed +1 leather armour "Noclez" {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (12, 14, D) a +4 plate armour of cold resistance (12, 15, D) a phial of floods (12, 34, D) a +3 scale mail of fire resistance (12, 42, D) an uncursed staff of earth a +4 scythe of freezing (12, 44, D) a +2 hand axe of electrocution (12, 50, D) a +6 ring of intelligence (12, 51, D) a +1 vorpal hand crossbow (12, 52, D) a +1 long sword of holy wrath (12, 53, D) the +10 eveningstar "Gygge" {vorpal, *Slow rF+++ Str+5 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+5). It renders you almost immune to fire. It lets you see invisible. It may slow you when you take damage. an uncursed ring of ice (still there?) (13, 34, D) the +1 robe "Wucink" {Str+3} It affects your strength (+3). (13, 42, D) a +0 dire flail +1 fire dragon scales a +4 scythe of pain a +0 dire flail (13, 43, D) a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of see invisible an uncursed staff of air +1 pearl dragon scales a +0 vorpal scythe a +0 trident a +0 trident a +1 hand crossbow of freezing (13, 44, D) a +0 giant club (13, 50, D) an uncursed ring of wizardry (13, 51, D) a +2 leather armour of magic resistance (13, 52, D) an uncursed staff of poison (14, 42, D) a +0 scythe of flaming (unseen) (14, 50, D) a +0 troll leather armour (14, 51, D) the amulet of the King {RegenMP +Fly Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It lets you fly. (14, 52, D) a tin of tremorstones (2/2) (18, 48, D) a condenser vane (18, 49, D) an uncursed staff of fire (18, 50, D) an uncursed staff of death (19, 0, D) a +0 dagger (19, 1, D) an uncursed ring of protection from magic (19, 16, D) an uncursed staff of poison (19, 17, D) an uncursed staff of poison (19, 32, D) a phantom mirror (19, 33, D) the +1 battleaxe "Lifebane" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. (19, 48, D) a box of beasts (19, 49, D) a tin of tremorstones (2/2) (19, 50, D) an uncursed ring of fire (20, 0, D) a +2 robe of magic resistance (20, 1, D) a +5 dagger of flaming (20, 17, D) a condenser vane (20, 32, D) a +1 vorpal long sword (20, 33, D) a +0 helmet of intelligence (20, 50, D) an uncursed staff of earth (21, 0, D) a book of Party Tricks (21, 1, D) a phantom mirror (21, 17, D) a book of the Sky (21, 18, D) a +0 long sword (still there?) the +12 hunting sling of Eternal Vigilance {flame, rElec rC- rN++} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. (21, 32, D) an uncursed staff of cold (21, 33, D) a lightning rod (4/4) (21, 34, D) a +2 plate armour of poison resistance (21, 48, D) a +0 falchion of distortion (21, 49, D) an uncursed staff of earth (21, 50, D) an uncursed staff of fire (22, -1, D) a +4 scimitar (still there?) a +0 robe (still there?) (22, 0, D) an uncursed staff of earth (22, 17, D) a book of the Sky (22, 32, D) a box of beasts (22, 33, D) an uncursed staff of cold (22, 34, D) a +3 vorpal hand crossbow (22, 48, D) the amulet "Paesi" {MR+ Regen+} [amulet of regeneration] It affects your resistance to hostile enchantments. It increases your rate of regeneration. (22, 49, D) an uncursed ring of flight (22, 50, D) a +0 vorpal mace (23, 0, D) a condenser vane (23, 1, D) a condenser vane (23, 4, D) a +2 vampiric demon trident (still there?) a +0 robe (still there?) (23, 5, D) a +0 dagger a +0 robe (23, 16, D) a +0 battleaxe of flaming (23, 17, D) a +2 scale mail of positive energy (23, 20, D) a +0 short sword (still there?) a +0 robe (still there?) (23, 22, D) a +0 spear (still there?) a +0 robe (still there?) (23, 32, D) a +2 battleaxe of electrocution (23, 34, D) a cursed -4 ring of intelligence (23, 48, D) a condenser vane (23, 50, D) a +2 morningstar of draining (24, 0, D) a +1 helmet of see invisible (24, 1, D) a +3 leather armour of cold resistance (24, 5, D) a +4 dagger a +0 robe a +0 dire flail a +0 dagger of freezing a +0 robe (24, 6, D) a +0 battleaxe a +0 chain mail a +0 robe (24, 17, D) a +3 halberd of pain (24, 18, D) the +0 pair of boots of Tueremn {MR+} It affects your resistance to hostile enchantments. (24, 21, D) a +2 long sword of protection (still there?) a +0 kite shield (still there?) a +6 ring of dexterity (still there?) (24, 22, D) a +0 flail (still there?) a +0 robe (still there?) an uncursed ring of positive energy (still there?) (24, 23, D) the +6 morningstar of Hatred {flame, rF+ rN+} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. a +0 robe (still there?) (24, 32, D) the +4 scimitar "Bummodail" {vorpal, +Inv rF- MR++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (24, 33, D) a lightning rod (4/4) (24, 34, D) a +1 rapier of venom (24, 48, D) the +7 spear of Untimely Demise {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (24, 49, D) the ring "Locynaos" {*Contam +Fly MR+ rCorr Int+4} [ring of resist corrosion] It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. (24, 50, D) a book of Dreams (25, 0, D) the +4 hand axe of Dishonesty {drain, rElec rN++ MR+ Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (25, 1, D) an uncursed staff of conjuration (25, 5, D) a cursed +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (25, 16, D) an uncursed staff of air (25, 18, D) a +0 falchion of freezing (25, 21, D) the +8 war axe of Disorder {holy, Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). a +0 robe a +0 short sword of electrocution a cursed -1 robe the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 robe (25, 32, D) a +1 robe of resistance (25, 34, D) an uncursed staff of fire (25, 49, D) an uncursed staff of conjuration (25, 50, D) a +0 mace of protection (26, 0, D) a +2 leather armour of fire resistance (26, 1, D) a +2 robe of magic resistance (26, 5, D) a +0 dagger (still there?) a +0 robe (still there?) (26, 6, D) a +0 dagger (still there?) a +0 robe (still there?) (26, 16, D) a tin of tremorstones (2/2) (26, 17, D) a +2 antimagic whip (26, 21, D) a +0 spear (still there?) a +0 long sword of flaming (still there?) (26, 22, D) a +0 halberd (still there?) a +0 robe (still there?) (26, 23, D) a +0 war axe (still there?) an uncursed amulet of guardian spirit (still there?) (26, 33, D) a +4 flail of protection (26, 34, D) a +1 scale mail of magic resistance (26, 48, D) a +4 vorpal hand axe (26, 49, D) an uncursed staff of air (26, 50, D) a phantom mirror (27, 1, D) a +1 troll leather armour (27, 16, D) an uncursed staff of air (27, 17, D) a +0 great sword of holy wrath (27, 32, D) a cursed ring of attention (27, 33, D) an uncursed amulet of magic regeneration (27, 34, D) a lightning rod (4/4) (27, 48, D) the +7 quarterstaff "Dyfupuk" {antimagic, +Blink rElec MR+ Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. (27, 49, D) the +8 hand crossbow "Wuegyuz" {vorpal, MR+ Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your resistance to hostile enchantments. (27, 50, D) a +2 long sword of holy wrath (28, 0, D) an uncursed staff of fire (28, 1, D) the +7 short sword "Eni Xeugh" {vorpal, MP-9 Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your magic capacity (-9). (28, 16, D) a lightning rod (4/4) (28, 17, D) a +0 hand axe (28, 33, D) a phantom mirror (28, 48, D) an uncursed ring of ice (28, 49, D) a +3 leather armour of magic resistance (28, 50, D) a book of Misfortune (29, 0, D) the cursed ring "Zoafihu Jenn" {rN+ Int+4 Dex-4} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (-4). It protects you from negative energy. It has a curse placed upon it. (29, 1, D) a +1 mace of venom (29, 16, D) a +0 spear (29, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (29, 32, D) a +1 robe of fire resistance (29, 33, D) a +3 chain mail of cold resistance (29, 48, D) the +7 hand crossbow of Vepiy {vorpal, Str+3} Any bolt fired from it inflicts extra damage. It affects your strength (+3). (29, 49, D) a +0 pair of boots of running (29, 50, D) a condenser vane (30, 48, D) a phantom mirror (30, 49, D) the +2 mace "runewalsh's Regret" {vorpal, rPois MR+ Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (30, 50, D) a +2 pair of boots of flying (31, 48, D) the amulet "Golock" {Spirit rF+++ Int-4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). It renders you almost immune to fire. It lets you see invisible. (31, 49, D) an uncursed ring of protection from fire (31, 50, D) a +3 plate armour of fire resistance (32, 48, D) a manual of Bows (32, 49, D) a tin of tremorstones (2/2) (32, 50, D) a +1 trident of venom (33, 48, D) an uncursed staff of cold (33, 49, D) an uncursed ring of resist corrosion (33, 50, D) an uncursed ring of fire (33, 52, D) (unseen) (34, 28, D) the +8 chain mail of Ropealof {Str+5 Int-2 Slay-6 Stlth+} It affects your strength (+5). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you more stealthy. (34, 48, D) the cursed +2 flail of the Many Defenders {vorpal, rN+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from negative energy. It has a curse placed upon it. (34, 50, D) a +2 vorpal dire flail (35, 0, D) the ring of the Cockatrice {rPois rF- rN+ Slay+3} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (35, 15, D) a tin of tremorstones (2/2) (35, 28, D) a +3 flail of protection (35, 29, D) a +5 spectral giant club (36, 1, D) an uncursed staff of poison (36, 14, D) an uncursed staff of death (36, 15, D) an uncursed ring of fire (36, 28, D) an uncursed staff of fire (36, 29, D) a +1 helmet of see invisible (36, 30, D) a +0 whip (still there?) a +0 robe (still there?) (37, 0, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (37, 1, D) a +4 scimitar of protection (37, 28, D) an uncursed staff of earth (38, 0, D) the +0 plate armour "Viojoh" {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (38, 14, D) a +1 long sword of electrocution (38, 28, D) a +0 rapier of holy wrath (38, 29, D) the cursed +0 rapier of Wipsimin {drain, *Corrode rF+ rC+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (38, 48, D) an uncursed amulet of magic regeneration (38, 49, D) a +1 vampiric scimitar (38, 50, D) an uncursed amulet of faith (39, 0, D) a box of beasts (39, 1, D) a phantom mirror (39, 14, D) a tin of tremorstones (2/2) (39, 15, D) a tin of tremorstones (2/2) (39, 27, D) an uncursed ring of protection from magic (39, 29, D) a scroll of brand weapon (39, 31, D) a +0 vampiric spear (still there?) a +0 robe (still there?) (39, 48, D) the ring "Mauschun" {rCorr Dex+2} [ring of resist corrosion] It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (39, 49, D) the +1 scale mail of Moral Flaws {Rampage Int+2} It affects your intelligence (+2). It bestows one free step when moving towards enemies. (39, 50, D) an uncursed staff of conjuration (40, 0, D) an uncursed ring of wizardry (40, 14, D) a lightning rod (4/4) (40, 15, D) a +3 whip of holy wrath (40, 29, D) a +4 vampiric halberd (40, 30, D) a +0 hand axe (still there?) a +0 dire flail (still there?) an uncursed ring of magical power (still there?) (40, 31, D) a +0 club (still there?) a +0 long sword (still there?) (40, 33, D) a +0 robe (40, 48, D) a box of beasts (40, 49, D) +0 shadow dragon scales (40, 50, D) a book of Flames (41, 0, D) a +1 leather armour of fire resistance (41, 1, D) a +3 rapier of freezing (41, 14, D) an uncursed staff of death (41, 28, D) a book of Party Tricks (41, 29, D) an uncursed staff of conjuration (41, 33, D) a +2 great mace of protection (41, 48, D) a book of Alchemy (41, 49, D) a phial of floods (41, 50, D) an uncursed staff of poison (42, 0, D) a manual of Bows (42, 1, D) an uncursed staff of conjuration (42, 15, D) a +6 giant club (42, 28, D) a +2 battleaxe of freezing (42, 29, D) a book of the Dragon (42, 30, D) a +0 battleaxe (42, 48, D) a +2 robe of cold resistance (42, 49, D) a +1 great mace of protection (42, 50, D) an uncursed ring of see invisible (43, 14, D) an uncursed amulet of guardian spirit (43, 15, D) an uncursed staff of fire (43, 28, D) a +0 short sword (43, 29, D) a +0 hand axe (still there?) an uncursed staff of conjuration (still there?) (43, 30, D) the +5 rapier "Addeg" {flame, rPois rF- Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. (unseen) (43, 48, D) a tin of tremorstones (2/2) (43, 49, D) the Papyrus of the Virous Voyage Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Gell's Gravitas Translocation 3 yes (43, 50, D) a +2 chain mail of magic resistance (44, 48, D) a +1 vorpal battleaxe (44, 49, D) an uncursed staff of conjuration (44, 50, D) an uncursed staff of poison (44, 51, D) a +2 dagger of speed (45, 49, D) a +5 fustibalus of freezing (45, 50, D) the +0 pair of gloves of Insurance {*Corrode +Blink rN++ Int+3} It affects your intelligence (+3). It greatly protects you from negative energy. It lets you blink. It may corrode you when you take damage. (45, 51, D) an uncursed staff of poison (unseen) (46, 48, D) an uncursed staff of death (still there?) a +2 dagger of protection (still there?) (46, 49, D) the cursed +0 scale mail of Xader {MP-9 Dex+4 SInv} It affects your dexterity (+4). It affects your magic capacity (-9). It lets you see invisible. It has a curse placed upon it. (46, 50, D) a +6 ring of dexterity (46, 51, D) an uncursed ring of poison resistance (47, 48, D) an uncursed staff of death (47, 49, D) a book of the Warp (47, 50, D) a +9 giant club (48, 48, D) a lightning rod (4/4) (48, 49, D) an uncursed ring of protection from magic (48, 50, D) a +1 robe (49, 0, D) an uncursed staff of fire (49, 1, D) the +3 pair of gloves "Duojatta" {rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. (49, 36, D) a +1 battleaxe of electrocution (49, 37, D) the +4 scale mail of the Monkey's Uncle {*Corrode rF+ MR+ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (49, 48, D) a scroll of brand weapon (49, 50, D) a phantom mirror (50, 0, D) a +3 scale mail of fire resistance (50, 1, D) an uncursed amulet of magic regeneration (50, 12, D) a cursed amulet of inaccuracy (50, 13, D) a scroll of brand weapon (50, 24, D) the +10 short sword "Mavill" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (50, 25, D) a +2 glaive of venom (50, 36, D) a +2 cloak of stealth (50, 37, D) a +3 trident of freezing (50, 48, D) a +5 quarterstaff of draining (50, 50, D) a +4 falchion of freezing (50, 51, D) (unseen) (51, 0, D) the +5 robe of the Fiend {Dex+3} It affects your dexterity (+3). (51, 1, D) a +6 ring of dexterity (51, 12, D) the cursed +1 short sword of Coxkirr {vorpal, Fragile rElec rPois Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (51, 13, D) an uncursed staff of death (51, 24, D) a condenser vane (51, 35, D) a +2 buckler of poison resistance (51, 36, D) an uncursed staff of air (51, 37, D) a +0 short sword of speed (51, 48, D) a +1 flail of protection (51, 49, D) the cursed ring "Toezo" {rN+ EV-4 Int+3 Stlth-} [ring of evasion] It affects your evasion (-4). It affects your intelligence (+3). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (51, 50, D) an uncursed staff of conjuration (51, 51, D) (unseen) (52, 1, D) a box of beasts (52, 12, D) an uncursed staff of conjuration (52, 24, D) a scroll of brand weapon (52, 25, D) a +2 scythe of protection (52, 48, D) an uncursed staff of conjuration (52, 50, D) the ring of Datagh {Dex+2 Slay+4 Stlth+} [ring of stealth] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you more stealthy. (52, 51, D) (unseen) (53, 0, D) +1 fire dragon scales (53, 1, D) an uncursed ring of wizardry (53, 3, D) a +0 scythe of freezing (53, 12, D) an uncursed staff of earth (53, 13, D) a +2 plate armour of cold resistance (53, 24, D) a +0 trident of protection (53, 36, D) a +2 vorpal falchion (53, 37, D) an uncursed staff of conjuration (53, 48, D) a condenser vane (53, 49, D) a +2 vampiric long sword (53, 50, D) the +2 scale mail of the Garden {rElec} It insulates you from electricity. (54, 0, D) a +2 hand axe of freezing (54, 1, D) a tin of tremorstones (2/2) (54, 9, D) a cursed +0 long sword (still there?) a cursed +0 robe (still there?) (54, 13, D) an uncursed ring of flight (54, 24, D) a lightning rod (4/4) (54, 25, D) the cursed +0 crystal plate armour of Recklessness {*Slow rElec Int+7} It affects your intelligence (+7). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (54, 30, D) a +2 demon trident of electrocution (54, 48, D) a +5 giant club (54, 49, D) an uncursed ring of protection from cold (55, 0, D) a +1 dagger of speed (55, 1, D) an uncursed ring of flight (55, 9, D) a +3 hand axe (55, 12, D) a tin of tremorstones (2/2) (55, 13, D) a +2 plate armour of poison resistance (55, 24, D) a +0 vorpal fustibalus (56, 8, D) a +0 scimitar (57, 7, D) a +2 scythe of flaming (58, 47, D) a cursed staff of cold (58, 48, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (58, 49, D) an uncursed ring of protection from magic (59, 37, D) a scroll of brand weapon (59, 47, D) a +1 dagger of electrocution (59, 48, D) an uncursed staff of cold (59, 49, D) an uncursed staff of cold (60, 36, D) a +3 leather armour of fire resistance (60, 37, D) a box of beasts (60, 48, D) an uncursed staff of air (60, 49, D) an uncursed staff of conjuration (60, 51, D) a cursed +3 dagger of freezing (still there?) a +0 robe (still there?) (61, 0, D) a +6 giant club (61, 8, D) the +6 hand axe of the Augurer {antimagic, rPois Str+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from poison. It lets you see invisible. (61, 16, D) the cursed +1 hand crossbow "Giehyol" {freeze, rElec rPois MP-9 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. (61, 26, D) a +0 dagger (61, 29, D) a +2 falchion of draining (still there?) a +0 robe (still there?) (61, 36, D) a +1 hand crossbow of flaming (61, 37, D) a +3 war axe of draining (61, 47, D) a book of Flames (61, 48, D) a +2 mace of distortion (61, 49, D) a phantom mirror (62, 0, D) a phial of floods (62, 1, D) a scroll of brand weapon (62, 8, D) an uncursed staff of death (62, 16, D) an uncursed staff of air (62, 17, D) a lightning rod (4/4) (62, 26, D) a tin of tremorstones (2/2) (62, 27, D) the +1 helmet of Perpetual Drought {Int+3} It affects your intelligence (+3). (62, 37, D) the +7 chain mail of the Heron {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (62, 48, D) a +1 vorpal mace (62, 49, D) a tin of tremorstones (2/2) (63, 0, D) a +2 ring mail of cold resistance (63, 8, D) a +4 executioner's axe of electrocution (63, 16, D) an uncursed staff of death (63, 17, D) a cursed amulet of inaccuracy (63, 18, D) a +0 dire flail (63, 19, D) a +0 trident (unseen) (63, 26, D) a condenser vane (63, 27, D) a +0 rapier (63, 36, D) a phantom mirror (63, 37, D) an uncursed staff of cold (63, 49, D) the +6 falchion of the Howling Firefly {freeze, rF+ rN+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. (63, 50, D) 2 scrolls of brand weapon (63, 51, D) a necrophage corpse (63, 52, D) a +3 hand axe of distortion a +0 robe (64, 16, D) a +2 scale mail of fire resistance (64, 26, D) a tin of tremorstones (2/2) (64, 29, D) a +0 rapier a +0 robe (64, 31, D) a +0 rapier of venom a +0 robe (64, 47, D) a phantom mirror (64, 48, D) a book of the Dragon (64, 49, D) a +5 dagger of flaming (64, 52, D) a +2 dagger of speed (still there?) a necrophage corpse (still there?) (65, 26, D) an uncursed amulet of faith (65, 29, D) a +0 spear (unseen) (65, 49, D) an uncursed staff of cold (65, 50, D) a condenser vane (65, 52, D) a cursed -1 dagger a +0 robe a human corpse (65, 54, D) a +0 battleaxe a +0 plate armour (65, 55, D) a +0 dagger (still there?) a +0 robe (still there?) (66, 49, D) a phial of floods (66, 50, D) the cursed +0 robe "Goschion" {-Tele Rampage Str+6 Dex-5} It affects your strength (+6). It affects your dexterity (-5). It prevents most forms of teleportation. It bestows one free step when moving towards enemies. It has a curse placed upon it. (66, 51, D) a box of beasts (66, 54, D) a +0 halberd a +0 chain mail a cursed -3 halberd a +0 robe (66, 55, D) a +4 arbalest of freezing (66, 56, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +4 ring of evasion (still there?) a cursed -3 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (67, 0, D) a lightning rod (4/4) (67, 2, D) +0 steam dragon scales (unseen) (67, 47, D) an uncursed staff of earth (67, 48, D) an uncursed staff of air (67, 49, D) an uncursed ring of stealth (67, 50, D) an uncursed ring of protection from cold (67, 53, D) a +0 war axe (still there?) a +0 plate armour (still there?) 2 scrolls of brand weapon (still there?) (67, 56, D) a +0 mace the +1 robe "Vion" {+Blink rPois} It protects you from poison. It lets you blink. a cursed ring of attention a +0 dagger a +0 robe a +0 broad axe a human corpse (68, 47, D) a +2 mace of pain (68, 48, D) an uncursed staff of poison (68, 49, D) a box of beasts (68, 50, D) a +0 ring mail of poison resistance (68, 54, D) a +0 flail (still there?) a +0 flail (still there?) (68, 55, D) a +0 dagger (still there?) a +0 robe (still there?) (68, 59, D) a +2 long sword (still there?) a +0 chain mail (still there?) (69, 10, D) a +0 rapier (unseen) (69, 22, D) a +0 whip a +0 club (69, 36, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (69, 47, D) 4 scrolls of enchant weapon (69, 48, D) a cursed ring of attention (69, 50, D) a +2 short sword of venom (69, 54, D) a +0 dagger of protection (still there?) a +0 robe (still there?) a human corpse (still there?) (69, 55, D) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (69, 56, D) a +2 great sword (still there?) a +0 plate armour (still there?) 2 potions of heal wounds (still there?) a +1 great sword (still there?) a +0 robe (still there?) (69, 57, D) a +5 rapier of venom (still there?) a +0 plate armour (still there?) a +3 great mace (still there?) a +0 chain mail (still there?) (70, 8, D) a +2 chain mail of positive energy (70, 10, D) a +0 dagger (still there?) a +0 shortbow (still there?) 25 arrows (still there?) a +0 leather armour (still there?) (70, 23, D) a +2 dire flail of protection (70, 36, D) a +0 halberd (70, 37, D) an uncursed staff of conjuration (70, 48, D) a phantom mirror (70, 49, D) a lightning rod (4/4) (70, 53, D) a +0 dagger (still there?) a +0 robe (still there?) (70, 54, D) a +0 dagger (still there?) a cursed +0 robe (still there?) (70, 56, D) a cursed -2 battleaxe (70, 57, D) a +0 glaive (71, 10, D) a +0 long sword a +0 longbow 22 arrows (71, 11, D) a +0 rapier a +0 leather armour (71, 12, D) a +0 battleaxe of electrocution (71, 17, D) the cursed +3 morningstar of Experimentation {flame, +Blink rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It lets you blink. It has a curse placed upon it. (71, 22, D) the +8 whip "Utzoisug" {drain, rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. (71, 26, D) a +5 trident of holy wrath (71, 27, D) a cursed -3 trident 7 boomerangs (71, 36, D) a lightning rod (4/4) (71, 49, D) a +3 long sword of holy wrath (71, 55, D) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (72, 8, D) an uncursed staff of fire (72, 17, D) a +0 war axe (72, 22, D) a +0 hand axe (72, 31, D) a +0 trident (still there?) the +5 scale mail of Pathos {Dex+3} (still there?) It affects your dexterity (+3). a +0 trident (still there?) (72, 33, D) 3 arrows (72, 36, D) a +1 helmet of see invisible (72, 37, D) a lightning rod (4/4) (72, 38, D) a +0 long sword (unseen) (72, 39, D) a +1 glaive of venom (72, 47, D) a box of beasts (72, 48, D) an uncursed staff of poison (72, 49, D) a lightning rod (4/4) (73, 1, D) a +2 barding of cold resistance (73, 21, D) a +0 short sword (73, 26, D) a +3 vorpal fustibalus (73, 28, D) a +0 shortbow (still there?) 10 arrows (still there?) 4 scrolls of enchant armour (still there?) (73, 31, D) a +0 trident (still there?) 4 scrolls of enchant armour (still there?) (73, 36, D) a +0 club (73, 38, D) the +5 mace of Igob {freeze, MR+ Int-4 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (73, 39, D) a +0 whip (unseen) (73, 47, D) a phial of floods (73, 48, D) a +1 vorpal scimitar (73, 49, D) a condenser vane (74, 28, D) a +0 shortbow (still there?) 19 arrows (still there?) (74, 37, D) a +0 glaive (still there?) a scroll of brand weapon (still there?) (74, 47, D) a +0 dire flail (74, 48, D) a +3 plate armour of fire resistance (74, 49, D) an uncursed staff of conjuration (75, 1, D) the +3 scale mail of Nemelex Xobeh's Esteem {MP-9 Str+8} It affects your strength (+8). It affects your magic capacity (-9). (75, 47, D) a +6 ring of strength (75, 48, D) an uncursed ring of fire (75, 49, D) a +1 chain mail of cold resistance