Dungeon Sprint DCSS version 0.27-a0-198-g1307ea1511 (webtiles) character file. Game seed: 17524430300465535999 32 runewalsh the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Jan 29, 2021. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:02 (121 turns). runewalsh the Insei (Octopode Transmuter) Turns: 121, Time: 00:01:02 Health: 0/23 AC: 1 Str: 13 XL: 3 Next: 25% Magic: 5/6 EV: 13 Int: 16 God: Gold: 20 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, sense surroundings 1, strong 2, wild magic 1, gelatinous body 1 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 20 gold pieces. Inventory: Scrolls f - 2 scrolls of torment {unknown} g - a scroll of blinking h - a scroll of identify {unknown} i - 3 scrolls of remove curse {unknown} Potions a - a potion of degeneration {unknown} c - 2 potions of heal wounds e - 2 potions of magic j - 4 potions of flight m - a potion of mutation {!q} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 20% 13% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 10% 21% 2 Spider Form Tmut/Pois 3% 47% 3 Ice Form Ice/Tmut 6% 86% 4 Blade Hands Tmut 5% 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. You passively map a small area around you. Your muscles are very strong. (Str +4) Your spells are a little harder to cast, but a little more powerful. Message History The water elemental barely misses you. Unknown command. You slip free of the water engulfing you. The water engulfing you falls away. You tentacle-slap the water elemental. The water elemental is heavily damaged. Unknown command. You closely miss the water elemental. Your squeeze misses the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. Unknown command. There is an open door to the Ecumenical Temple here. You feel better. You bludgeon the water elemental! Your squeeze misses the water elemental. The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣♣♣♣ ♣.# ** , .#..#......♣ ♣.# '####.....♣♣ ♣.# * , ....#....≈.♣♣♣♣.###+#+###+ , ....#...≈≈.♣....#......... , ....#..≈≈≈≈..♣♣.@E⌠....... , , ###'#..≈≈≈≈≈≈♣♣.#...###### ....#.≈≈≈≈≈≈....#.⌠.# †...#.≈≈≈≈≈.....#...# _ ....#.≈≈≈.......#+### * #####...........# * * ................# , ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * + ≈ * * You could see a water elemental. Vanquished Creatures A human (D) 2 oozes (D) A phantom (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Reached skill level 4 in Unarmed Combat 10 | D | Reached skill level 5 in Unarmed Combat 10 | D | Reached XP level 2. HP: 15/18 MP: 3/5 45 | D | Noticed a water elemental 57 | D | Reached skill level 6 in Unarmed Combat 57 | D | Reached XP level 3. HP: 23/23 MP: 6/6 91 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 91 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 91 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 92 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 92 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 92 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 92 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 92 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 92 | D | Gained mutation: Your muscles are very strong. (Str +4) | [potion of mutation] 92 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 121 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 6 | 6.9 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 26 Kick || 6 Punch || 1 Tentacles || 4 Constrict || 1 Cast: Beastly Appendage || 3 Use: Potion || 5 Stab: Sleeping || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 1 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 1 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 121 daAuts