Dungeon Sprint DCSS version 0.27-a0-74-gebd156f8b4 (webtiles) character file. Game seed: 6559352174638933767 101 runewalsh the Insei (level 4, -10/45 HPs) Began as an Octopode Transmuter on Jan 11, 2021. Mangled by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:09 (108 turns). runewalsh the Insei (Octopode Transmuter) Turns: 108, Time: 00:01:10 Health: -10/45 AC: 1 Str: 9 XL: 4 Next: 75% Magic: 6/7 EV: 13 Int: 16 God: Gold: 23 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . SeeInvis + - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, engulfed, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, see invisible, clumsy 1, cold resistance 1, high mp 1, robust 1, gelatinous body 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Scrolls b - 5 scrolls of identify d - a scroll of holy word {unknown} g - a scroll of blinking h - 2 scrolls of remove curse {unknown} i - a scroll of torment {unknown} Potions a - 2 potions of flight {unknown} c - a potion of heal wounds e - 2 potions of magic j - a potion of lignification {unknown} k - a potion of brilliance {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 6.9 Unarmed Combat - Level 2.0 Spellcasting + Level 6.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 42% 1% 1 s - Spider Form Tmut/Pois 5% 17% 3 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 21% 2% 2 Blade Hands Tmut 10% 41% 5 Ice Form Ice/Tmut 11% 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You have supernaturally acute eyesight. (SInv) You are clumsy. (Dex -2) Your flesh is cold resistant. (rC+) You have an increased reservoir of magic. (+10% MP) You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History You feel clumsy. Your vision sharpens. You feel stronger. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel weaker. You feel more energetic. You feel your magical essence link to the dungeon's wands. You feel robust. You feel resistant to cold. Unknown command. There is an open door here. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you!! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You bludgeon the water elemental! You squeeze the water elemental! The water elemental is severely damaged. The water elemental hits you!! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'....♣♣♣ ♣.# .#..#....♣.♣ ♣♣.# '####......♣ ♣..# .†..#....≈.♣♣♣..###+#+## ....#...≈≈.♣....#....... ....#..≈≈≈≈..♣♣.@.⌠..... ###'#..≈≈≈≈≈≈♣..#E..#### ..).#.≈≈≈≈≈≈....#.⌠.# ....#.≈≈≈≈≈.....#...# ....#.≈†≈†......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An ooze (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Noticed Jessica 17 | D | Reached XP level 2. HP: 10/18 MP: 3/5 19 | D | Killed Jessica 20 | D | Reached XP level 3. HP: 22/23 MP: 3/6 24 | D | Learned a level 3 spell: Spider Form 53 | D | Noticed a scorpion 68 | D | Killed a scorpion 69 | D | Reached XP level 4. HP: 14/28 MP: 2/7 89 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 89 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 90 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 90 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 90 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 90 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 91 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 91 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 91 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 91 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 91 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 92 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 92 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 92 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 92 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 92 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 105 | D | Noticed a water elemental 108 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 6 | 6.9 Stealth | 3 | 3.0 Transmutations | 6 | 6.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 1 || 19 Tentacles | 3 | 1 || 4 Constrict | 3 | || 3 Punch | 2 | || 2 Kick | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Use: Potion | 1 | 5 || 6 Stab: Sleeping | 1 | || 1 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 1 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 1 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 106 daAuts