runewalsh the Dungeon (0, 50, D) Sif Muna's Incunabulum of Lightness and Transmutation Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Passwall Transmutation/Earth 2 yes c - Blade Hands Transmutation 5 yes d - Freezing Cloud Conjuration/Ice/Air 6 yes e - Statue Form Transmutation/Earth 6 yes (0, 52, D) a book of Power (1, 32, D) a phantom mirror (1, 34, D) an uncursed staff of conjuration (1, 51, D) a +6 ring of intelligence (1, 52, D) a +0 hat of see invisible (2, 14, D) a +1 leather armour of cold resistance (2, 15, D) an uncursed staff of earth (2, 32, D) an uncursed staff of fire (2, 33, D) a tin of tremorstones (2/2) (2, 34, D) a phantom mirror (2, 51, D) a +0 dagger (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a book of the Tempests (3, 15, D) an uncursed staff of death (3, 16, D) an uncursed staff of earth (3, 50, D) a +0 rapier (3, 58, D) a +0 longbow (still there?) a +0 short sword (still there?) 15 arrows (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a +3 great mace of holy wrath a +0 chain mail (4, 16, D) a +2 trident of venom (4, 32, D) a +2 scale mail of poison resistance (4, 50, D) a +0 short sword (4, 51, D) an uncursed staff of fire (4, 57, D) a +0 longbow (still there?) 43 arrows (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (5, 14, D) a +0 long sword (5, 15, D) a +4 vorpal war axe (still there?) a +0 plate armour (still there?) a condenser vane (still there?) (5, 35, D) a +0 dagger (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (5, 50, D) a cursed staff of cold (5, 51, D) the +0 helmet of Foijiuv {Harm MP+9 Stlth-} It affects your magic capacity (+9). It increases damage dealt and taken. It makes you less stealthy. (5, 52, D) a +2 robe of the Archmagi (5, 58, D) a +0 short sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (6, 15, D) a +0 dire flail a +1 hunting sling of flaming a +0 plate armour a +0 vorpal arbalest (6, 17, D) a +1 morningstar of distortion (still there?) a +0 arbalest (still there?) 18 bolts (still there?) (6, 32, D) a condenser vane (6, 33, D) the Disquisition on Transmutation and the Volcanoes Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Passwall Transmutation/Earth 2 yes c - Wereblood Transmutation 2 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Eringya's Noxious Bog Transmutation/Poison 6 yes f - Statue Form Transmutation/Earth 6 yes (6, 34, D) a cursed +0 flail (still there?) a +5 hand crossbow of flaming (still there?) a +0 robe (still there?) a +1 trident of venom (still there?) (6, 35, D) a +0 dagger (still there?) a +0 robe (still there?) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (still there?) [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a +0 halberd (still there?) an uncursed amulet of magic regeneration (still there?) (6, 36, D) a +0 dagger (still there?) a +0 robe (still there?) (6, 50, D) a book of Changes (6, 51, D) a +0 ring mail of fire resistance (6, 52, D) a +0 long sword a +2 chain mail of poison resistance (6, 55, D) a +0 long sword (still there?) an uncursed ring of wizardry (still there?) an elf corpse (skeletalised by now) (still there?) (6, 56, D) a +0 long sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (7, 14, D) a +1 hand crossbow of flaming (7, 15, D) a +2 great sword of electrocution a +0 plate armour (7, 16, D) an uncursed staff of cold (still there?) a +0 arbalest (still there?) 16 bolts (still there?) a +2 robe of magic resistance (still there?) (7, 17, D) a +0 arbalest (still there?) 18 bolts (still there?) (7, 19, D) a +0 battleaxe a +0 chain mail the ring "Juteann" {MP+9 Int+7} [ring of magical power] It affects your intelligence (+7). It affects your magic capacity (+9). (7, 20, D) a +0 dire flail (still there?) a +0 plate armour (still there?) (7, 32, D) a Necronomicon (7, 33, D) a cursed +3 halberd of freezing a +0 robe a +4 dagger of freezing (7, 34, D) a +0 short sword (still there?) a +0 robe (still there?) Cigotuvi's Tome of Shifting Darkness (still there?) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Sublimation of Blood Necromancy 2 yes c - Wereblood Transmutation 2 yes d - Spider Form Transmutation/Poison 3 yes e - Petrify Transmutation/Earth 4 yes f - Eringya's Noxious Bog Transmutation/Poison 6 yes (7, 35, D) an uncursed staff of earth (still there?) a cursed +0 robe (still there?) (7, 36, D) a +0 trident (7, 50, D) an uncursed staff of cold (7, 51, D) a +0 long sword (still there?) a +0 shortbow (still there?) 18 arrows (still there?) a phial of floods (still there?) (7, 52, D) a +0 short sword (still there?) a +0 longbow (still there?) 11 arrows (still there?) a +0 leather armour (still there?) a +0 ring mail of magic resistance (still there?) (7, 53, D) a cursed -1 long sword (7, 54, D) a +0 long sword a +0 leather armour an uncursed amulet of magic regeneration an elf corpse (skeletalised by now) (7, 58, D) a +6 ring of intelligence a +6 ring of intelligence a +0 long sword (8, 14, D) a box of beasts (8, 15, D) a +0 battleaxe a +0 chain mail a +4 giant spiked club (8, 16, D) +2 fire dragon scales (8, 18, D) 4 large rocks (8, 32, D) a +6 ring of dexterity (8, 33, D) a lightning rod (4/4) (8, 34, D) a box of beasts (8, 36, D) a +0 dagger (still there?) a +0 robe (still there?) (8, 50, D) a +0 leather armour (8, 51, D) a +0 long sword (8, 52, D) a +0 rapier (still there?) a phantom mirror (still there?) (8, 54, D) a cursed +0 longbow (still there?) 21 arrows (still there?) a +0 leather armour (still there?) (8, 55, D) a +0 longbow (still there?) 44 arrows (still there?) a +4 plate armour of poison resistance (still there?) an elf corpse (skeletalised by now) (still there?) (8, 59, D) an arrow (9, 15, D) a +0 great mace the +5 plate armour "Juivvero" {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. a +0 chain mail (9, 16, D) a +2 helmet of intelligence (9, 32, D) a +0 chain mail of cold resistance (9, 33, D) a phantom mirror (9, 34, D) a +5 trident (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a box of beasts (still there?) (9, 50, D) a +3 shortbow of flaming (9, 51, D) the +5 eveningstar of Ahyc {pain, +Rage} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you go berserk. a +0 ring mail (still there?) a +0 short sword (still there?) (9, 52, D) a cursed -3 scimitar (still there?) the ring "Neloext" {+Fly rPois Int+3 Dex-3 Stlth-} (still there?) [ring of attention] It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. It lets you fly. It makes you less stealthy. (9, 54, D) a +0 shortbow (still there?) a -2 dagger (still there?) 29 arrows (still there?) a +0 leather armour (still there?) (9, 56, D) a +0 short sword (still there?) a +0 longbow (still there?) 19 arrows (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (9, 57, D) the +7 falchion of Hubris {chaos, Fragile rPois rF+ Dex+3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It protects you from fire. It protects you from poison. It will be destroyed if unequipped. a +0 chain mail (9, 60, D) a +0 dagger a +0 chain mail (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 14, D) a +0 cloak of magic resistance (10, 16, D) a +0 arbalest (still there?) 6 bolts (still there?) a +2 hand axe of draining (still there?) (10, 20, D) a +0 war axe (still there?) a +0 chain mail (still there?) (10, 21, D) a +0 great sword (still there?) a +0 plate armour (still there?) (10, 33, D) a +6 scimitar of holy wrath (10, 34, D) a +4 antimagic lajatang (10, 50, D) a +2 hand crossbow of flaming (10, 51, D) a +0 scimitar an uncursed staff of fire (10, 52, D) a +0 short sword (still there?) a +0 shortbow (still there?) 17 arrows (still there?) a +0 leather armour of poison resistance (still there?) an uncursed amulet of regeneration (still there?) (10, 54, D) a +0 shortbow (still there?) a +2 hand axe of electrocution (still there?) 17 arrows (still there?) (10, 56, D) a +0 scimitar (10, 57, D) a +1 war axe of electrocution (still there?) a +2 mace of protection (still there?) an elf corpse (skeletalised by now) (still there?) (10, 58, D) a +2 flail of draining (still there?) an uncursed staff of poison (still there?) the ring of Urghon {Ice rPois MR+ Str-5 Dex+3} (still there?) [ring of ice] It enhances your ice magic. It affects your strength (-5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. an elf corpse (skeletalised by now) (still there?) (10, 60, D) 6 arrows (10, 61, D) an arrow (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +0 broad axe a cursed +0 chain mail (11, 15, D) a manual of Armour (11, 16, D) an uncursed staff of earth (still there?) a +0 arbalest (still there?) 16 bolts (still there?) a lightning rod (4/4) (still there?) (11, 17, D) a +0 demon blade of electrocution (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (11, 18, D) a +0 broad axe (still there?) a +0 chain mail (still there?) (11, 19, D) 2 large rocks (still there?) a +3 great sword (still there?) a +0 chain mail (still there?) (11, 20, D) a large rock a +0 dire flail a +0 chain mail (11, 21, D) 6 large rocks (11, 33, D) an uncursed amulet of the acrobat (11, 34, D) a +2 vorpal hunting sling (11, 36, D) a +0 spear a +0 robe (11, 39, D) a cursed +2 flail a cursed +0 robe a scroll of brand weapon (11, 41, D) a +3 antimagic flail (still there?) a +5 mace of protection (still there?) a +3 war axe (still there?) a +0 chain mail (still there?) (11, 50, D) a box of beasts (11, 51, D) an uncursed ring of stealth (11, 52, D) a +1 whip of electrocution a +0 long sword a +0 shortbow 16 arrows the +7 dagger "Embalmer" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (11, 53, D) a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (11, 55, D) a +0 longbow 39 arrows a +0 leather armour (11, 57, D) the +8 war axe of Fuigisih {vamp, rC+} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +3 scale mail of cold resistance (still there?) a +1 flail of protection (still there?) an elf corpse (skeletalised by now) (still there?) (11, 58, D) 6 arrows (11, 60, D) an arrow (12, 14, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a +1 war axe (still there?) (12, 15, D) a +1 rapier of venom (12, 16, D) a +1 robe of positive energy (12, 17, D) a +0 great sword (still there?) a +0 plate armour (still there?) (12, 18, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) (12, 32, D) a +0 war axe (12, 33, D) a +2 robe of fire resistance (12, 34, D) a +1 spectral quarterstaff (12, 35, D) a +0 dagger a +0 robe (12, 36, D) a +0 dagger a +0 robe (12, 40, D) a +0 battleaxe (12, 50, D) a book of the Earth (12, 51, D) a +0 long sword (12, 52, D) a cursed +0 long sword (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 scale mail (still there?) a +0 helmet of intelligence (still there?) (12, 58, D) a +0 long sword (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (12, 61, D) an arrow (13, 32, D) a book of Party Tricks (13, 33, D) the Compendium of Dusty Changing Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Spider Form Transmutation/Poison 3 yes c - Bolt of Magma Conjuration/Fire/Earth 5 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 yes e - Iron Shot Conjuration/Earth 6 yes (13, 34, D) a phial of floods (13, 40, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (13, 50, D) a book of Transfigurations (13, 51, D) a cursed -4 ring of strength (13, 52, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 ring mail of magic resistance (still there?) (13, 61, D) an arrow (14, 50, D) a tin of tremorstones (2/2) (14, 51, D) the ring "Serob" {+Fly Dex+5} [ring of flight] It affects your dexterity (+5). It lets you fly. (14, 52, D) the amulet "Ruapsomi" {Spirit Str+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). (14, 53, D) a +0 longbow (still there?) 29 arrows (still there?) a +0 leather armour (still there?) (15, 62, D) an arrow (18, 48, D) an uncursed staff of cold (18, 49, D) a book of Annihilations (19, 0, D) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (19, 1, D) a +0 scale mail of fire resistance (19, 17, D) a +2 flail of draining (19, 32, D) the cursed +1 falchion "Killer Bee's Regret" {elec, rC+ rN+ Int+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (19, 33, D) an uncursed staff of poison (19, 48, D) the cursed +2 rapier of Pyromania {vorpal, Str+5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). It has a curse placed upon it. (19, 50, D) a +4 falchion of holy wrath (20, 0, D) a +1 dire flail of draining (20, 1, D) a +1 rapier of protection (20, 16, D) a +1 ring mail of cold resistance (20, 17, D) a +2 rapier of holy wrath (20, 32, D) a cursed ring of attention (20, 48, D) a +1 pair of boots of flying (20, 49, D) a +4 scale mail of poison resistance (21, 0, D) a +0 cloak of stealth (21, 1, D) an uncursed ring of flight (21, 17, D) the +7 long sword "Nuuga" {flame, rN+ MP+9 Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). (21, 32, D) a +5 antimagic falchion (21, 34, D) a +2 falchion of holy wrath (21, 48, D) the cursed +0 scale mail of Negation {rC+ Str+8} It affects your strength (+8). It protects you from cold. It has a curse placed upon it. (21, 49, D) a +1 long sword of holy wrath (21, 50, D) a +2 chain mail of positive energy (22, 0, D) the +4 ring mail of the Ward {-Cast Str+2 SInv} It affects your strength (+2). It lets you see invisible. It prevents spellcasting. (22, 1, D) an uncursed staff of poison (22, 16, D) a +4 quarterstaff of draining (22, 32, D) a +2 robe of positive energy (22, 33, D) the +5 scale mail of the King of the Hill {*Corrode rC+ Str-3 Dex+6} It affects your strength (-3). It affects your dexterity (+6). It protects you from cold. It may corrode you when you take damage. (22, 34, D) an uncursed staff of cold (23, 0, D) a +6 spear of flaming (23, 16, D) a +1 whip of venom (23, 17, D) a +5 vorpal hunting sling (23, 18, D) the Guide on Flamy Clay Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Stone Arrow Conjuration/Earth 3 yes c - Petrify Transmutation/Earth 4 yes d - Lee's Rapid Deconstruction Earth 5 yes e - Starburst Conjuration/Fire 6 yes (23, 33, D) an uncursed staff of cold (23, 34, D) a +0 scale mail of fire resistance (23, 48, D) a tin of tremorstones (2/2) (23, 50, D) the Catalogue of Igneous Transmutation Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Beastly Appendage Transmutation 1 yes c - Passwall Transmutation/Earth 2 yes d - Conjure Flame Conjuration/Fire 3 yes e - Blade Hands Transmutation 5 yes f - Ignition Fire 8 yes (24, 0, D) a +6 arbalest (24, 4, D) +0 shadow dragon scales (24, 17, D) a +2 flail of draining (24, 18, D) a +2 vampiric whip (24, 32, D) the cursed +0 shortbow of Annihilation {vorpal, +Fly rElec rF- rN+} Any arrow fired from it inflicts extra damage. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (24, 33, D) an uncursed staff of poison (24, 48, D) a phantom mirror (24, 49, D) an uncursed staff of death (25, 1, D) a phial of floods (25, 17, D) the +0 pair of boots "Busem" {Rampage *Corrode rPois MR+++} It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It bestows one free step when moving towards enemies. (25, 20, D) +0 shadow dragon scales (unseen) (25, 25, D) a +5 vorpal scythe (25, 32, D) a +3 chain mail of fire resistance (25, 33, D) a +2 ring mail of magic resistance (25, 34, D) the cursed +0 scale mail of the Assorted Knives {rElec rN++ rCorr Stlth-} It insulates you from electricity. It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (25, 49, D) a +0 tower shield of poison resistance a +3 ring mail of magic resistance (25, 51, D) an uncursed amulet of the acrobat (26, 17, D) a +0 kite shield of protection (26, 21, D) (unseen) (26, 22, D) +0 shadow dragon scales (unseen) (26, 32, D) an uncursed amulet of reflection (26, 33, D) a book of Necromancy (26, 34, D) a +1 morningstar of protection (26, 48, D) a book of Changes (26, 49, D) an uncursed ring of stealth a +2 war axe of flaming a lightning rod (4/4) (26, 50, D) a +2 plate armour of fire resistance (26, 52, D) a +3 hand crossbow of freezing (27, 1, D) +1 gold dragon scales (27, 16, D) a phantom mirror (27, 17, D) a Grand Grimoire (27, 21, D) +0 shadow dragon scales (unseen) (27, 23, D) +0 shadow dragon scales (unseen) (27, 32, D) an uncursed staff of earth (27, 33, D) a tin of tremorstones (2/2) (27, 48, D) a +1 helmet of see invisible (27, 49, D) a +3 vorpal morningstar (27, 50, D) the cursed +0 plate armour of Bakeops {rC+} It protects you from cold. It has a curse placed upon it. (28, 0, D) a +5 antimagic battleaxe (28, 1, D) a +3 plate armour of fire resistance (28, 16, D) a book of Minor Magic (28, 17, D) the +2 lajatang of the Imperium {venom, rN++} It poisons the flesh of those it strikes. It greatly protects you from negative energy. (28, 32, D) a +1 hand axe of venom (28, 33, D) an uncursed staff of conjuration (28, 48, D) a +3 executioner's axe of distortion (28, 52, D) an uncursed staff of cold (29, 0, D) a box of beasts (29, 1, D) a scroll of brand weapon (29, 16, D) an uncursed staff of air (29, 32, D) a book of the Tempests (29, 33, D) a phantom mirror (29, 48, D) a phantom mirror (29, 49, D) a +2 whip of distortion (29, 50, D) a cursed staff of poison (29, 52, D) a cursed -4 ring of protection (30, 48, D) a +0 shortbow of flaming (30, 49, D) a +2 vorpal spear (30, 50, D) an uncursed staff of fire (31, 49, D) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (31, 50, D) a scroll of fear a book of Power (32, 48, D) the +1 halberd "Muoggois" {drain, rC+ Int+4 Dex-2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (32, 53, D) the cursed +3 rapier of Moderation {flame, rF++ rN+ Int-3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It greatly protects you from fire. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (33, 48, D) the cursed ring "Serphesk" {rElec rPois rC++ EV-4 Str-3} [ring of evasion] It affects your evasion (-4). It affects your strength (-3). It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (33, 49, D) the +2 short sword "Kogotow" {flame, *Slow rPois Int+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It may slow you when you take damage. (33, 50, D) the cursed +1 hand axe of Pyiwk {protect, +Blink rElec MR++ Str-4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (34, 28, D) a phial of floods (34, 49, D) a +3 leather armour of magic resistance (35, 0, D) a tin of tremorstones (2/2) (35, 14, D) a condenser vane (35, 15, D) an uncursed staff of conjuration (35, 28, D) the +5 scythe of the Coin {freeze, +Blink rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It lets you blink. (35, 29, D) an uncursed ring of fire (36, 0, D) the +5 chain mail of Beriroir {-Cast rC+++ rCorr MP+9} It renders you almost immune to cold. It affects your magic capacity (+9). It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (36, 1, D) an uncursed amulet of the acrobat (36, 14, D) a +3 fustibalus of flaming (36, 15, D) a scarf of shadows (36, 28, D) a +1 cloak of preservation (36, 29, D) an uncursed staff of cold (37, 0, D) a lightning rod (4/4) (37, 14, D) an uncursed staff of poison (37, 15, D) an uncursed ring of see invisible (37, 29, D) a scroll of brand weapon (38, 1, D) a phantom mirror (38, 15, D) a phantom mirror (38, 28, D) a +3 trident of protection (38, 29, D) a +2 dire flail of protection (38, 49, D) an uncursed staff of death (38, 50, D) a tin of tremorstones (2/2) (39, 1, D) a +3 leather armour of cold resistance (39, 13, D) a +6 ring of intelligence an uncursed ring of fire a wand of disintegration (7) (39, 14, D) the +5 morningstar of the Lurker {speed, rPois rN+ Str-3 Dex+6} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your dexterity (+6). It protects you from poison. It protects you from negative energy. (39, 15, D) +2 steam dragon scales (39, 28, D) a lightning rod (4/4) (39, 29, D) a +2 dagger of freezing (39, 48, D) a +3 ring mail of cold resistance (39, 49, D) a +0 long sword (39, 50, D) a +0 long sword (40, 1, D) a +0 mace of holy wrath (40, 14, D) a cursed ring of attention (40, 15, D) a lightning rod (4/4) (40, 28, D) a +2 antimagic morningstar (40, 29, D) a +2 long sword of holy wrath a +2 tower shield of poison resistance a +0 pair of boots of rampaging (40, 48, D) a book of Fire (40, 49, D) a +0 leather armour (40, 50, D) a +0 long sword (41, 0, D) a +4 vorpal shortbow (41, 1, D) a +2 pair of gloves of dexterity (41, 14, D) the amulet "Boovic" {Spirit Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). (41, 15, D) the cursed +0 crystal plate armour "Gidwivoj" {rElec Dex-4 Slay+2} It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. (41, 16, D) a +3 scimitar (still there?) a +0 robe (still there?) (41, 28, D) a +2 hand axe of electrocution (41, 29, D) an uncursed ring of flight (41, 48, D) a phantom mirror (41, 49, D) a +4 triple crossbow (41, 50, D) a +0 dagger (42, 0, D) a phial of floods (42, 1, D) a +0 robe of magic resistance (42, 14, D) a +2 short sword of protection (42, 15, D) a +2 hunting sling of flaming (42, 18, D) a cursed +0 long sword (still there?) a +0 robe (still there?) (42, 28, D) +0 pearl dragon scales a scroll of brand weapon (42, 30, D) a +1 long sword of flaming a +0 shortbow 19 arrows a +0 robe (42, 48, D) a book of Alchemy (42, 49, D) a box of beasts (43, 14, D) a +1 vorpal mace (43, 15, D) a +1 pair of gloves of strength (43, 28, D) a +2 robe of resistance (43, 29, D) an uncursed staff of earth (43, 30, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (43, 48, D) a +0 dagger (44, 28, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a phantom mirror (still there?) (44, 49, D) an uncursed staff of poison (44, 51, D) a book of Minor Magic (45, 48, D) a +0 dagger (45, 50, D) a book of Party Tricks (46, 48, D) the +2 helmet "Xeoxeq" {rPois Str+2 Int+3} It affects your strength (+2). It affects your intelligence (+3). It protects you from poison. (46, 49, D) the +5 hand crossbow of Tortfeasance {freeze, +Inv rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. (46, 51, D) a box of beasts (47, 48, D) a +0 pair of gloves of strength (47, 49, D) a box of beasts (47, 50, D) a book of Hexes (47, 51, D) a phial of floods (48, 25, D) a +0 trident (48, 48, D) a +8 giant spiked club (48, 49, D) Eheim's Grimoire of Warped Clay Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes c - Leda's Liquefaction Hexes/Earth 4 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 yes (48, 50, D) a book of Cantrips (48, 51, D) a +0 short sword a +0 leather armour a +0 long sword a +5 antimagic dagger (49, 12, D) a condenser vane (49, 24, D) a cursed staff of fire (49, 36, D) a +1 robe of fire resistance (49, 37, D) a +1 robe of resistance (49, 48, D) an uncursed staff of conjuration (49, 49, D) a +0 longbow 30 arrows a +0 leather armour a scroll of brand weapon a +0 long sword (49, 50, D) a +0 shortbow a +0 long sword 14 arrows a +0 short sword a cursed +0 ring mail a +0 battleaxe of pain (49, 51, D) a cursed +0 short sword a +0 leather armour a +0 longbow 14 arrows a +0 leather armour (49, 52, D) the +7 battleaxe "Dittel" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. an elf corpse (49, 53, D) a +0 long sword a +0 ring mail (50, 1, D) the cursed +1 arbalest of Taizie {flame, *Contam rF+ rC+ Int+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (50, 13, D) the cursed +2 quarterstaff "Rawnit" {flame, rC++ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It greatly protects you from cold. It has a curse placed upon it. (50, 25, D) +1 ice dragon scales (50, 37, D) an uncursed staff of cold (50, 48, D) a +0 dagger (still there?) a +0 long sword (still there?) (50, 49, D) a box of beasts (50, 50, D) a +0 long sword a book of Fire (50, 51, D) a +1 vampiric broad axe (50, 52, D) a cursed +0 scimitar a +0 ring mail a +6 ring of intelligence a +1 dagger of venom a +0 shortbow a cursed +0 leather armour a +0 dagger a +0 shortbow 36 arrows a +2 leather armour of fire resistance (50, 53, D) a +0 rapier a +0 rapier a +0 plate armour of poison resistance a +0 longbow 35 arrows a +0 leather armour (51, 0, D) an uncursed staff of cold (51, 1, D) an uncursed ring of stealth (51, 12, D) a book of Misfortune (51, 13, D) the +4 scimitar "Xamnyq" {vorpal, rPois Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from poison. (51, 24, D) an uncursed staff of air (51, 36, D) an uncursed staff of air (51, 37, D) a lightning rod (4/4) (51, 41, D) a +2 halberd a cursed +0 robe (51, 48, D) an uncursed staff of cold (51, 50, D) a +0 long sword a book of Conjurations (51, 51, D) a +2 mace of protection a +0 shortbow a +0 ring mail a +0 short sword a +0 shortbow 40 arrows a +0 leather armour (51, 52, D) a +2 short sword of venom a +0 leather armour a +0 rapier a +0 rapier a +2 leather armour of magic resistance a +0 longbow 31 arrows a +1 ring mail of magic resistance an uncursed ring of protection from cold a cursed +0 short sword a +0 ring mail a +0 short sword an uncursed amulet of reflection an elf corpse (51, 53, D) a +0 rapier a +0 rapier the +1 plate armour of Kifidaxt {rC++ rCorr} It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 longbow 48 arrows a +0 leather armour (52, 0, D) an uncursed staff of conjuration (52, 1, D) the +1 pair of boots "Teolam" {MP+9 SInv} It affects your magic capacity (+9). It lets you see invisible. (52, 12, D) an uncursed staff of cold (52, 13, D) a condenser vane (52, 24, D) the +9 falchion of Nemelex Xobeh's Pride {holy, rN++ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It greatly protects you from negative energy. (52, 25, D) the +4 broad axe of Utyf Efi {vorpal, +Blink rElec rF+ Stlth-} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It lets you blink. It makes you less stealthy. (52, 37, D) a +1 morningstar of flaming (52, 41, D) a +3 glaive a +0 plate armour (52, 42, D) a +0 dagger a +0 robe (52, 48, D) a +0 leather armour (52, 49, D) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (52, 50, D) a +0 long sword (52, 51, D) an uncursed staff of earth a +0 long sword (52, 52, D) an arrow a +0 scimitar of holy wrath a +0 leather armour (52, 53, D) a +4 trident of protection a +0 longbow 54 arrows a +0 leather armour (52, 55, D) an uncursed amulet of reflection a +0 long sword (53, 0, D) the amulet "Kapynuku" {Inacc rF+ Str-4 Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-4). It affects your intelligence (+3). It protects you from fire. (53, 1, D) a +3 leather armour of cold resistance (53, 12, D) the +9 falchion of Psychosis {flame, rF+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. (53, 13, D) a phantom mirror (53, 24, D) a +1 halberd of venom (53, 25, D) an uncursed staff of conjuration (53, 28, D) a +0 spear (still there?) a +0 robe (still there?) (53, 29, D) a +2 demon whip of electrocution (53, 36, D) an uncursed staff of conjuration (53, 43, D) a +0 robe (53, 48, D) the Collected Works on the Hurtful Blaze Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Inner Flame Hexes/Fire 3 yes c - Fulminant Prism Conjuration/Hexes 4 yes d - Fireball Conjuration/Fire 5 yes (53, 49, D) a +0 long sword a +0 leather armour a +2 pair of gloves of strength (53, 50, D) a +0 longbow 60 arrows a +0 leather armour (53, 51, D) a +0 short sword a +0 scale mail a +2 buckler (53, 52, D) the ring of the Endless Expanse {MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. (53, 53, D) the +8 morningstar "Gaah" {drain, +Rage rC+ Dex+4} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It lets you go berserk. a cursed +0 leather armour (still there?) a +0 longbow (still there?) 33 arrows (still there?) a cursed +0 leather armour (still there?) a scroll of brand weapon (still there?) (53, 54, D) a +4 morningstar of pain a +0 ring mail a +0 long sword a +0 buckler (53, 55, D) a +5 short sword of draining (53, 56, D) a +0 rapier a +0 rapier a +0 leather armour (54, 0, D) an uncursed ring of fire (54, 1, D) a tin of tremorstones (2/2) (54, 12, D) a +2 spectral quarterstaff (54, 13, D) a +5 glaive of venom (54, 24, D) a +2 battleaxe of electrocution (54, 25, D) a +5 giant club (54, 36, D) a book of Unlife (54, 48, D) a lightning rod (4/4) (54, 50, D) a phial of floods (54, 51, D) a cursed -2 long sword (54, 52, D) a +0 shortbow (still there?) a +0 dagger (still there?) 15 arrows (still there?) a +0 leather armour (still there?) (54, 53, D) a +0 longbow (still there?) 28 arrows (still there?) a +3 ring mail of poison resistance (still there?) (54, 54, D) a +0 shortbow (still there?) a +2 dagger of flaming (still there?) 20 arrows (still there?) a +0 leather armour (still there?) (54, 55, D) an arrow a +4 scimitar of electrocution (54, 56, D) a +1 mace of distortion a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (55, 0, D) the Disquisition on Moulding Spells Type Level Known a - Wereblood Transmutation 2 yes b - Ice Form Ice/Transmutation 4 yes c - Petrify Transmutation/Earth 4 yes d - Irradiate Conjuration/Transmutation 5 yes e - Yara's Violent Unravelling Hexes/Transmutation 5 yes (55, 5, D) a +0 scimitar of flaming a +0 scimitar a +0 robe (55, 12, D) a condenser vane (55, 24, D) a +3 ring mail of cold resistance (55, 51, D) a +0 long sword (still there?) a +1 leather armour of magic resistance (still there?) (55, 55, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (55, 56, D) 2 arrows (55, 57, D) an arrow (57, 18, D) a +0 dire flail a +0 ring mail (59, 37, D) 2 scrolls of brand weapon (59, 47, D) a +1 short sword of holy wrath (59, 48, D) a manual of Stealth (59, 49, D) the Handbook of the Watchman Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Metabolic Englaciation Hexes/Ice 5 yes (60, 36, D) a +3 long sword of electrocution (60, 37, D) Oqykh's Beginning Course on Casting Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Magic Dart Conjuration 1 yes c - Corona Hexes 1 yes d - Pain Necromancy 1 yes e - Apportation Translocation 1 yes (60, 47, D) a +4 falchion of flaming (60, 48, D) a tin of tremorstones (2/2) (60, 49, D) a +3 mace of holy wrath (61, 8, D) an uncursed staff of air (61, 16, D) a +2 vorpal hand axe (61, 26, D) the +10 spear "Grim Tooth" {flame, Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). (61, 36, D) a phantom mirror (61, 47, D) an uncursed staff of air (61, 49, D) a +2 dagger of holy wrath (62, 0, D) a +1 vampiric broad axe (62, 9, D) a condenser vane (62, 16, D) +0 acid dragon scales (62, 17, D) a +2 mace of protection (62, 26, D) the cursed +0 storm dragon scales "Jyriupom" {rElec rN+ MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 27, D) a +2 helmet of see invisible (62, 36, D) the +1 plate armour "Vigatemu" {*Corrode rN++} It greatly protects you from negative energy. It may corrode you when you take damage. (62, 37, D) a condenser vane (62, 47, D) the +6 mace of Voelafen {speed, rElec rN+ Int+2 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. (62, 48, D) an uncursed staff of air (63, 17, D) an uncursed staff of earth (63, 28, D) a +0 trident the +0 hand crossbow of Accord {freeze, *Contam Str+6 Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (+5). It causes magical contamination when unequipped. (63, 30, D) a +0 trident (63, 33, D) an arrow (63, 36, D) an uncursed staff of conjuration (63, 37, D) the +2 rapier of Voag {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (63, 47, D) a phantom mirror (63, 48, D) a +0 buckler (63, 49, D) a book of the Tempests (63, 50, D) a lightning rod (4/4) (64, 17, D) a +1 flail of draining (64, 26, D) a +3 ring mail of cold resistance (64, 28, D) a +0 shortbow (still there?) 10 arrows (still there?) (64, 29, D) a cursed -3 trident (64, 48, D) the cursed +3 halberd of the Bespelling Queen {protect, rC- rN+ Str+3 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (64, 50, D) the Guide on Changing and Feathers Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Petrify Transmutation/Earth 4 yes d - Blade Hands Transmutation 5 yes e - Dragon Form Transmutation 7 yes (65, 26, D) a +1 plate armour of positive energy (65, 27, D) a +0 shortbow (still there?) 8 arrows (still there?) (65, 28, D) a +0 trident (65, 47, D) a book of Death (65, 48, D) a +1 falchion of flaming (65, 49, D) the Handbook of Ignition and the Mountains Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Conjure Flame Conjuration/Fire 3 yes c - Stone Arrow Conjuration/Earth 3 yes d - Inner Flame Hexes/Fire 3 yes e - Bolt of Magma Conjuration/Fire/Earth 5 yes f - Fireball Conjuration/Fire 5 yes (66, 30, D) a +0 trident quicksilver dragon scales (66, 48, D) a book of Cantrips (66, 49, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a +2 war axe of freezing (still there?) (66, 50, D) a +2 spectral quarterstaff (66, 51, D) a +0 robe (66, 59, D) a stone (67, 37, D) a +0 long sword (still there?) a +0 chain mail (still there?) (67, 47, D) a +3 short sword of speed (67, 48, D) a condenser vane (67, 50, D) a +2 short sword of venom (67, 51, D) a +3 whip of holy wrath (still there?) a cursed +0 robe (still there?) a +1 kite shield of protection (still there?) (67, 52, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) an uncursed ring of see invisible (still there?) (67, 58, D) a stone (68, 2, D) a +0 hand axe a +2 hand crossbow of flaming (68, 4, D) a +0 war axe (68, 47, D) an uncursed staff of death (68, 48, D) quicksilver dragon scales (68, 49, D) a box of beasts (68, 50, D) a +4 vorpal scythe (still there?) an apis corpse (still there?) (68, 52, D) +0 pearl dragon scales (still there?) a pearl dragon corpse (still there?) (68, 55, D) a stone (69, 18, D) a +0 dire flail a +0 giant club (69, 36, D) an uncursed staff of air (69, 39, D) a +0 rapier (unseen) (69, 47, D) the Compendium of Harmful Heat Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Conjure Flame Conjuration/Fire 3 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Fireball Conjuration/Fire 5 yes e - Starburst Conjuration/Fire 6 yes (69, 48, D) a +2 pair of boots of rampaging (69, 49, D) a +2 scimitar of flaming (still there?) a +0 hunting sling (still there?) 19 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +3 hand axe of flaming (still there?) (69, 50, D) +0 pearl dragon scales an apis corpse a pearl dragon corpse (69, 52, D) a +4 long sword of holy wrath (still there?) the +1 tower shield "Ujaic" {rF- Dex+5} (still there?) It affects your dexterity (+5). It makes you vulnerable to fire. (70, 8, D) a +2 robe of positive energy (70, 36, D) a +11 giant spiked club (70, 37, D) an uncursed staff of air (70, 38, D) a +0 dagger a +0 chain mail a cursed -3 long sword (70, 47, D) a +0 flail of flaming (70, 48, D) a lightning rod (4/4) (70, 49, D) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +2 morningstar of protection (still there?) an apis corpse (still there?) (70, 53, D) a +2 scimitar of holy wrath (still there?) a +2 tower shield (still there?) a +3 eudemon blade of holy wrath (still there?) the cursed +1 shortbow "Asyir" {freeze, rPois Str+2 Int-4} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-4). It protects you from poison. It has a curse placed upon it. a +5 scimitar of holy wrath (still there?) a +3 leather armour of magic resistance (still there?) a +0 tower shield (still there?) (70, 54, D) a +4 scimitar of holy wrath (still there?) a +3 leather armour of cold resistance (still there?) a cursed +0 tower shield (still there?) a +2 long sword of holy wrath (still there?) a +2 tower shield (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (71, 8, D) a phial of floods (71, 16, D) the +7 trident of Qujamnil {antimagic, +Inv Str+3 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+2). It lets you turn invisible. (71, 17, D) a +2 vorpal morningstar (71, 26, D) a +0 club a +2 short sword of speed (71, 27, D) a +0 short sword (71, 36, D) an uncursed staff of poison (71, 37, D) a +0 scimitar a +0 leather armour a +0 buckler (71, 39, D) a +0 shortbow (still there?) a +2 dagger of venom (still there?) 16 arrows (still there?) a +3 leather armour of cold resistance (still there?) a +1 antimagic hand axe (still there?) a +0 scale mail (still there?) (71, 42, D) a +1 dire flail of protection (71, 48, D) a +4 eudemon blade of holy wrath (still there?) a +3 fustibalus of flaming (still there?) a +0 tower shield (still there?) a cursed staff of death (still there?) (71, 49, D) a +5 long sword of holy wrath (still there?) a cursed +0 tower shield (still there?) an uncursed staff of cold (still there?) (71, 50, D) a +2 scimitar of flaming (still there?) a +0 fustibalus (still there?) 20 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) (71, 52, D) a +2 long sword of holy wrath a +2 tower shield +0 pearl dragon scales a pearl dragon corpse (71, 53, D) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +3 sacred scourge of holy wrath (still there?) a cursed -2 robe (still there?) (71, 54, D) 4 stones a +3 sacred scourge of holy wrath a +0 robe (71, 55, D) a +2 vorpal dire flail (still there?) a +0 shortbow (still there?) 10 arrows (still there?) a +0 robe (still there?) (72, 8, D) a +2 scale mail of poison resistance (72, 9, D) an uncursed staff of conjuration (72, 17, D) an uncursed staff of earth (72, 26, D) a +0 triple sword of holy wrath (72, 27, D) a phial of floods (72, 28, D) a +0 dagger (still there?) a +0 robe (still there?) (72, 29, D) the +1 quarterstaff "Xydublus" {holy, Int+3 Dex+4 SInv} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+4). It lets you see invisible. a +0 leather armour (still there?) (72, 47, D) a +2 mace of protection (72, 48, D) an uncursed amulet of reflection (72, 49, D) the amulet of Qiozolli {Faith Fragile Str+8 Int+2 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It affects your intelligence (+2). It lets you see invisible. It will be destroyed if unequipped. (72, 52, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) 3 potions of haste (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (72, 53, D) an arrow 10 stones a +2 sacred scourge of holy wrath the +4 scale mail of Hubris {rElec rF+} It protects you from fire. It insulates you from electricity. an apis corpse (72, 54, D) a +2 vorpal double sword (still there?) a +0 fustibalus (still there?) a +0 robe (still there?) a +0 tower shield (still there?) the ring "Kuorphakk" {rC+ Str+6 Int+5} (still there?) [ring of strength] It affects your strength (+6). It affects your intelligence (+5). It protects you from cold. a +4 rapier of protection (still there?) a +0 hunting sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 scimitar of flaming (still there?) a +0 hunting sling (still there?) 45 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) +0 pearl dragon scales (still there?) a pearl dragon corpse (still there?) (73, 1, D) an uncursed staff of air (73, 16, D) a tin of tremorstones (2/2) (73, 29, D) a +0 flail a +0 plate armour a cursed +0 dagger a +0 robe (73, 36, D) a phial of floods (73, 37, D) a +0 dagger (73, 47, D) a +3 vorpal great mace (73, 48, D) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +1 ring mail of magic resistance (still there?) (73, 49, D) a +2 whip of holy wrath (still there?) a cursed +0 robe (still there?) a +2 scale mail of cold resistance (still there?) (73, 52, D) a +0 longbow (still there?) a +3 falchion of flaming (still there?) a +0 robe (still there?) a +0 longbow (still there?) a +4 falchion of flaming (still there?) 32 arrows (still there?) a +0 robe (still there?) (73, 53, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) an uncursed ring of fire (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (73, 54, D) 2 stones (73, 55, D) 2 arrows (still there?) a stone (still there?) (74, 17, D) a +0 giant club (74, 20, D) a +0 giant club (still there?) a +0 giant club (still there?) (74, 27, D) a +0 hand axe (still there?) 4 boomerangs (still there?) a +0 ring mail (still there?) (74, 47, D) a condenser vane (74, 48, D) an uncursed staff of cold (74, 49, D) a +0 vorpal great sword (74, 55, D) an arrow (75, 17, D) a +0 giant club a +0 giant spiked club (75, 47, D) a phial of floods (75, 49, D) a cursed staff of death